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		<title>Deathmatch - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
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		<lastBuildDate>Mon, 22 Jun 2026 22:52:17 GMT</lastBuildDate>
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			<title>HuDaFuK at 14:38, 22 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;diff=10210&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:38, 22 January 2008&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In a &lt;/del&gt;'''Deathmatch''', the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;premise is simple&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;you kill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one person&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;acquire &lt;/del&gt;one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is always playable in all levels, with the notable exception of some Sample Maps in the original [[TimeSplitters (Game)|TimeSplitters]] for the Playstation 2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mode is not selected &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not created &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be compatible with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;map in [[Mapmaker]] mode&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Deathmatch''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is the most basic multiplayer game mode&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;simplest rules&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For every person &lt;/ins&gt;you kill, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obtain &lt;/ins&gt;one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is always playable in all levels, with the notable exception of some Sample Maps in the original [[TimeSplitters (Game)|TimeSplitters]] for the Playstation 2&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The exact scoring method can often be modified slightly, depending on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player's preference. Losses, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deaths, can be set &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deduct &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;single point from your score, as can suicides&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 22:52:17 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 22 Jan 2008 14:38:07 GMT</pubDate>			<dc:creator>HuDaFuK</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Deathmatch</comments>		</item>
		<item>
			<title>Drifting:&amp;#32;Deleted link to deleted image</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;diff=5843&amp;oldid=prev</link>
			<description>&lt;p&gt;Deleted link to deleted image&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:21, 11 July 2007&lt;/td&gt;
		&lt;/tr&gt;
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&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Image:Ts1multi.jpg|right|250px|thumb|A Deathmatch in TS1]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a '''Deathmatch''', the premise is simple. If you kill one person, you acquire one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is always playable in all levels, with the notable exception of some Sample Maps in the original [[TimeSplitters (Game)|TimeSplitters]] for the Playstation 2 and if the mode is not selected or not created to be compatible with a map in [[Mapmaker]] mode.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a '''Deathmatch''', the premise is simple. If you kill one person, you acquire one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is always playable in all levels, with the notable exception of some Sample Maps in the original [[TimeSplitters (Game)|TimeSplitters]] for the Playstation 2 and if the mode is not selected or not created to be compatible with a map in [[Mapmaker]] mode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 22:52:17 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 11 Jul 2007 17:21:49 GMT</pubDate>			<dc:creator>Drifting</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Deathmatch</comments>		</item>
		<item>
			<title>Xylaquin at 19:57, 5 July 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;diff=5607&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:57, 5 July 2007&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a '''Deathmatch''', the premise is simple. If you kill one person, you acquire one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is always playable in all levels, with the notable exception of some Sample Maps in the original [[TimeSplitters (Game)|TimeSplitters]] for the Playstation 2 and if the mode is not selected or not created to be compatible with a map in [[Mapmaker]] mode.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a '''Deathmatch''', the premise is simple. If you kill one person, you acquire one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is always playable in all levels, with the notable exception of some Sample Maps in the original [[TimeSplitters (Game)|TimeSplitters]] for the Playstation 2 and if the mode is not selected or not created to be compatible with a map in [[Mapmaker]] mode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{Mode}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 22:52:17 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 05 Jul 2007 19:57:20 GMT</pubDate>			<dc:creator>Xylaquin</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Deathmatch</comments>		</item>
		<item>
			<title>Drifting at 16:26, 3 April 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;diff=4335&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:26, 3 April 2007&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this mode&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters must kill each other to earn points&lt;/del&gt;. If you kill one person, you acquire one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is playable in all levels &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;except &lt;/del&gt;some Sample Maps in the original [[TimeSplitters]] for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Playstation 2&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;and if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;is not selected or not created in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;MapMaker&lt;/del&gt;]] mode.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:Ts1multi.jpg|right|250px|thumb|A Deathmatch in TS1]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a '''Deathmatch'''&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;premise is simple&lt;/ins&gt;. If you kill one person, you acquire one point. When the battle is over, the person with the most points wins the match. This mode has appeared in all the [[TimeSplitters]] games, and is considered by many the game's primary mode. Deathmatch is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;always &lt;/ins&gt;playable in all levels&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, with the notable exception of &lt;/ins&gt;some Sample Maps in the original [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;TimeSplitters (Game)|&lt;/ins&gt;TimeSplitters]] for the Playstation 2 and if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the mode &lt;/ins&gt;is not selected or not created &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to be compatible with a map &lt;/ins&gt;in [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mapmaker&lt;/ins&gt;]] mode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 22:52:17 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 03 Apr 2007 16:26:18 GMT</pubDate>			<dc:creator>Drifting</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Deathmatch</comments>		</item>
		<item>
			<title>Legato16 at 01:11, 9 October 2006</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;diff=2542&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:11, 9 October 2006&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In this mode, the characters must kill each to earn points. When the battle is over, the person with the most points wins the match. This mode has appeared in all the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Timesplitters &lt;/del&gt;games, and is considered by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mant &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games main &lt;/del&gt;mode. Deathmatch is playable in all levels except some Sample Maps and if it is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;turned off &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mapmaker editor&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In this mode, the characters must kill each &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other &lt;/ins&gt;to earn points&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. If you kill one person, you acquire one point&lt;/ins&gt;. When the battle is over, the person with the most points wins the match. This mode has appeared in all the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[TimeSplitters]] &lt;/ins&gt;games, and is considered by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game's primary &lt;/ins&gt;mode. Deathmatch is playable in all levels except some Sample Maps &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in the original [[TimeSplitters]] for the [[Playstation 2]] &lt;/ins&gt;and if it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not selected or not created &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the [[MapMaker]] mode&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 22:52:17 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 09 Oct 2006 01:11:16 GMT</pubDate>			<dc:creator>Legato16</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Deathmatch</comments>		</item>
		<item>
			<title>NightColossus at 01:04, 15 August 2006</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;diff=2082&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:04, 15 August 2006&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The deathmatch &lt;/del&gt;mode &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is very simple: Kill aeverything that moves. Except if you're playing team deathmatch&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in which you &lt;/del&gt;must &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shoot everything that moves and &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not on your team&lt;/del&gt;. This mode &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is great for anyone&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;due to &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s simplicity&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In this &lt;/ins&gt;mode, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the characters &lt;/ins&gt;must &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kill each to earn points. When the battle &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;over, the person with the most points wins the match&lt;/ins&gt;. This mode &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has appeared in all the Timesplitters games&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and is considered by mant the games main mode. Deathmatch is playable in all levels except some Sample Maps and if &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is turned off in Mapmaker editor&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 22:52:17 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 15 Aug 2006 01:04:13 GMT</pubDate>			<dc:creator>NightColossus</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Deathmatch</comments>		</item>
		<item>
			<title>Zuxtron at 20:01, 22 July 2006</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Deathmatch&amp;diff=1422&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The deathmatch mode is very simple: Kill aeverything that moves. Except if you're playing team deathmatch, in which you must shoot everything that moves and is not on your team. This mode is great for anyone, due to it's simplicity.&lt;/div&gt;</description>
			<pubDate>Sat, 22 Jul 2006 20:01:11 GMT</pubDate>			<dc:creator>Zuxtron</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Deathmatch</comments>		</item>
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