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		<title>Egs Mayhem - User contributions [en]</title>
		<link>http://72.14.177.54/Egs_mayhem/Special:Contributions/Krid</link>
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			<title>Mayhem Laws of Physics</title>
			<link>http://72.14.177.54/Egs_mayhem/Mayhem_Laws_of_Physics</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Believe it or not, there are actually many laws of physics that govern [[Mayhem]], although even these are frequently broken. These generally are, however, vastly different from those of [[Earth]].&lt;br /&gt;
&lt;br /&gt;
==Some of the Laws==&lt;br /&gt;
0: The GM Rule: What GM says, goes. Meaning you if you don't listen.&lt;br /&gt;
&lt;br /&gt;
1: Don't piss off the bartender of the RP. You usually get blasted or hit by&lt;br /&gt;
&lt;br /&gt;
2: Super Bouncer. The bouncer of said [[Kylen's Interdimensional Bar|bar]] is uber strong.&lt;br /&gt;
&lt;br /&gt;
3: No ID Checks.&lt;br /&gt;
&lt;br /&gt;
4: If a character is being played by [[Kum-El]], someone will fall in love with him before the day is done.&amp;lt;br&amp;gt;&lt;br /&gt;
4a: She will, most likely, be someone played by [[10.0.0.1|10]].&amp;lt;br&amp;gt;&lt;br /&gt;
4b: Even if the character is deliberately anti-social.&lt;br /&gt;
&lt;br /&gt;
5: There WILL be one character everyone, including the writer, hates.&lt;br /&gt;
&lt;br /&gt;
6: If there are no powers or magic, expect Super Tech.&lt;br /&gt;
&lt;br /&gt;
7: 10 will play a female with a screwed up past.&lt;br /&gt;
&lt;br /&gt;
8: No matter how weird or abnormal, people will ALWAYS be accepted, and able to find 'true love'.&lt;br /&gt;
&lt;br /&gt;
9: 10's girl will likely prove the above rule correct.&lt;br /&gt;
&lt;br /&gt;
10: School RPs always have a love potion of some kind.&lt;br /&gt;
&lt;br /&gt;
11: [[Lesbians]] will always outnumber gay boys by a factor of at least 3.&lt;br /&gt;
&lt;br /&gt;
12: There will be at least one [[anthro]] or morphing character. Period.&lt;br /&gt;
&lt;br /&gt;
13: Pay no attention to the man behind the curtain.&lt;br /&gt;
&lt;br /&gt;
14: The GM is always good to the people, but only if they think Stalin was a good guy.&lt;br /&gt;
&lt;br /&gt;
15: Nobody likes the Nurse. Nobody.&lt;br /&gt;
&lt;br /&gt;
16: If a character is A: female and B: played by Yun, she will invariably be mentally unbalanced.&lt;br /&gt;
&lt;br /&gt;
17: Creators MUST be evil to at least one character.&lt;br /&gt;
&lt;br /&gt;
18: If a character has an angsty background, they will no doubt Angst about it to as many other PC's as possible.	&lt;br /&gt;
&lt;br /&gt;
19: Fear anything that has BTC after it unless you are a dirty Pervert. Also known as the Greg Rule.&lt;br /&gt;
&lt;br /&gt;
20: All of Kylen's characters are ethnically Irish, without exception.&lt;br /&gt;
&lt;br /&gt;
21: All of [[Sanchay]]'s characters are insufferably cute.&lt;br /&gt;
&lt;br /&gt;
22: Don't think hammerable thoug-*Hammered.*&lt;br /&gt;
&lt;br /&gt;
23 (Alexis Rule): This looks reeeeaal bad, but hear me ou---&lt;br /&gt;
&lt;br /&gt;
24: AkaraAri &amp;lt;strike&amp;gt;can play any role and do it well.&amp;lt;/strike&amp;gt; tries to play any role, and often phails miserably.&lt;br /&gt;
&lt;br /&gt;
25: The Hot Tub is for girls to make love.&lt;br /&gt;
&lt;br /&gt;
26: No, the boys cannot watch. Ever.&lt;br /&gt;
&amp;lt;br&amp;gt;26a: Unless it is important to the plot.&lt;br /&gt;
&lt;br /&gt;
27: There is a good chance 10's girl will have something wrong with her left arm, why is unknown.&lt;br /&gt;
&lt;br /&gt;
28: Anyone made by [[KylenPhylar|Kylen]] will control fire and/or have wolf ears and tail.&lt;br /&gt;
&lt;br /&gt;
29: Anyone made by [[Yun]] will involve lightning, ravens, and/or Korea.&lt;br /&gt;
&lt;br /&gt;
30: [[1337]] Will NOT be tolerated.&lt;br /&gt;
&lt;br /&gt;
31: No, you many NOT have a Katana called Masamune. Ever.&amp;lt;br&amp;gt;&lt;br /&gt;
31a: Unless the GM okays it, but it turns out to be a POC.&lt;br /&gt;
&lt;br /&gt;
32: There are two forms of Posting: Long, novel style and Short, POST NOW DAMN IT style.&lt;br /&gt;
&lt;br /&gt;
33: [[Lomgren]] posts like crazy.&lt;br /&gt;
&lt;br /&gt;
34: The GM will never post fast enough, or be on long enough to move the plot.&lt;br /&gt;
&lt;br /&gt;
35: Every RP will have at least one page populated entirely by only two posters.&amp;lt;br&amp;gt;&lt;br /&gt;
35a: These posters' characters are almost always on the verge of at least making out.&amp;lt;br&amp;gt;&lt;br /&gt;
35b: These posters' character's are in extreme danger.&amp;lt;br&amp;gt;&lt;br /&gt;
35c: Or, you know, they're just really chatty.&lt;br /&gt;
&lt;br /&gt;
36: Someone will always be disconnected from the Internet at a critical plot point.&lt;br /&gt;
&lt;br /&gt;
37: There must be one Technomancer unless there is no tech.&amp;lt;br&amp;gt;&lt;br /&gt;
37a: And, if there is no tech, there will be an Inventor who can make tech.&lt;br /&gt;
&lt;br /&gt;
38: No one remains single for the whole RP, no matter how hard they try.&amp;lt;br&amp;gt;&lt;br /&gt;
38a: Except if controlled by [[Piebunny]]. See Rule 89.&amp;lt;br&amp;gt;&lt;br /&gt;
38b: Or if controlled by [[catldr24]].&lt;br /&gt;
&lt;br /&gt;
39: If 10's girl is talking about a rose it always means the same thing: she is a virgin.&lt;br /&gt;
&lt;br /&gt;
40: There will always be a triangle.&lt;br /&gt;
&lt;br /&gt;
41: Law of Tableware Nonexistence: There is no Spoon.&amp;lt;br&amp;gt;&lt;br /&gt;
41a: There will be a long list of jokes only certain people will get.&amp;lt;br&amp;gt;&lt;br /&gt;
41b: Most of these will occur on Library Books.&lt;br /&gt;
&lt;br /&gt;
42: There will be one martial arts expert.&amp;lt;br&amp;gt;&lt;br /&gt;
42a: He will be an old man.&amp;lt;br&amp;gt;&lt;br /&gt;
42b: He will be Asian.&amp;lt;br&amp;gt;&lt;br /&gt;
42c: he will be replaced within 2 years, by some younger guy.&lt;br /&gt;
&lt;br /&gt;
43: There will always be one ultra-feminist whom no one likes.&lt;br /&gt;
&lt;br /&gt;
