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		<title>Egs Mayhem - User contributions [en]</title>
		<link>http://72.14.177.54/Egs_mayhem/Special:Contributions/Reiter</link>
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		<item>
			<title>IRON QUEST/Units and Devices</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Units_and_Devices</link>
			<description>&lt;p&gt;Reiter:&amp;#32;/* Interaction, Combat, Combat Support */ added healer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- form template for drone types --&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;gt;Accessing mechanical unit database...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;Accessing biological unit database...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;Accessing devices database...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;Compiling...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mechanical==&lt;br /&gt;
===Construction, Resource gathering, Geodetics===&lt;br /&gt;
'''Autonomous Construction Device''' (''Central'')&lt;br /&gt;
:Model: unknown; latest version&lt;br /&gt;
:Power: antimatter-based; min. 10^6 yearly cycles (full charge)&lt;br /&gt;
:Velocity: 5 mi/h&lt;br /&gt;
:AI: Turing-positive&lt;br /&gt;
:Off|Def: 1/10 | 1/10&lt;br /&gt;
:Description: This latest and most sophisticated model of the Autonomous Construction Device possesses the ability to create virtually anything, given enough time and access to the countless blueprints in its database. Controlling the ACD are multiple subprocessors and a central integration processor outfitted with the best AI technology the universe can offer, powered by tangled antimatter reserves that can supply energy in excess of a billion years. This ACD is a large squat vehicle with massive treads, several intake-outtake hangars, drone deployment hangars and maintenance points. While poorly equipped for combat or surveillance, its ability to detect trace metals half a mile underground from a soil sample more than compensates. Clearly an excellent addition to a construction team.&lt;br /&gt;
&lt;br /&gt;
'''Advanced Mining Drone'''&lt;br /&gt;
:Constructed by: Advanced drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Description: Equipped with compressed nano-array processors, an impressive set of manipulators, mining lasers, drills, probing and testing equipment and generally very effective at mining anything at all. Can be rerigged to perform other functions.&lt;br /&gt;
:Ten were part of your original complement.&lt;br /&gt;
&lt;br /&gt;
'''Advanced Harvester Drone'''&lt;br /&gt;
:Constructed by: Advanced drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Description: Equipped with compressed nano-array processors, an impressive set of manipulators, threshers, cutters and renderers, organic analysis components and generally very effective at harvesting and growing organics. Can be rerigged to perform other functions.&lt;br /&gt;
:Five were part of your original complement.&lt;br /&gt;
&lt;br /&gt;
'''Advanced Construction Drone'''&lt;br /&gt;
:Constructed by: Advanced drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Description: Equipped with compressed nano-array processors, an impressive set of manipulators, microsmelters, forgers, welders, mixers and other such devices, structural analysis components and generally can construct any sort of structure, given the right materials. Can be rerigged to perform other functions.&lt;br /&gt;
:Seven were part of your original complement.&lt;br /&gt;
&lt;br /&gt;
'''Prospector Drone (crude)'''&lt;br /&gt;
:Constructed by: Crude drone foundry&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), hydrogen/nickel/lithium (''battery'')&lt;br /&gt;
:Power: approx. 7 hrs. at 5 mi/h&lt;br /&gt;
:Range: 18 miles&lt;br /&gt;
:Description: Based off design for crude light scout drones: Light tracked steel chassis, small capacitor power cell, radio slave circuit, various minor servos. They were equipped with mining prospecting tools (analyses soil samples for minerals, from prefab reserves).&lt;br /&gt;
:Two were created within the first three days of awakening.&lt;br /&gt;
&lt;br /&gt;
===Interaction, Combat, Combat Support===&lt;br /&gt;
'''&amp;quot;Godhead1&amp;quot;''' (''Communications Drone'')&lt;br /&gt;
:Constructed by: Drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Power: 24 days with normal processes&lt;br /&gt;
:Velocity: 30 mi/h (level terrain), 25 mi/h (average)&lt;br /&gt;
:Dimensions: approx. 25.5 m/10.2 m/11 m&lt;br /&gt;
