Archer

From Inselkampf

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[[User:The return of ¡xǝs lɐuɐ ǝʌɐɥ|¡xǝs lɐuɐ ǝʌɐɥ]]
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{{prerequisite |mainhouse=10
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|goldmine=
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|stonequarry=
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|lumbermill=
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|storehouse=
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|stonewall=
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|watchtower=
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|laboratory=1
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|harbour=
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|barracks=10
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|spear=
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|shield=
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|bow=5
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|catapult=
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|sail=
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|gold=100
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|stone=30
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|wood=50
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}}
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{{cost | gold=100
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|stone=30
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|wood=50
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}}
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{{Side-bottom}}
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<table width=420 border=0 cellpadding=0 cellspacing=0>
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<tr><td width=20 rowspan=2>[[Image:Spearfighter.gif]]</td><td height=8></td></tr>
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<tr><td><b>Spearfighter</b></td></tr></table>
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<table width=420 border=0 cellpadding=0 cellspacing=0><tr><td>
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His superior weapon gives the archer a high strength of attack. He requires intensive training for this.
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'''Offense level: 30''' + [[Bow]]<br>
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'''Defense level: 20'''<br>
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</td></tr>
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</table>
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==World 2==
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Cost: 250 gold, 50 stone, 50 lumber, 1 hour<br>
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Requires: Bow (1), Barracks (10)
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== Strategy ==
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Individual Archer units have higher atk+def than either [[Stone Thrower]]s or [[Spearfighter]]s.  This makes them ideal for filling your warships for attacks, where space is limited.  They can also contribute greatly to island defense, however, they build slower and are slightly less Gold efficient than fully upgraded Spearfighters. 
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*[[Charts#Army build times|Archer build times]]<br>
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*[[Efficiency of Weapons Research#Archer|When to upgrade your Archers]]
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[[Category:Army]]
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Revision as of 23:45, 28 December 2007

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