A Damn Good Offense

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The "Damn Good Offense" is the Hammer o' Justice's most-used defensive measure. The thread of overwhelming retaliation is an extremely effective preventative strategy. When things go sour, Computer prefers an expanding sphere of nuclear-warhead-tipped missiles to its forcefield.

Components:

The Damn Good Offense consists of:

  • One railgun located at each of the eight poles of the Hammer.
  • Four superheavy TARVIS-armed railguns
  • A literally infinite supply of missiles;
    • Nuclear-tipped
    • Bioweapon-tipped
    • Nanite-loaded
    • Antimagic
    • EMP
    • Teraport/Teleport-Nuke insertion system
    • Teraport/Teleport-Nanite insertion system
    • Antimatter-tipped
    • Phased (Ethereal, passes through non-dead matter/energy)
    • Singularity-generating
    • Magic
    • Heatseeking, Lifeseeking, Goodseeking trackers
  • Armies of Combat Droids:
    • Mining Droids
    • Lab Droids
    • Cleaning Droids
    • Battle Droids
    • Fighter Ships
    • Deathbots
    • Doombots
    • Hammerbots
    • PlanetBusters
    • Dread Naughts
    • Satellites
      • Laserlite
      • Ultralite
      • Budlite
    • Lingeriebots
    • Fake Lommy Bots
    • Nanite Swarms
  • Laser Cannons mounted every half-mile
    • Pulse Cannon
    • Slice Cannon
    • Stab Cannon
  • Chemical Countermeasures
    • Stink Cannon
    • Stick Cannon
    • Shrink Cannon
    • Catgirl Cannon (Not often used)
    • Burn Cannon
    • Pearl Cannon
    • Fizz Cannon
    • Plague Cannon
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