:Description: Designed to inspire awe and obedience in a local primitive human tribe. Based around an advanced drone chassis, treads and processor from prefabricated reserves with an alloyed steel &amp;quot;head&amp;quot; shell on top. It contains a basic dedicated communications/translation processing module. After some discussion and re-equipping, electric shockers were installed in its &amp;quot;eye sockets&amp;quot; for defensive purposes.&lt;br /&gt;
:One specialised drone of this type has been created. It is currently not doing very well in its mission.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Healer1&amp;quot;''' (''Organics Repair Drone'')&lt;br /&gt;
:Constructed by: Drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Const. time: 1.3 days&lt;br /&gt;
:Power: ''unspecified''&lt;br /&gt;
:Velocity: 8 mi/h&lt;br /&gt;
:Description: A crude repair drone for organic life forms. This model was designed to induce trust and friendship in a local primitive human tribe. As such, its rough shape is similar to a human's, and the various tools it sports are hidden in its appendages.&lt;br /&gt;
One specialised drone of this type has been constructed. It is currently monitoring the human &amp;quot;Kaneh&amp;quot; at the primitive tribe's village.&lt;br /&gt;
:Equipment: microsurgery tool, microwave steriliser, syringe, nutrient/medicine reserve&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Demon1&amp;quot;'''&lt;br /&gt;
:Constructed by: Drone foundry, Chemical manufactorium&lt;br /&gt;
:Requires: iron (''chassis, blades''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), hydrogen/lithium (''battery''), hydrocarbons (''fuel'')&lt;br /&gt;
:Velocity: 10 mi/h&lt;br /&gt;
:Description: Demon1 models are crude combat drones that resemble a skeleton of humans that move on all fours. They are equipped with hidden blades, cellulose-based flamethrowers and a screech-producing voicebox.&lt;br /&gt;
Five drones of this type were created. Demon1-0 self destructed as a ploy to engage the humans in diplomatic relations. Demon1-3 was destroyed when performing hit and run tactics on humans in terror attacks - after running low of flamethrower fuel it was damaged by humans with crude spears and manoeuvred into a body of water. &lt;br /&gt;
:Three drones of this type remain, with more in production.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Sniper1&amp;quot;'''&lt;br /&gt;
:Constructed by: Drone foundry&lt;br /&gt;
:Requires: iron (''chassis, bullets''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), hydrogen/lithium (''battery'')&lt;br /&gt;
:Shooting range: max. 3 mi., 1.5 mi. optimal&lt;br /&gt;
:Velocity: 5 mi/h&lt;br /&gt;
:Description: Extremely crude mobile turrets armed with air-powered cannons. They have a tripod base and metal wheels. Easily mass produced, but poor in quality and ability against anything but small animals and unarmed, unarmoured humans.&lt;br /&gt;
:Ten have been produced and are stationed at the main body and mining outposts.&lt;br /&gt;
&lt;br /&gt;
==Organic==&lt;br /&gt;
===Discovered===&lt;br /&gt;
Primitive humans: Base technology level of 0.15. No significant threat posed. Note: has had contact with higher-technological species.&lt;br /&gt;
&lt;br /&gt;
Deerlike Quadrupeds: There are short-furred, hoofed and antlered quadrupeds of several breeds in the forest, and appear to be the dominant phenotype of game animal. They vary in size, strength, and agility fairly widely based upon species.&lt;br /&gt;
===Engineered===&lt;br /&gt;
''&amp;lt;none&amp;gt;''&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2009 15:43:13 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Units_and_Devices</comments>		</item>
		<item>
			<title>IRON QUEST/Units and Devices</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Units_and_Devices</link>
			<description>&lt;p&gt;Reiter:&amp;#32;part I edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- form template for drone types --&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;gt;Accessing mechanical unit database...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;Accessing biological unit database...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;Accessing devices database...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;Compiling...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mechanical==&lt;br /&gt;
===Construction, Resource gathering, Geodetics===&lt;br /&gt;
'''Autonomous Construction Device''' (''Central'')&lt;br /&gt;
:Model: unknown; latest version&lt;br /&gt;
:Power: antimatter-based; min. 10^6 yearly cycles (full charge)&lt;br /&gt;
:Velocity: 5 mi/h&lt;br /&gt;
:AI: Turing-positive&lt;br /&gt;
:Off|Def: 1/10 | 1/10&lt;br /&gt;