44: There will be an evil organization.&amp;lt;br&amp;gt;&lt;br /&gt;
44a: They will be stronger than the good guys, but still lose to a bunch of students.&lt;br /&gt;
&lt;br /&gt;
45: If you get Deadlocked in a relationship with an inactive character, bad luck.&lt;br /&gt;
&lt;br /&gt;
46: If [[Avenara]] makes a male character, no matter if he was meant to be straight, he always ends up gay.&lt;br /&gt;
&lt;br /&gt;
47: There are always at least two characters who start out unable to speak English (or whatever alternate common language is in use, if not English).&amp;lt;br&amp;gt;&lt;br /&gt;
47a: But they will be able to communicate through other means.&lt;br /&gt;
&lt;br /&gt;
48: At least one character will have/has a sibling with a military background.&lt;br /&gt;
&lt;br /&gt;
49: At least one char will have an animal cohort.&lt;br /&gt;
&lt;br /&gt;
50: Anyone who controls Electricity will have found out about their ability by frying their Computer/MP3 player/Phone/Robot Dog.&lt;br /&gt;
&lt;br /&gt;
51: All of Yun's characters are at least bilingual.&amp;lt;br&amp;gt;&lt;br /&gt;
51a: Even if he has to make up the second language himself.&lt;br /&gt;
&lt;br /&gt;
52: At least one of Kylen's characters will be curtained for violence or otherwise at least once in the first 200 pages of said character's involvement in RP.&lt;br /&gt;
&lt;br /&gt;
53: What happens BTC doesn't always stay BTC.&lt;br /&gt;
&lt;br /&gt;
54: BTC will always mean Behind the [[Tasteful Curtain|Curtain]].&lt;br /&gt;
&lt;br /&gt;
55: If a character has a secret that they want to keep hidden from other characters, it will always always be revealed when they think no-one is watching.&amp;lt;br&amp;gt;&lt;br /&gt;
55a: They will do one of two things: Tell nobody, or tell everybody. There is no middle ground.&lt;br /&gt;
&lt;br /&gt;
56: Certain characters always seem to be quiet for strangely long periods of time before suddenly speaking up, while others are always talking.&lt;br /&gt;
&lt;br /&gt;
57: If something is revealed OOC it will be revealed IC within a page or less.&lt;br /&gt;
&lt;br /&gt;
58: Fawe's characters will be stalkers at least once in the RP.&lt;br /&gt;
&lt;br /&gt;
59: the Mike Kent Rule: Romance Sense SUCKS!&lt;br /&gt;
&lt;br /&gt;
60: Any bad habits held by a character will be broken by another.&lt;br /&gt;
&lt;br /&gt;
61: Anything that is set up for a cliché ending will have said ending.&lt;br /&gt;
&lt;br /&gt;
62: There will be a Wiki in under a month or 2 of no plot movement.&lt;br /&gt;
&lt;br /&gt;
63: There will always be a diagram of the dorms, but not the important places.&lt;br /&gt;
&lt;br /&gt;
64: Six months of character development will be crammed into two days of action because the thread moves too slowly.&amp;lt;br&amp;gt;&lt;br /&gt;
64a: No one is ever knocked out for a week.&lt;br /&gt;
&lt;br /&gt;
65: If a character says that he/she is &amp;quot;Invincible&amp;quot;, &amp;quot;Indestructible&amp;quot;, &amp;quot;Unbeatable&amp;quot; or &amp;quot;Immortal&amp;quot;, they will be proven very wrong in the next five pages.&lt;br /&gt;
&lt;br /&gt;
66: The little girl always kicks the big guy's butt.&lt;br /&gt;
&lt;br /&gt;
67: Kylen's characters get shagged within a day of meeting a significant other.&lt;br /&gt;
&lt;br /&gt;
68: There is always at least one catgirl.&lt;br /&gt;
&lt;br /&gt;
69: No, your character may not have 'One-Winged Angel' as their theme music.&lt;br /&gt;
&lt;br /&gt;
70: No PC is ever really unremarkable.&lt;br /&gt;
&lt;br /&gt;
71: The GM is not only god, but usually in love with irony.&lt;br /&gt;
&lt;br /&gt;
72: While a day may take 200 pages to go by, a plane trip will only take two.&lt;br /&gt;
&lt;br /&gt;
73: Nothing important happens during time warps.&lt;br /&gt;
&lt;br /&gt;
74: [Something in square brackets] always means a curse word.&lt;br /&gt;
&lt;br /&gt;
75: Themes are kick ass. All important characters have one.&lt;br /&gt;
&lt;br /&gt;
76: Anyone with a peculiar accent or speaking habit will generally drop it.&amp;lt;br&amp;gt;&lt;br /&gt;
76a: Any character who does not speak English will learn to do so improbably fast.&amp;lt;br&amp;gt;&lt;br /&gt;
76b: Or learn the Common language through magic and/or a dream.&lt;br /&gt;
&lt;br /&gt;
77: There will always be a reference to a webcomic.&lt;br /&gt;
&lt;br /&gt;
78: If someone makes a point to say something is useless or ordinary, it most likely just looks that way and is REALLY useful and exotic.&lt;br /&gt;
&lt;br /&gt;
79: One hour must take at least 3 days OOC.&lt;br /&gt;
&lt;br /&gt;
80: Wounds heal improbably fast as well.&lt;br /&gt;
&lt;br /&gt;
81: Don't question DEM. Ever.&amp;lt;br&amp;gt;&lt;br /&gt;
81a: DEM can be what ever the hell it wants to be.&lt;br /&gt;
&lt;br /&gt;
82: Evil plotting will always occur OOC, also Murphy's Law has particular sway IC.&lt;br /&gt;
&lt;br /&gt;
83: People in love are always at Murphy's mercy, of which there is none.&lt;br /&gt;
&lt;br /&gt;
84: Characters may have Asian names, even if they have no Asian heritage whatsoever.&lt;br /&gt;
&lt;br /&gt;
85: Knock!&lt;br /&gt;
&lt;br /&gt;
86: Kum-El will have a free male. Ten will have a free female.&amp;lt;br&amp;gt;&lt;br /&gt;
86a: They will get together. (See also: [[10-Kum-El Character Magnetism]].)&lt;br /&gt;
&lt;br /&gt;
87: No matter what the RP is about, Piebunny will find some way to put [[Marco and Marci Marcellis]] in it.&amp;lt;br&amp;gt;&lt;br /&gt;
87a: They will become inactive very quickly.&amp;lt;br&amp;gt;&lt;br /&gt;
87b: If the RP does not involve Marco and Marci, [[KFPB]] will be in it.&lt;br /&gt;
&lt;br /&gt;
88: No-one can resist the puppy dog eyes.&lt;br /&gt;
&lt;br /&gt;
89: None of Piebunny's characters will ever become romantically involved.&amp;lt;br&amp;gt;&lt;br /&gt;
89a: EVER.&amp;lt;br&amp;gt;&lt;br /&gt;
89b: Particularly and especially not Marco and Marci.&lt;br /&gt;
&lt;br /&gt;
90: [[Cameo]]'s RPs will be faster than light.&amp;lt;br&amp;gt;&lt;br /&gt;
90a: Piebunny's will crash and burn.&lt;br /&gt;
&lt;br /&gt;
