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From Project Kombat
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+ | Kombat is a top down shooter with two teams of four fighting each other for supremacy. The objective is to win rounds by eliminating all opponents. Players are allotted one life per round and utilize an array of powerful weaponry while playing in dynamic, themed environments. | ||
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- | + | *[[Title|Title Ideas]] The game needs a name and these are the ones that we have come up with so far. | |
+ | *[[Gameplay]] What the game is about and how it is played. | ||
+ | *[[Game Mechanics]] Features and mechanics that make up the gameplay. | ||
+ | *[[Weapons]] What weapons could possibly be in the game. | ||
+ | *[[Themes]] Theme ideas for maps and characters. | ||
+ | *[[Concept Art]] Any concept art we have for the game so far. | ||
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+ | *[[Architecture]] The cool stuff | ||
+ | *[[Business Case]] The boring stuff. | ||
+ | *[[Purpose]] Why we are making this game. | ||
+ | *[[Goals]] What we hope to accomplish. | ||
+ | *[[Contributors]] People. | ||
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+ | =Random= | ||
+ | *[[Game Ideas]] |
Current revision as of 18:59, 29 January 2009
Project Kombat
Kombat is a top down shooter with two teams of four fighting each other for supremacy. The objective is to win rounds by eliminating all opponents. Players are allotted one life per round and utilize an array of powerful weaponry while playing in dynamic, themed environments.
- Title Ideas The game needs a name and these are the ones that we have come up with so far.
- Gameplay What the game is about and how it is played.
- Game Mechanics Features and mechanics that make up the gameplay.
- Weapons What weapons could possibly be in the game.
- Themes Theme ideas for maps and characters.
- Concept Art Any concept art we have for the game so far.
- Architecture The cool stuff
- Business Case The boring stuff.
- Purpose Why we are making this game.
- Goals What we hope to accomplish.
- Contributors People.