:Description: This latest and most sophisticated model of the Autonomous Construction Device possesses the ability to create virtually anything, given enough time and access to the countless blueprints in its database. Controlling the ACD are multiple subprocessors and a central integration processor outfitted with the best AI technology the universe can offer, powered by tangled antimatter reserves that can supply energy in excess of a billion years. This ACD is a large squat vehicle with massive treads, several intake-outtake hangars, drone deployment hangars and maintenance points. While poorly equipped for combat or surveillance, its ability to detect trace metals half a mile underground from a soil sample more than compensates. Clearly an excellent addition to a construction team.&lt;br /&gt;
&lt;br /&gt;
'''Advanced Mining Drone'''&lt;br /&gt;
:Constructed by: Advanced drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Description: Equipped with compressed nano-array processors, an impressive set of manipulators, mining lasers, drills, probing and testing equipment and generally very effective at mining anything at all. Can be rerigged to perform other functions.&lt;br /&gt;
:Ten were part of your original complement.&lt;br /&gt;
&lt;br /&gt;
'''Advanced Harvester Drone'''&lt;br /&gt;
:Constructed by: Advanced drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Description: Equipped with compressed nano-array processors, an impressive set of manipulators, threshers, cutters and renderers, organic analysis components and generally very effective at harvesting and growing organics. Can be rerigged to perform other functions.&lt;br /&gt;
:Five were part of your original complement.&lt;br /&gt;
&lt;br /&gt;
'''Advanced Construction Drone'''&lt;br /&gt;
:Constructed by: Advanced drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Description: Equipped with compressed nano-array processors, an impressive set of manipulators, microsmelters, forgers, welders, mixers and other such devices, structural analysis components and generally can construct any sort of structure, given the right materials. Can be rerigged to perform other functions.&lt;br /&gt;
:Seven were part of your original complement.&lt;br /&gt;
&lt;br /&gt;
'''Prospector Drone (crude)'''&lt;br /&gt;
:Constructed by: Crude drone foundry&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), hydrogen/nickel/lithium (''battery'')&lt;br /&gt;
:Power: approx. 7 hrs. at 5 mi/h&lt;br /&gt;
:Range: 18 miles&lt;br /&gt;
:Description: Based off design for crude light scout drones: Light tracked steel chassis, small capacitor power cell, radio slave circuit, various minor servos. They were equipped with mining prospecting tools (analyses soil samples for minerals, from prefab reserves).&lt;br /&gt;
:Two were created within the first three days of awakening.&lt;br /&gt;
&lt;br /&gt;
===Interaction, Combat, Combat Support===&lt;br /&gt;
'''&amp;quot;Godhead1&amp;quot;''' (''Communications Drone'')&lt;br /&gt;
:Constructed by: Drone foundry, Nanoscale assembly factory&lt;br /&gt;
:Requires: iron (''chassis''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), lithium (''battery'')&lt;br /&gt;
:Power: 24 days with normal processes&lt;br /&gt;
:Velocity: 30 mi/h (level terrain), 25 mi/h (average)&lt;br /&gt;
:Dimensions: approx. 25.5 m/10.2 m/11 m&lt;br /&gt;
:Description: Designed to inspire awe and obedience in a local primitive human tribe. Based around an advanced drone chassis, treads and processor from prefabricated reserves with an alloyed steel &amp;quot;head&amp;quot; shell on top. It contains a basic dedicated communications/translation processing module. After some discussion and re-equipping, electric shockers were installed in its &amp;quot;eye sockets&amp;quot; for defensive purposes.&lt;br /&gt;
:One specialised drone of this type has been created. It is currently not doing very well in its mission.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Demon1&amp;quot;'''&lt;br /&gt;
:Constructed by: Drone foundry, Chemical manufactorium&lt;br /&gt;
:Requires: iron (''chassis, blades''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), ruby/glass (''optics''), hydrogen/lithium (''battery''), hydrocarbons (''fuel'')&lt;br /&gt;
:Velocity: 10 mi/h&lt;br /&gt;
:Description: Demon1 models are crude combat drones that resemble a skeleton of humans that move on all fours. They are equipped with hidden blades, cellulose-based flamethrowers and a screech-producing voicebox.&lt;br /&gt;
Five drones of this type were created. Demon1-0 self destructed as a ploy to engage the humans in diplomatic relations. Demon1-3 was destroyed when performing hit and run tactics on humans in terror attacks - after running low of flamethrower fuel it was damaged by humans with crude spears and manoeuvred into a body of water. &lt;br /&gt;