91: If Cameo is involved, someone will have wings.&lt;br /&gt;
&lt;br /&gt;
92: [[FerretBob|FB]]'s characters will always like obscure music.&lt;br /&gt;
&lt;br /&gt;
93: [[VOR]]'s characters are evil.&amp;lt;br&amp;gt;&lt;br /&gt;
93a: If he creates a good character, either the RP or the character will die.&amp;lt;br&amp;gt;&lt;br /&gt;
93b: Unless the character slowly starts getting morally corrupted.&amp;lt;br&amp;gt;&lt;br /&gt;
93c: Unless he stops participating in the RP before that can happen.&lt;br /&gt;
&lt;br /&gt;
94: Someone will try to work in an anime/manga reference.&lt;br /&gt;
&lt;br /&gt;
95: [[Joat]]'s characters are always overly and ridiculously epic.&amp;lt;br&amp;gt;&lt;br /&gt;
95a: None of them are powerless.&lt;br /&gt;
&lt;br /&gt;
96: [[Grim Atescu|Grim]]'s characters will always be hopeless romantics.&amp;lt;br&amp;gt;&lt;br /&gt;
96a: If they're not a hopeless romantic, they have no people skills.&lt;br /&gt;
&lt;br /&gt;
97: &amp;quot;The Fur Covers Everything&amp;quot;: If a fur-covered person has no clothing, their fur covers and conceals any parts of the anatomy which would be considered &amp;quot;indecent&amp;quot; or &amp;quot;objectionable&amp;quot; in public. They are thus not considered &amp;quot;naked&amp;quot;, except possibly by other fur-covered people.&lt;br /&gt;
&lt;br /&gt;
98: If there are Zombies involved, there will inevitably be a dance sequence.&lt;br /&gt;
&lt;br /&gt;
99:  Don't get in the middle of a fight between [[Brylian_Troy]] and [[HomerNet]], you will get hurt, and that's Just The Way They Are.&lt;br /&gt;
&lt;br /&gt;
100:  Don't try to out-plot-twist [[HomerNet]], you will always fail.&lt;br /&gt;
&lt;br /&gt;
101:  If there is a hot-bodied female moogle, there must ''always'' be a leather-clad hot-bodied female moogle.&lt;br /&gt;
&lt;br /&gt;
102:  If something happens that ''still'' shouldn't happen, the reason is because &amp;quot;this is Mayhem&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
102a: Same statement is used to answer the phrase &amp;quot;This is Madness!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
103:  [[Ajac]] will play a very moral good guy.&amp;lt;br&amp;gt;&lt;br /&gt;
103a: Expect many biblical references when he is around.&lt;br /&gt;
&lt;br /&gt;
104:  [[Jstone]]'s characters are all action-movie cliches.&amp;lt;br&amp;gt;&lt;br /&gt;
104a: Unless he's been up way too late. Then they're a well-written, multidimensional character.&lt;br /&gt;
&lt;br /&gt;
105: If an RP involves [[Teleros]], [[Jstone]], or [[Saric Krass]], expect spaceships.&lt;br /&gt;
&lt;br /&gt;
106: [[Piebunny]]'s characters will be Australian. Even if he doesn't say they're Australian.&amp;lt;br&amp;gt;&lt;br /&gt;
106a: ESPECIALLY if he doesn't say they're Australian.&lt;br /&gt;
&lt;br /&gt;
==Exceptions==&lt;br /&gt;
There's always a few who want to go around breaking the rules, eh? Here are some of them.&lt;br /&gt;
&lt;br /&gt;
15: Magical School's Nurse.&lt;br /&gt;
&lt;br /&gt;
17: Kum-El, despite more than one attempt at it.&lt;br /&gt;
&lt;br /&gt;
18: Sarah, Sylva Xynthea, May Cottontail, and Kent 'Don' Donavan.&lt;br /&gt;
&lt;br /&gt;
41: [[Waffle House #4741]].  Spoons are abundant.  There is no Matrix.&lt;br /&gt;
&lt;br /&gt;
35a&amp;amp;35b: [[Grassvale Town RP]].&lt;br /&gt;
&lt;br /&gt;
50: Travis.&lt;br /&gt;
&lt;br /&gt;
57: Things revealed by [[Krid]] usually take several hundred pages - ''at least''.&lt;br /&gt;
&lt;br /&gt;
64a: Neko from the [[Moperville RP 2.0]] (though technically, the week was a timeskip, and he was asleep and not unconscious. And I think he woke up to eat once a day...)&lt;br /&gt;
&lt;br /&gt;
67: Kylie and Amber.&lt;br /&gt;
&lt;br /&gt;
70: Kevin.&lt;br /&gt;
&lt;br /&gt;
76: Ed Bunny, and Sharzaxeshexsssh.&lt;br /&gt;
&lt;br /&gt;
83: Draco Blazer and May Cottontail.&lt;br /&gt;
&lt;br /&gt;
85: Will.&lt;br /&gt;
&lt;br /&gt;
87: H.G. Wells High, Magical School&lt;br /&gt;
&lt;br /&gt;
88: Leon Minnis, Sevilin, and Warlof.&lt;br /&gt;
&lt;br /&gt;
90: Driftersverse and Wingies.&lt;br /&gt;
&amp;lt;br&amp;gt;90a: The Massive Flaming Plane Crash Thread. (Although, since the plane itself crashes and burns....)&lt;br /&gt;
&lt;br /&gt;
93: [[ICMe|ICVOR]].&lt;br /&gt;
&lt;br /&gt;
96: Phil Cartwright.&lt;br /&gt;
&lt;br /&gt;
101: The Artmoogle (aka [[Drayco]]) has final say with all things moogly. ''Always.''&lt;br /&gt;
&lt;br /&gt;
*Note- [[Author-Man]] has broken 99.999999% of these rules.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</description>
			<pubDate>Fri, 30 Nov 2007 20:25:11 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Mayhem_Laws_of_Physics</comments>		</item>
		<item>
			<title>Krid</title>
			<link>http://72.14.177.54/Egs_mayhem/Krid</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prone to sudden and prolonged disappearances, Krid is probably not one of the more reliable RPers on the forum.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*'''MKRP'''&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bunnies]]&lt;br /&gt;
[[Category: Chaotic Good]]&lt;br /&gt;
[[Category: Neutral Good]]&lt;/div&gt;</description>
			<pubDate>Fri, 30 Nov 2007 14:19:33 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Krid</comments>		</item>
		<item>
			<title>Schalla (MKRP NPC)</title>
			<link>http://72.14.177.54/Egs_mayhem/Schalla_(MKRP_NPC)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Schalla, last name unknown.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:Probably in the 18-28 range (which means she is around 22-36 for a Foxkin).&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Foxkin&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Works as a waitress at The Rex. Fairly bubbly.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Kind of like a hybrid between a fox and a human.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Super serving powers, super hearing powers, super smelling powers (She's good at smelling ''other'' things, not making super smells herself. Unless she's wet. Or in heat. Or etc...).&lt;br /&gt;
