From Project Kombat
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| + | |Sniper rifle |
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| + | *Stereotypical sniper rifle |
| + | *Slow rate of fire (slower than the shotgun) |
| + | *Limited ammo |
| + | *bolt action 1 bullet at a time (5 bullets total) |
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| + | |- |
| + | |Grenades |
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| + | *Stereotypical grenades |
| + | *Limited amount (3 each) |
| + | *Are thrown a set distance each time. |
| + | *Can bounce off of walls. |
| + | *Can destroy environment. |
| + | *Drops close to whatever it hits. (makes for better functionality) |
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Revision as of 05:55, 8 January 2009
Fantasy Weapons
Name
| Properties
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Pistol
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- Standard starting weapon.
- Rate of Fire is around 180 shots per minute. (use metronome to figure it out)
- Infinite ammo
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Machine Gun
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- Fast rate of fire
- Heals teammates
- Limited ammo
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Ricochet Gun
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- Bounces off walls up to 2 times
- Does not hit without bouncing
- Limited ammo
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Microwave Gun
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- Takes time to heat up target, target catches on fire
- Combined fire increases effectiveness?
- Limited ammo
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Void Gun
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- Creates a spatial rift and sucks people in
- Limited ammo
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Recoil Gun
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- Throws user back during use
- Limited ammo
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Shotgun
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Regular Weapons
Name
| Properties
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Pistol
|
- Standard starting weapon.
- Rate of Fire is around 180 shots per minute. (use metronome to figure it out)
- Infinite ammo (12 shots in each clip)
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Machine Gun
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- Stereotypical machine gun
- Fast rate of fire
- Limited ammo (2 clips 30 rounds each)
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Shotgun
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- Stereotypical Shotgun
- Medium rate of fire (slower than the pistol)
- Limited ammo (3 clips 5 rounds each)
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Sniper rifle
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- Stereotypical sniper rifle
- Slow rate of fire (slower than the shotgun)
- Limited ammo
- bolt action 1 bullet at a time (5 bullets total)
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|
Grenades
|
- Stereotypical grenades
- Limited amount (3 each)
- Are thrown a set distance each time.
- Can bounce off of walls.
- Can destroy environment.
- Drops close to whatever it hits. (makes for better functionality)
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