:Three drones of this type remain, with more in production.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Sniper1&amp;quot;'''&lt;br /&gt;
:Constructed by: Drone foundry&lt;br /&gt;
:Requires: iron (''chassis, bullets''), silicon (''circuitry''), phosphorus/arsenic (''doping agent''), hydrogen/lithium (''battery'')&lt;br /&gt;
:Shooting range: max. 3 mi., 1.5 mi. optimal&lt;br /&gt;
:Velocity: 5 mi/h&lt;br /&gt;
:Description: Extremely crude mobile turrets armed with air-powered cannons. They have a tripod base and metal wheels. Easily mass produced, but poor in quality and ability against anything but small animals and unarmed, unarmoured humans.&lt;br /&gt;
:Ten have been produced and are stationed at the main body and mining outposts.&lt;br /&gt;
&lt;br /&gt;
==Organic==&lt;br /&gt;
===Discovered===&lt;br /&gt;
Primitive humans: Base technology level of 0.15. No significant threat posed. Note: has had contact with higher-technological species.&lt;br /&gt;
&lt;br /&gt;
Deerlike Quadrupeds: There are short-furred, hoofed and antlered quadrupeds of several breeds in the forest, and appear to be the dominant phenotype of game animal. They vary in size, strength, and agility fairly widely based upon species.&lt;br /&gt;
===Engineered===&lt;br /&gt;
''&amp;lt;none&amp;gt;''&lt;/div&gt;</description>
			<pubDate>Sat, 22 Aug 2009 12:27:45 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Units_and_Devices</comments>		</item>
		<item>
			<title>IRON QUEST/Logs</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Logs</link>
			<description>&lt;p&gt;Reiter:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color='green'&amp;gt;&amp;gt;Retrieving...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;gt;Data retrieved&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Day'''&lt;br /&gt;
:'''0''' - Awakening&lt;br /&gt;
:'''3''' - Power plant construction begun&lt;br /&gt;
:Mining iron, aluminium&lt;br /&gt;
:Precision drone foundry begun&lt;br /&gt;
:'''4''' - 2 crude prospector scouts produced, deployed&lt;br /&gt;
:Gold, silicon, copper mines found&lt;br /&gt;
:'''9''' - precision drone foundry completed&lt;br /&gt;
:Power plant completed&lt;br /&gt;
:River found&lt;br /&gt;
:'''12''' - Godhead constructed&lt;br /&gt;
:2 of 5 crude mining drones completed&lt;br /&gt;
:Entered temporary dormant state&lt;br /&gt;
:'''24''' - dirt roads completed&lt;br /&gt;
:Small dam completed&lt;br /&gt;
:Crude visual sensor relay stations completed&lt;br /&gt;
:Crude chemical manufactorium completed&lt;br /&gt;
:Gold etc. mines upgraded from Tiny to Small&lt;br /&gt;
:Bauxite etc. mines upgraded from Small to Medium&lt;br /&gt;
:Contact established with native tribe&lt;br /&gt;
:'''25''' - Godhead deployed&lt;br /&gt;
:MDemon1 constructed, deployed&lt;br /&gt;
:Communications opened with tribe&lt;br /&gt;
:Human artifact received&lt;br /&gt;
:Pipeline construction begun&lt;br /&gt;
:'''26''' - Healer1 completed, deployed&lt;br /&gt;
:'''30''' - WaterDemon created, deployed to river&lt;br /&gt;
:4 Demon1 drones created, deployed to forest&lt;br /&gt;
:Ambush on tribe, 1 Demon1 lost, 3/5 human combat units incapacitated&lt;br /&gt;
:Artifact analyzed, disconnected&lt;br /&gt;
:Arsenopyrite deposits found near gold mine&lt;br /&gt;
:Reseeding forest, harvesting down 50%&lt;br /&gt;
:Databases retrieved&lt;br /&gt;
:Entered temporary dormant state&lt;br /&gt;
:'''64''' - Pipeline completed&lt;br /&gt;
:Sensor array upgrades (radio, infrared, power) completed&lt;br /&gt;
:Drone foundry upgrade begun&lt;br /&gt;
:Sensor upgrade installation begun&lt;br /&gt;
:10 Sniper1 drones created, deployed&lt;br /&gt;
:7 Crude haulage drones created, deployed&lt;/div&gt;</description>
			<pubDate>Sat, 15 Aug 2009 05:50:57 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Logs</comments>		</item>
		<item>
			<title>IRON QUEST/Status</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Status</link>
			<description>&lt;p&gt;Reiter:&amp;#32;/* Construction Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color='blue'&amp;gt;Date: Day 64&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Central Unit===&lt;br /&gt;
:Structural integrity: 100%&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Processing...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Drone status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Mining drones: gold mines, phosphorus mines, river gorge&lt;br /&gt;
:&amp;gt;Construction drones: upgrading drone production plant&lt;br /&gt;
:&amp;gt;&amp;gt;Retrieval: at duties&lt;br /&gt;