&lt;br /&gt;
Note from Squato.&lt;br /&gt;
&lt;br /&gt;
Those &amp;quot;powers&amp;quot; are normal for Foxkin. But I will allow her to have better than average hearing and smelling.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_PNPCs]]&lt;/div&gt;</description>
			<pubDate>Fri, 03 Aug 2007 18:09:12 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Schalla_(MKRP_NPC)</comments>		</item>
		<item>
			<title>MKRP Sapphire</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP_Sapphire</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shy little mouse girl. Oh, and she can manipulate water, too. Fun!&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
'''Name- Sapphire Ryo. &lt;br /&gt;
&amp;lt;br&amp;gt;'''Age'''- Unknown. &lt;br /&gt;
&amp;lt;br&amp;gt;'''Gender'''- Female. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
To get things out of the way, Sapphire is an anthro mouse. There. I said it. She wears very baggy clothing, mostly with a Japanese influence, and has blue hair/fur/etc. she wears glasses (small ones!), and has shoulder length blue hair. On top of her blue fur. Her eyes are also blue. And her name is Sapphire. Anyone sensing a pattern here?&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Sapphire is vrey, very, ''very'' insecure. She is also equally shy. For the most part, she lets her older brother (who is sadly still in her home dimension) do the talking. She suffers from mild xenophobia, and really dislikes being trapped in an alternate dimension, where interaction is forced upon her.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Sapphire is an Aquakinetic. She can, to a certain degree, manipulate water. She is not, however, very good at said water manipulation.&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 06:00:28 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP_Sapphire</comments>		</item>
		<item>
			<title>Xaych (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Xaych_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Xaych&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:22&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human, we think.&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Xaych met Keb and Bob freshmen year of college in a barroom brawl, where she was impressed by Keb's uncanny ability to sober up quickly, and Bob's ability to convince the local police that they were most certainly not involved in the bar brawl he saw them leaving. Few things say friendship like avoiding nights in jail, and so they began hanging out and eventually going in on a townhouse apartment together. Rumors that she started college late as a result of alien ninja training are completely unfounded.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Dark blue hair and brown eyes She tends to dress casually, going for loose-fit pants, t-shits, and the occasional jacket if need be. Her height is slightly above average - 5'9&amp;quot; or 175cm.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Xaych is an inhuman fighter. While she's not actually very strong, she's disturbingly agile and capable of bending like rubber, and has a reaction time that might be the result of some kind of innate psychic or jedi powers, or having her nerves replaced with self-repairing high-temperature-superconductive wires, or some sort of advanced muscle memory mutation. She also has one hell of a grip, and likes to carry an emergency survival kit around.&lt;br /&gt;
&lt;br /&gt;
'''Combat:'''&lt;br /&gt;
:By far, the best fighter that the crew has. She carries a wide assortment of weaponry with her wherever she goes, none of which is visible but to the eye of an attentive expert unless she's wielding it at the time. In a weapons-free brawl she has little trouble taking down your standard fare of henchmen in seconds, although skilled opponents tend to result in protracted single combat.&lt;br /&gt;
:Her choice of weapons is a mix of bludgeons, blades, and bullets. Her firearm of choice is a pair of handguns which she mixes into her staccato dance of destruction when the situation calls for it.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 05:56:02 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Xaych_(MKRP)</comments>		</item>
		<item>
			<title>Keith (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Keith_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Keith&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:23&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Male&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:3/4ths demon, 1/4th human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Born to a half-demon mother and a lesser demon lord father, he had a surprisingly happy childhood. He visited the underworld several times for &amp;quot;bring your child to work day&amp;quot;, and eventually realized that he didn't want to take over the family business. Naturally, his father tried to reach some kind of compromise, which resulted in him agreeing to become a prosecuting attorney. However, as a result of a long time fascination with superheroes he dreams of one day fighting crime in secret, with a cheezy and obvious alias like The Demon. &lt;br /&gt;
&lt;br /&gt;
:Keith met Bob when Bob's car ran out of gas on a highway, and Bob thanked him by inviting him to a end-of-term bash. Keith was the one who named the group &amp;quot;The Crew&amp;quot;, and apparently did so out of some kind of standard superhero desire to give things obvious names.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Brown hair with a blood red tint, and soft green eyes. He has a tail and leathery black wings, which he keeps folded or wrapped around himself when not in use. He has no horns. His height is above average - 6'4&amp;quot;, or 203cm.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:As a part demon, he has a bit of skill summoning and controlling fire, as well as the ability to be healed by it. Due to his human part, he's capable of crossing running water, and only finds holy water and sacred places to be moderately painful - he's trying to build up a tolerance to religious symbols by decking his body out with them on weekends, but so far he hasn't had much luck.&lt;br /&gt;
