W2/Harbour

From Inselkampf

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¡xǝs lɐuɐ ǝʌɐɥ
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The harbour is your link to the outside world.  It allows you to create large/small war/merchant ships and colonization ships.  A harbour requires a level 10 mainhouse.
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At level 1 a harbour will allow you to build small war/merchant ships if you have level 1 sail (See laboratory for sail construction info).
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A level 5 harbour and level 1 sail will allow you to build large war/merchant ships.
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A level 10 harbour and level 1 sail will allow you to build a colonization ship.
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Further upgrades to the harbour have not been experienced yet, but all theorization predicts it only reduces ship building time(and not by much).

Revision as of 18:41, 7 September 2007

The harbour is your link to the outside world. It allows you to create large/small war/merchant ships and colonization ships. A harbour requires a level 10 mainhouse.

At level 1 a harbour will allow you to build small war/merchant ships if you have level 1 sail (See laboratory for sail construction info). A level 5 harbour and level 1 sail will allow you to build large war/merchant ships. A level 10 harbour and level 1 sail will allow you to build a colonization ship.

Further upgrades to the harbour have not been experienced yet, but all theorization predicts it only reduces ship building time(and not by much).

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