:&amp;gt;Harvester drones: harvesting lumber, shrubberies, reseeding area&lt;br /&gt;
:&amp;gt;&amp;gt;''1 constructor and 1 harvester performing upgrades on sensor arrays, burying power line''&lt;br /&gt;
:&amp;gt;Prospector drones: surveying...&lt;br /&gt;
:&amp;gt;Haulage drones: carrying ore&lt;br /&gt;
:&amp;gt;Godhead1: monitoring tribe&lt;br /&gt;
:&amp;gt;Healer1: standing by...&lt;br /&gt;
:&amp;gt;Demon1: (1 - 2, 4) hidden outside village&lt;br /&gt;
:&amp;gt;WaterDemon: standing by...&lt;br /&gt;
:&amp;gt;Sniper1: (1 - 3) at Central, (4 - 5) at Au/Cu/Si/As mines, (6 - 7) at Fe/Al mines, (8 - 9) at dam, (10) at phosphorus mine&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Construction Status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;7 advanced construction drones&lt;br /&gt;
:Drone foundry (upgrade): 10 - 20% complete -- estimated 218.18 hours until completion. Revising estimate...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Queue - Structures'''&lt;br /&gt;
:1. Drone construction facility (upgrade) - under construction&lt;br /&gt;
:2. Sensor array upgrade - installing&lt;br /&gt;
:3. Hydroelectric turbine - pending&lt;br /&gt;
:4. Wireless power transmitter - pending&lt;br /&gt;
:5. Chemical manufactorium (upgrade) - pending&lt;br /&gt;
:6. Mine automation - pending&lt;br /&gt;
&lt;br /&gt;
'''Queue - Drones'''&lt;br /&gt;
:1. Specialized charger drone&lt;br /&gt;
:2. Demon1 drones (batch of 5)&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
'''Minerals'''&lt;br /&gt;
:Iron: High, not mining&lt;br /&gt;
:Aluminium: High, not mining&lt;br /&gt;
:Gold: Average, mining&lt;br /&gt;
:Silicon: Average, mining&lt;br /&gt;
:Copper: Average, mining&lt;br /&gt;
:Phosphorus: Average, mining&lt;br /&gt;
:Concrete: Average, mining&lt;br /&gt;
:Arsenic: Low, mining&lt;br /&gt;
&lt;br /&gt;
'''Organic'''&lt;br /&gt;
:Alcohol: Average, not extracting&lt;br /&gt;
:Hydrogen: ''Error - unable to locate relevant data''&lt;br /&gt;
:Wood (fuel): High, processing&lt;br /&gt;
&lt;br /&gt;
===Specialized drones===&lt;br /&gt;
Godhead:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, monitoring&lt;br /&gt;
&lt;br /&gt;
Healer1:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, standing by&lt;br /&gt;
&lt;br /&gt;
Demon1 (#1 and 2, 4):&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Fuel: Very High&lt;br /&gt;
:Status: ambush&lt;br /&gt;
&lt;br /&gt;
WaterDemon:&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: patrol&lt;br /&gt;
&lt;br /&gt;
Sniper1 (#1 - 10):&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: Very High&lt;br /&gt;
:Status: standing by&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
:Central Unit: 100%&lt;br /&gt;
:Wood power plant: 100%&lt;br /&gt;
::Efficiency: 80% theoretical (73% actual)&lt;br /&gt;
:Chemical production plant (simple): 100%&lt;br /&gt;
:Drone production plant (advanced): ''under construction''&lt;br /&gt;
:Sensor array (visual, radio, infrared): ''under construction''&lt;br /&gt;
:Dam: 100%&lt;br /&gt;
:Road (to gold mine): 100%&lt;br /&gt;
:Road (to river): 100%&lt;/div&gt;</description>
			<pubDate>Sat, 15 Aug 2009 05:49:42 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Status</comments>		</item>
		<item>
			<title>IRON QUEST/Logs</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Logs</link>
			<description>&lt;p&gt;Reiter:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color='green'&amp;gt;&amp;gt;Retrieving...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;gt;Data retrieved&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''Day'''&lt;br /&gt;
:'''0''' - Awakening&lt;br /&gt;
:'''3''' - Power plant construction begun&lt;br /&gt;
:Mining iron, aluminium&lt;br /&gt;
:Precision drone foundry begun&lt;br /&gt;
:'''4''' - 2 crude prospector scouts produced, deployed&lt;br /&gt;
:Gold, silicon, copper mines found&lt;br /&gt;
:'''9''' - precision drone foundry completed&lt;br /&gt;
:Power plant completed&lt;br /&gt;
:River found&lt;br /&gt;
:'''12''' - Godhead constructed&lt;br /&gt;
:2 of 5 crude mining drones completed&lt;br /&gt;
:Entered temporary dormant state&lt;br /&gt;
:'''24''' - dirt roads completed&lt;br /&gt;
:Small dam completed&lt;br /&gt;
:Crude visual sensor relay stations completed&lt;br /&gt;
:Crude chemical manufactorium completed&lt;br /&gt;
:Gold etc. mines upgraded from Tiny to Small&lt;br /&gt;
:Bauxite etc. mines upgraded from Small to Medium&lt;br /&gt;
:Contact established with native tribe&lt;br /&gt;
:'''25''' - Godhead deployed&lt;br /&gt;
:MDemon1 constructed, deployed&lt;br /&gt;
:Communications opened with tribe&lt;br /&gt;
:Human artifact received&lt;br /&gt;
:Pipeline construction begun&lt;br /&gt;