&lt;br /&gt;
:Due to his mostly demonic nature, he must feed on the lifeforce of others from time to time. This causes him some trouble due to his desire to be a superhero, but he's rationalized it to the point where he's comfortable with himself. Currently, he's stealing little bits of the excess lifeforce Dese gains whenever she's near fire, which has the effect of calming her down without actually doing any harm. This makes the lesser fire god have mixed feelings, since while Keith is stealing his pseudoavatar's life force, he also starts a lot of fires when he's practicing to be a superhero.&lt;br /&gt;
&lt;br /&gt;
:Additionally, Keith has quick regeneration, enhanced strength, a prehensile tail, and can use his wings to fly. He has limited magical capabilities, but no training in how to use them. Additionally, he has a passive ability known as &amp;quot;the demon's contract&amp;quot;, which forces mortals to follow through on any agreements they might make with him, unless he chooses to cancel the agreement. This adds a level of frustration to his life, as casual agreements happen far too often in everyday conversation.&lt;br /&gt;
&lt;br /&gt;
'''Combat:'''&lt;br /&gt;
:Although his fighting style is Golden-Age hero brawling, it works out fairly well in conjunction with his regeneration and strength. He's the second most capable fighter in the crew, and certainly somebody worth having at your back in a fight.&lt;br /&gt;
:He eschews weapons unless there's no other choice, and even then will only use them against things that aren't sentient. If circumstances are right, then he tends to favor handguns since they allow him to switch back to his bare hands the fastest.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 05:48:59 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Keith_(MKRP)</comments>		</item>
		<item>
			<title>Dese (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Dese_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Dese&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:21&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Dese is the the requisite pyro. She simply adores fire, sparks, explosions, and molten stuff. She's the reason why Bob is able to look for a permanent residence when he should be attending classes - a &amp;quot;lab accident&amp;quot; (Which left no incriminating evidence) resulted in their campus being declared a superfund site, and the students are on &amp;quot;academic hiatus&amp;quot; until it gets cleaned up - she and the rest of the crew are planning on spending some time at Bob's place once it's cleaned up since they don't want to pay the draconian rent on a townhouse they don't *need*, although they have yet to inform Bob of this fact. She's currently flirting with Keb, although it remains to be seen if that will end-up going anywhere. Dese met Xaych in macroeconomics, which they both agree is a very boring way of getting easy credits.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Green hair and red eyes. Her height is slightly shorter than average - 5'3&amp;quot;, or 160cm&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Dese was blessed by a lesser fire god when she was born, and (Although she can raise her body temperature to levels that wouldn't be healthy for normal humans for extended periods of time) while currently incapable of summoning or controlling fire, she IS healed by high levels of heat - the excitement she gets from fire is simply the result of energy bleed. Needless to say, the lesser fire god is pleased with her exploits.&lt;br /&gt;
&lt;br /&gt;
'''Combat:'''&lt;br /&gt;
:Because of her fairly small stature and benign nature, she's only slightly less opposed to combat than Bob. She's not to handy in a brawl, although since getting lit on fire is a huge boost to her and a huge bane to whoever she's fighting, she tends to end up walking away the least bloodied up and exhausted.&lt;br /&gt;
:Although she's a good shot the &amp;quot;fire&amp;quot; part of firearms tends to make her excited and twitchy, so after a few shots her accuracy drops sharply. She's more of a shotgun person, since twitchiness is less important if you're not worried about accuracy.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 05:39:41 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Dese_(MKRP)</comments>		</item>
		<item>
			<title>Bob (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Bob_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Bob. Just Bob. It's not his real name, it's just what everybody seems to call him. Eventually, he just decided to go along with it.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:20&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Male&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:A man with a fairly bland and uninteresting past, although they know some people who can do interesting things. However, there have been some fairly interesting events which he has played a part in.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Just part of the scenery, not worth notice. No, seriously. His height is about average - 5'10&amp;quot;, or 178cm.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Bob blends into the crowd benignly, even if it's a crowd of one. It's not that he's invisible, it's just that people's minds seem to constantly filter him out as part of the background - the human mind just assumes that he's supposed to be doing what he's doing and moves on to more interesting things. This power is disrupted by interacting with a person in a way that forces the person to realize that somebody is there - checking-out at a store wouldn't count, smalltalk doesn't count, and being caught red-handed by the victim of an act of violence counts. In short, how likely he is to be seen is directly proportional to how obvious his actions are, how much they impact the viewer, and how important the actions are.&lt;br /&gt;
