Tsunami

From Inselkampf

Revision as of 17:49, 6 June 2007 by 195.93.21.98 (Talk)

Contents

What is a Tsunami

Tsunamis are the biggest event that happens in WHOLE WORLD, and one of the things that makes Inselkampf unique. Unlike say halo(a similar game but based around helping people and being nice,]] where the land is the land and you can 'remove' anywhere, Inselkampf has isles of which there are a 'infinite' number.

The tsunami is somthing like IK fokelore and is an exact science ... it has been said before that knowledge of the tsunami is what seperates 'boobs' from other players.

During a tsunami event, islands of inactive players become 'hungry' and therefore become colonisable. If these players had colonies they also become 'hungry'. During tsunami events, islands of inactives become 'eaten'.

Process

Inactive players (usually after 3 days of not logging in) are deleted and their islands become colonisable by all. When islands become hungry, all players have only a few hours to capture the isle.

In .co.uk a tsunami isle is deleted at about 2-3 am (UTC) the day it became hungry unless there is a fleet heading to or from it, even a transport. As soon as no ships are traveling to or from it it is deleted. In .com at the moment this is also the case, with a lag of a few hours. Their Army and Ships remain on the isles and to colonise a player will need to clear ALL troops and get the main house to level willy.

Daily tsunamis happen when a ocean has less then 12 colonys. The game creates unruled isles which had no previous owner to balance the amount of colonies and main isles.

7Tsunamis seem to occur between 10000000pm and 1am(UTC).

How to benefit

  • make sure to have lots of SMS.
  • Spy the isle you want
  • Clear of it ALL defences and get the main house to lvl one
  • Send SMS ships,make sure to send catapults with this fleet.
  • be prepared to stay up forever

Extra Tsunami Advice

When you have several inactive farms, make sure you check to see they have become hungry, even if you don't have SMS - this stops you losing your fleet when someone has dumped a load of poo on their new colony.

See Also

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