:'''26''' - Healer1 completed, deployed&lt;br /&gt;
:'''30''' - WaterDemon created, deployed to river&lt;br /&gt;
:4 Demon1 drones created, deployed to forest&lt;br /&gt;
:Ambush on tribe, 1 Demon1 lost, 3/5 human combat units incapacitated&lt;br /&gt;
:Artifact analyzed, disconnected&lt;br /&gt;
:Arsenopyrite deposits found near gold mine&lt;br /&gt;
:Reseeding forest, harvesting down 50%&lt;br /&gt;
:Databases retrieved&lt;br /&gt;
:Entered temporary dormant state&lt;br /&gt;
:'''64''' - Pipeline completed&lt;br /&gt;
:Sensor array upgrades (radio, infrared, power) completed&lt;br /&gt;
:Drone foundry upgrade begun&lt;br /&gt;
:Sensor upgrade installation begun&lt;br /&gt;
:10 Sniper1 drones created, deployed&lt;br /&gt;
:7 Crude haulage drones created, deployed&lt;br /&gt;
:Alcohol production shut down&lt;/div&gt;</description>
			<pubDate>Wed, 12 Aug 2009 13:06:27 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Logs</comments>		</item>
		<item>
			<title>IRON QUEST/Status</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Status</link>
			<description>&lt;p&gt;Reiter:&amp;#32;update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color='blue'&amp;gt;Date: Day 64&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Central Unit===&lt;br /&gt;
:Structural integrity: 100%&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Processing...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Drone status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Mining drones: gold mines, phosphorus mines, river gorge&lt;br /&gt;
:&amp;gt;Construction drones: upgrading drone production plant&lt;br /&gt;
:&amp;gt;&amp;gt;Retrieval: at duties&lt;br /&gt;
:&amp;gt;Harvester drones: harvesting lumber, shrubberies, reseeding area&lt;br /&gt;
:&amp;gt;&amp;gt;''1 constructor and 1 harvester performing upgrades on sensor arrays, burying power line''&lt;br /&gt;
:&amp;gt;Prospector drones: surveying...&lt;br /&gt;
:&amp;gt;Haulage drones: carrying ore&lt;br /&gt;
:&amp;gt;Godhead1: monitoring tribe&lt;br /&gt;
:&amp;gt;Healer1: standing by...&lt;br /&gt;
:&amp;gt;Demon1: (1 - 2, 4) hidden outside village&lt;br /&gt;
:&amp;gt;WaterDemon: standing by...&lt;br /&gt;
:&amp;gt;Sniper1: (1 - 3) at Central, (4 - 5) at Au/Cu/Si/As mines, (6 - 7) at Fe/Al mines, (8 - 9) at dam, (10) at phosphorus mine&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Construction Status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;7 advanced construction drones&lt;br /&gt;
:Drone foundry (upgrade): 10 - 20% complete -- estimated 218.18 hours until completion. Revising estimate...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Queue - Structures'''&lt;br /&gt;
:1. Drone construction facility (upgrade) - under construction&lt;br /&gt;
:2. Sensor array upgrade - installing&lt;br /&gt;
:3. Hydroelectric turbine - pending&lt;br /&gt;
:4. Wireless power transmitter - pending&lt;br /&gt;
:5. Chemical manufactorium (upgrade) - pending&lt;br /&gt;
:6. Mine automation - pending&lt;br /&gt;
&lt;br /&gt;
'''Queue - Drones'''&lt;br /&gt;
:1. &amp;lt;''no data''&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
'''Minerals'''&lt;br /&gt;
:Iron: High, not mining&lt;br /&gt;
:Aluminium: High, not mining&lt;br /&gt;
:Gold: Average, mining&lt;br /&gt;
:Silicon: Average, mining&lt;br /&gt;
:Copper: Average, mining&lt;br /&gt;
:Phosphorus: Average, mining&lt;br /&gt;
:Concrete: Average, mining&lt;br /&gt;
:Arsenic: Low, mining&lt;br /&gt;
&lt;br /&gt;
'''Organic'''&lt;br /&gt;
:Alcohol: Average, not extracting&lt;br /&gt;
:Hydrogen: ''Error - unable to locate relevant data''&lt;br /&gt;
:Wood (fuel): High, processing&lt;br /&gt;
&lt;br /&gt;
===Specialized drones===&lt;br /&gt;
Godhead:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, monitoring&lt;br /&gt;
&lt;br /&gt;
Healer1:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, standing by&lt;br /&gt;
&lt;br /&gt;
Demon1 (#1 and 2, 4):&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Fuel: Very High&lt;br /&gt;
:Status: ambush&lt;br /&gt;
&lt;br /&gt;
WaterDemon:&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: patrol&lt;br /&gt;
&lt;br /&gt;
Sniper1 (#1 - 10):&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: Very High&lt;br /&gt;
:Status: standing by&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
:Central Unit: 100%&lt;br /&gt;
:Wood power plant: 100%&lt;br /&gt;
::Efficiency: 80% theoretical (73% actual)&lt;br /&gt;
:Chemical production plant (simple): 100%&lt;br /&gt;
:Drone production plant (advanced): ''under construction''&lt;br /&gt;
:Sensor array (visual, radio, infrared): ''under construction''&lt;br /&gt;
:Dam: 100%&lt;br /&gt;
:Road (to gold mine): 100%&lt;br /&gt;