:Barring extreme circumstances, there are only three real ways for the effect to be broken:&lt;br /&gt;
::1: Direct eye contact - A person who makes eye contact with Bob will not be affected by his ability until it resets.&lt;br /&gt;
::2: Acts of violence while the victim is looking at him - While other people will continue to disregard Bob, the effect would be ::broken for the victim. If the victim isn't looking at Bob, then all they see is 'benign crowd' when they turn around.&lt;br /&gt;
::3: Pulling rank on the being that placed the curse on Bob - The curse was placed on him by a low/mid-ranked deity, but divine deceptions don't work very well at all on beings of higher rank, and are only somewhat effective on beings of equal rank.&lt;br /&gt;
&lt;br /&gt;
:In all cases, whoever the effect is broken for has no problem seeing Bob until he leaves the person's line of sight while being more than 10 feet away from them. After that, the effect resumes and they need to meet one of the above criteria in order to notice him again.&lt;br /&gt;
:The more often the a person breaks the effect, the easier it becomes for them to do so. The eye contact doesn't need to be for as long a period of time or quite so direct, the acts of violence that go unnoticed become more and more mild, and divine detection becomes faster. If a person keeps spotting him, then eventually they would become immune to the effect. However, immunity means breaking the effect countless times, and isn't something that's likely to happen any time soon.&lt;br /&gt;
:The effect does not carry over to recorded video, but does affect live feeds.&lt;br /&gt;
&lt;br /&gt;
:To make things simple: You don't notice Bob unless he hits you while you're looking at him. Nor do you notice anything that Bob does.&lt;br /&gt;
&lt;br /&gt;
'''Combat:'''&lt;br /&gt;
:Although he's in decent shape, he's not very well versed in combat. He tends to hold his own in a fight as long as he has enough backup to make things chaotic, although he's not aware that it's because his opponents keep forgetting that he's not on their team.&lt;br /&gt;
:To his credit, he's actually a pretty good marksman, and so when he needs to use a weapon he tends to choose accurate firearms.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 05:28:23 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Bob_(MKRP)</comments>		</item>
		<item>
			<title>Xaych (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Xaych_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Xaych&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:22&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human, we think.&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Xaych met Keb and Bob freshmen year of college in a barroom brawl, where she was impressed by Keb's uncanny ability to sober up quickly, and Bob's ability to convince the local police that they were most certainly not involved in the bar brawl he saw them leaving. Few things say friendship like avoiding nights in jail, and so they began hanging out and eventually going in on a townhouse apartment together. Rumors that she started college late as a result of alien ninja training are completely unfounded.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Dark blue hair and brown eyes She tends to dress casually, going for loose-fit pants, t-shits, and the occasional jacket if need be. Her height is slightly above average - 5'9&amp;quot; or 175cm.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Xaych is an inhuman fighter. While she's not actually very strong, she's disturbingly agile and capable of bending like rubber, and has a reaction time that might be the result of some kind of innate psychic or jedi powers, or having her nerves replaced with self-repairing high-temperature-superconductive wires, or some sort of advanced muscle memory mutation. She also has one hell of a grip, and likes to carry an emergency survival kit around.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 04:40:45 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Xaych_(MKRP)</comments>		</item>
		<item>
			<title>Keith (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Keith_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Keith&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:23&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Male&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:3/4ths demon, 1/4th human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Born to a half-demon mother and a lesser demon lord father, he had a surprisingly happy childhood. He visited the underworld several times for &amp;quot;bring your child to work day&amp;quot;, and eventually realized that he didn't want to take over the family business. Naturally, his father tried to reach some kind of compromise, which resulted in him agreeing to become a prosecuting attorney. However, as a result of a long time fascination with superheroes he dreams of one day fighting crime in secret, with a cheezy and obvious alias like The Demon. &lt;br /&gt;
&lt;br /&gt;
:Keith met Bob when Bob's car ran out of gas on a highway, and Bob thanked him by inviting him to a end-of-term bash. Keith was the one who named the group &amp;quot;The Crew&amp;quot;, and apparently did so out of some kind of standard superhero desire to give things obvious names.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Brown hair with a blood red tint, and soft green eyes. He has a tail and leathery black wings, which he keeps folded or wrapped around himself when not in use. He has no horns. His height is above average - 6'4&amp;quot;, or 203cm.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:As a part demon, he has a bit of skill summoning and controlling fire, as well as the ability to be healed by it. Due to his human part, he's capable of crossing running water, and only finds holy water and sacred places to be moderately painful - he's trying to build up a tolerance to religious symbols by decking his body out with them on weekends, but so far he hasn't had much luck.&lt;br /&gt;