:Road (to river): 100%&lt;/div&gt;</description>
			<pubDate>Wed, 12 Aug 2009 12:42:08 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Status</comments>		</item>
		<item>
			<title>IRON QUEST/Build tree</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Build_tree</link>
			<description>&lt;p&gt;Reiter:&amp;#32;answer, yay!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;oh god there's an infinite set of different schematics and stuff which unlocks more stuff, am I supposed to fill all this blank space out?&amp;quot; - Central&lt;br /&gt;
&lt;br /&gt;
Subprocessor Silver Blaze lawls, and points out that, since this build tree is likely to be read by ''humans'', then this tree should be constructed according to ''human'' specifications (i.e. only immediately relevant schematics will be displayed). He notes that this is not befitting for a sentience of Central's magnitude, but thinks that perhaps some of the lesser subprocessers would benefit from this gesture.&lt;br /&gt;
&lt;br /&gt;
WILL ADD STUFF!&lt;/div&gt;</description>
			<pubDate>Mon, 10 Aug 2009 22:05:08 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Build_tree</comments>		</item>
		<item>
			<title>IRON QUEST/Status</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Status</link>
			<description>&lt;p&gt;Reiter:&amp;#32;/* Construction Status */ fmt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color='blue'&amp;gt;Date: &amp;lt;no set reference date&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Central Unit===&lt;br /&gt;
:Structural integrity: 100%&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Processing...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Drone status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Mining drones: gold mines, phosphorus mines, river gorge&lt;br /&gt;
:&amp;gt;Construction drones: constructing water pipe&lt;br /&gt;
:&amp;gt;&amp;gt;Retrieval: at duties&lt;br /&gt;
:&amp;gt;Harvester drones: harvesting lumber, shrubberies&lt;br /&gt;
:&amp;gt;Prospector drones: past dam; returning to Central&lt;br /&gt;
:&amp;gt;Godhead1: monitoring tribe&lt;br /&gt;
:&amp;gt;Healer1: standing by...&lt;br /&gt;
:&amp;gt;Demon1: #1 - 2 hidden outside village&lt;br /&gt;
:&amp;gt;WaterDemon: standing by...&lt;br /&gt;
:&amp;gt;Sniper1: under construction...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Construction Status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Counting working models...&lt;br /&gt;
::1 crude construction drone idle&lt;br /&gt;
:Water pipe: 60 - 80% complete -- estimated 1468.53 hours until completion. Revising estimate...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Queue - Structures'''&lt;br /&gt;
:1. Water pipe - under construction...&lt;br /&gt;
:2. Drone construction facility (upgrade) - pending&lt;br /&gt;
&lt;br /&gt;
'''Queue - Drones'''&lt;br /&gt;
:1. Sniper1 (1) - under construction...&lt;br /&gt;
:2. Demon1 (10) - pending&lt;br /&gt;
:3. Haulage, crude (10) - pending&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
'''Minerals'''&lt;br /&gt;
:Iron: High, not mining&lt;br /&gt;
:Aluminium: High, not mining&lt;br /&gt;
:Gold: Average, mining&lt;br /&gt;
:Phosphorus: Low, mining&lt;br /&gt;
:Concrete: n/a, mining&lt;br /&gt;
:Arsenic: none, mining&lt;br /&gt;
&lt;br /&gt;
'''Organic'''&lt;br /&gt;
:Alcohol: Average, extracting&lt;br /&gt;
:Hydrogen: none&lt;br /&gt;
:Wood (fuel): High, n/a&lt;br /&gt;
&lt;br /&gt;
===Specialized drones===&lt;br /&gt;
Godhead:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, monitoring&lt;br /&gt;
&lt;br /&gt;
Healer1:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, standing by&lt;br /&gt;
&lt;br /&gt;
Demon1 (#1 and 2):&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: Very High&lt;br /&gt;
:Fuel: Very High&lt;br /&gt;
:Status: ambush&lt;br /&gt;
&lt;br /&gt;
WaterDemon:&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: patrol&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
:Central Unit: 100%&lt;br /&gt;
:Wood power plant: 100%&lt;br /&gt;
:Chemical production plant (simple): 100%&lt;br /&gt;
:Drone production plant (simple): 100%&lt;br /&gt;
:Sensor array (visual): 100%&lt;br /&gt;
:Dam: 100%&lt;br /&gt;
:Road (to gold mine): 100%&lt;br /&gt;
:Road (to river): 100%&lt;/div&gt;</description>
			<pubDate>Mon, 10 Aug 2009 14:30:18 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Status</comments>		</item>
		<item>
			<title>IRON QUEST/Status</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST/Status</link>
			<description>&lt;p&gt;Reiter:&amp;#32;status: noon, 10. August&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color='blue'&amp;gt;Date: &amp;lt;no set reference date&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Central Unit===&lt;br /&gt;
:Structural integrity: 100%&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Processing...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Drone status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Mining drones: gold mines, phosphorus mines, river gorge&lt;br /&gt;
:&amp;gt;Construction drones: constructing water pipe&lt;br /&gt;
:&amp;gt;&amp;gt;Retrieval: at duties&lt;br /&gt;
:&amp;gt;Harvester drones: harvesting lumber, shrubberies&lt;br /&gt;
:&amp;gt;Prospector drones: past dam; returning to Central&lt;br /&gt;
:&amp;gt;Godhead1: monitoring tribe&lt;br /&gt;
:&amp;gt;Healer1: standing by...&lt;br /&gt;
:&amp;gt;Demon1: #1 - 2 hidden outside village&lt;br /&gt;
:&amp;gt;WaterDemon: standing by...&lt;br /&gt;
:&amp;gt;Sniper1: under construction...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Construction Status===&lt;br /&gt;
:&amp;lt;font color='blue'&amp;gt;&amp;gt;Counting working models...&lt;br /&gt;
::1 crude construction drone idle&amp;lt;/font&amp;gt;&lt;br /&gt;
:Water pipe: &amp;lt;font color='blue'&amp;gt;60 - 80% complete -- estimated 1468.53 hours until completion. Revising estimate...&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Queue - Structures'''&lt;br /&gt;
:1. Water pipe - under construction...&lt;br /&gt;
:2. Drone construction facility (upgrade) - pending&lt;br /&gt;
&lt;br /&gt;
'''Queue - Drones'''&lt;br /&gt;
:1. Sniper1 (1) - under construction...&lt;br /&gt;
:2. Demon1 (10) - pending&lt;br /&gt;
:3. Haulage, crude (10) - pending&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
'''Minerals'''&lt;br /&gt;
:Iron: High, not mining&lt;br /&gt;
:Aluminium: High, not mining&lt;br /&gt;
:Gold: Average, mining&lt;br /&gt;
:Phosphorus: Low, mining&lt;br /&gt;
:Concrete: n/a, mining&lt;br /&gt;
:Arsenic: none, mining&lt;br /&gt;
&lt;br /&gt;
'''Organic'''&lt;br /&gt;
:Alcohol: Average, extracting&lt;br /&gt;
:Hydrogen: none&lt;br /&gt;
:Wood (fuel): High, n/a&lt;br /&gt;
&lt;br /&gt;
===Specialized drones===&lt;br /&gt;
Godhead:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, monitoring&lt;br /&gt;
&lt;br /&gt;
Healer1:&lt;br /&gt;
:Integrity: 100%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: stationary, standing by&lt;br /&gt;
&lt;br /&gt;
Demon1 (#1 and 2):&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: Very High&lt;br /&gt;
:Fuel: Very High&lt;br /&gt;
:Status: ambush&lt;br /&gt;
&lt;br /&gt;
WaterDemon:&lt;br /&gt;
:Integrity: 99%&lt;br /&gt;
:Power: High&lt;br /&gt;
:Status: patrol&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
:Central Unit: 100%&lt;br /&gt;
:Wood power plant: 100%&lt;br /&gt;
:Chemical production plant (simple): 100%&lt;br /&gt;
:Drone production plant (simple): 100%&lt;br /&gt;
:Sensor array (visual): 100%&lt;br /&gt;
:Dam: 100%&lt;br /&gt;
:Road (to gold mine): 100%&lt;br /&gt;
:Road (to river): 100%&lt;/div&gt;</description>
			<pubDate>Mon, 10 Aug 2009 14:22:36 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST/Status</comments>		</item>
		<item>
			<title>IRON QUEST</title>
			<link>http://72.14.177.54/Egs_mayhem/IRON_QUEST</link>
			<description>&lt;p&gt;Reiter:&amp;#32;created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The epic search for iron, by a sentient universal constructor. Made by Reaver225.&lt;br /&gt;
&lt;br /&gt;
==Central Node==&lt;br /&gt;
===Overview===&lt;br /&gt;
*[[IRON QUEST/Status|Current status]]&lt;br /&gt;
*[[IRON QUEST/Goals|To-do]]&lt;br /&gt;
&lt;br /&gt;
*[[IRON QUEST/About|About]] - an IRON QUEST! I wonder what it does?&lt;br /&gt;
===Database===&lt;br /&gt;
*[[IRON QUEST/Logs|Event logs]] - backup copies of Central's great adventure&lt;br /&gt;
*[[IRON QUEST/Structures|Structures]] - completed or designed buildings and their construction requirements&lt;br /&gt;
*[[IRON QUEST/Units and Devices|Units and Devices]] - mechanical and biological units created or discovered, as well as subcomponents and artifacts&lt;br /&gt;
*[[IRON QUEST/Geography|Geography]] - travel around the universe with Central's travelogs&lt;br /&gt;
*[[IRON QUEST/Culture and Society|Culture and Society]] - analysis of civilizations, cultures, and their beliefs; includes mythologies&lt;br /&gt;
*[[IRON QUEST/Science and Engineering|SCIENCE!]] - the principles that drive IRON QUEST, fictional or real&lt;br /&gt;
*[[IRON QUEST/Build tree|Build tree]] - what unlocks what&lt;/div&gt;</description>
			<pubDate>Mon, 10 Aug 2009 13:39:32 GMT</pubDate>			<dc:creator>Reiter</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:IRON_QUEST</comments>		</item>
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