&lt;br /&gt;
:Due to his mostly demonic nature, he must feed on the lifeforce of others from time to time. This causes him some trouble due to his desire to be a superhero, but he's rationalized it to the point where he's comfortable with himself. Currently, he's stealing little bits of the excess lifeforce Dese gains whenever she's near fire, which has the effect of calming her down without actually doing any harm. This makes the lesser fire god have mixed feelings, since while Keith is stealing his pseudoavatar's life force, he also starts a lot of fires when he's practicing to be a superhero.&lt;br /&gt;
&lt;br /&gt;
:Additionally, Keith has quick regeneration, enhanced strength, a prehensile tail, and can use his wings to fly. He has limited magical capabilities, but no training in how to use them. Additionally, he has a passive ability known as &amp;quot;the demon's contract&amp;quot;, which forces mortals to follow through on any agreements they might make with him, unless he chooses to cancel the agreement. This adds a level of frustration to his life, as casual agreements happen far too often in everyday conversation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 04:21:17 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Keith_(MKRP)</comments>		</item>
		<item>
			<title>Dese (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Dese_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Dese&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:21&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Dese is the the requisite pyro. She simply adores fire, sparks, explosions, and molten stuff. She's the reason why Bob is able to look for a permanent residence when he should be attending classes - a &amp;quot;lab accident&amp;quot; (Which left no incriminating evidence) resulted in their campus being declared a superfund site, and the students are on &amp;quot;academic hiatus&amp;quot; until it gets cleaned up - she and the rest of the crew are planning on spending some time at Bob's place once it's cleaned up since they don't want to pay the draconian rent on a townhouse they don't *need*, although they have yet to inform Bob of this fact. She's currently flirting with Keb, although it remains to be seen if that will end-up going anywhere. Dese met Xaych in macroeconomics, which they both agree is a very boring way of getting easy credits.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Green hair and red eyes. Her height is slightly shorter than average - 5'3&amp;quot;, or 160cm&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Dese was blessed by a lesser fire god when she was born, and (Although she can raise her body temperature to levels that wouldn't be healthy for normal humans for extended periods of time) while incapable of summoning or controlling fire, she IS healed by high levels of heat - the excitement she gets from fire is simply the result of energy bleed. Needless to say, the lesser fire god is pleased with her exploits.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 04:18:05 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Dese_(MKRP)</comments>		</item>
		<item>
			<title>Bob (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Bob_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Bob. Just Bob. It's not his real name, it's just what everybody seems to call him. Eventually, he just decided to go along with it.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:20&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Male&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:A man with a fairly bland and uninteresting past, although they know some people who can do interesting things. However, there have been some fairly interesting events which he has played a part in.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Just part of the scenery, not worth notice. No, seriously. His height is about average - 5'10&amp;quot;, or 178cm.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Bob blends into the crowd benignly, even if it's a crowd of one. It's not that he's invisible, it's just that people's minds seem to constantly filter him out as part of the background - the human mind just assumes that he's supposed to be doing what he's doing and moves on to more interesting things. This power is disrupted by interacting with a person in a way that forces the person to realize that somebody is there - checking-out at a store wouldn't count, smalltalk doesn't count, and being caught red-handed by the victim of an act of violence counts. In short, how likely he is to be seen is directly proportional to how obvious his actions are, how much they impact the viewer, and how important the actions are.&lt;br /&gt;
:Barring extreme circumstances, there are only three real ways for the effect to be broken:&lt;br /&gt;
::1: Direct eye contact - A person who makes eye contact with Bob will not be affected by his ability until it resets.&lt;br /&gt;
::2: Acts of violence while the victim is looking at him - While other people will continue to disregard Bob, the effect would be ::broken for the victim. If the victim isn't looking at Bob, then all they see is 'benign crowd' when they turn around.&lt;br /&gt;
::3: Pulling rank on the being that placed the curse on Bob - The curse was placed on him by a low/mid-ranked deity, but divine deceptions don't work very well at all on beings of higher rank, and are only somewhat effective on beings of equal rank.&lt;br /&gt;
&lt;br /&gt;
:In all cases, whoever the effect is broken for has no problem seeing Bob until he leaves the person's line of sight while being more than 10 feet away from them. After that, the effect resumes and they need to meet one of the above criteria in order to notice him again.&lt;br /&gt;
:The more often the a person breaks the effect, the easier it becomes for them to do so. The eye contact doesn't need to be for as long a period of time or quite so direct, the acts of violence that go unnoticed become more and more mild, and divine detection becomes faster. If a person keeps spotting him, then eventually they would become immune to the effect. However, immunity means breaking the effect countless times, and isn't something that's likely to happen any time soon.&lt;br /&gt;
:The effect does not carry over to recorded video, but does affect live feeds.&lt;br /&gt;
&lt;br /&gt;
:To make things simple: You don't notice Bob unless he hits you while you're looking at him. Nor do you notice anything that Bob does.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 04:16:20 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Bob_(MKRP)</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Setting ==&lt;br /&gt;
This universe is one of the many in the scape of [[War!|the war thread]], save one difference.&lt;br /&gt;
&lt;br /&gt;
In ''this'' universe, the war between Svensylsquatostan and Gal-Zabor was nothing more than a verbal dispute that was resolved within hours.&lt;br /&gt;
&lt;br /&gt;
Mr.Big never appeared.&lt;br /&gt;
&lt;br /&gt;
The [[Catkin|Cat-Kin]] never massed.&lt;br /&gt;
&lt;br /&gt;
On good terms with Svensylsquatostan, Gal-Zabor began exploring the terrain on the opposite side that bordered their land; the wastes of the Great Fall.&lt;br /&gt;
They explored its nooks and crannies diligently, finding buried treasures, mutants, and magical beings formed from the unstable magic, though nothing to Kraggi's interest, until they stumbled into a small area of land near what were once the Rocky Mountains.&lt;br /&gt;
Under the protection of one of the last remaining mountains, a small patch of land remained unblemished by the Great Fall's corruptive touch.&lt;br /&gt;
A large prairie, along with a small Lake and forest, remained vibrant.&lt;br /&gt;
&lt;br /&gt;
The speck of nature in an otherwise unnatural desert, Kraggi deemed the land be named 'the speck of mold on the potato', to which Ann promptly changed the name to 'Mossy Knoll', based off the initials of a figure she knew from a series of pleasant dreams.&lt;br /&gt;
Kraggi immediately lost interest in it, while Ann saw it as the perfect isolated vacation spot.&lt;br /&gt;
&lt;br /&gt;
The small location was quickly leaked to the public, and soon people sharing Ann's vision started asking to be brought there.&lt;br /&gt;
Kraggi quickly sent a large group of zombies to construct a town center in the grassy plain so that a small village could be maintained there, and thus, Mossy Knoll was born. &lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[Author-Man|The Random Elementals]]&lt;br /&gt;
**[[MKRP Emerald|Emerald Itara]]&lt;br /&gt;
**[[MKRP Sapphire|Sapphire Ryo]]&lt;br /&gt;
**[[MKRP Ruby|Ruby Yamato]]&lt;br /&gt;
**[[MKRP Diamond|Diamond Kikiyo]]&lt;br /&gt;
*[[Coder_Cat]]&lt;br /&gt;
**[[Collins_(MKRP)|Collins]]&lt;br /&gt;
**[[Takeshi_(MKRP)|Takeshi]]&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Ann Pertchin|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Public Use NPCs ==&lt;br /&gt;
&lt;br /&gt;
*[[Schalla_(MKRP_NPC)|Schalla]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie.&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
:Take note that Squato doesn't actually ''play'' the NPCs, so it's your own responsibility to feed yourself. Consider it self-service by proxy.&lt;br /&gt;
:Currently, there are no named NPCs working there. However, there is a foxkin, who I shall call &amp;quot;[[Schalla_(MKRP_NPC)|Schalla]]&amp;quot;&lt;br /&gt;
:So, I guess that means that there's currently '''one''' named NPC working there.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 04:08:03 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Setting ==&lt;br /&gt;
This universe is one of the many in the scape of [[War!|the war thread]], save one difference.&lt;br /&gt;
&lt;br /&gt;
In ''this'' universe, the war between Svensylsquatostan and Gal-Zabor was nothing more than a verbal dispute that was resolved within hours.&lt;br /&gt;
&lt;br /&gt;
Mr.Big never appeared.&lt;br /&gt;
&lt;br /&gt;
The [[Catkin|Cat-Kin]] never massed.&lt;br /&gt;
&lt;br /&gt;
On good terms with Svensylsquatostan, Gal-Zabor began exploring the terrain on the opposite side that bordered their land; the wastes of the Great Fall.&lt;br /&gt;
They explored its nooks and crannies diligently, finding buried treasures, mutants, and magical beings formed from the unstable magic, though nothing to Kraggi's interest, until they stumbled into a small area of land near what were once the Rocky Mountains.&lt;br /&gt;
Under the protection of one of the last remaining mountains, a small patch of land remained unblemished by the Great Fall's corruptive touch.&lt;br /&gt;
A large prairie, along with a small Lake and forest, remained vibrant.&lt;br /&gt;
&lt;br /&gt;
The speck of nature in an otherwise unnatural desert, Kraggi deemed the land be named 'the speck of mold on the potato', to which Ann promptly changed the name to 'Mossy Knoll', based off the initials of a figure she knew from a series of pleasant dreams.&lt;br /&gt;
Kraggi immediately lost interest in it, while Ann saw it as the perfect isolated vacation spot.&lt;br /&gt;
&lt;br /&gt;
The small location was quickly leaked to the public, and soon people sharing Ann's vision started asking to be brought there.&lt;br /&gt;
Kraggi quickly sent a large group of zombies to construct a town center in the grassy plain so that a small village could be maintained there, and thus, Mossy Knoll was born. &lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[Author-Man]]&lt;br /&gt;
**[[Diamond_(MKRP)|Diamond]]&lt;br /&gt;
**[[Emerald_(MKRP)|Emerald]]&lt;br /&gt;
**[[Ruby_(MKRP)|Ruby]]&lt;br /&gt;
**[[Sapphire_(MKRP)|Sapphire]]&lt;br /&gt;
*[[Coder_Cat]]&lt;br /&gt;
**[[Collins_(MKRP)|Collins]]&lt;br /&gt;
**[[Takeshi_(MKRP)|Takeshi]]&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Ann Pertchin|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
*[[Author-Man|The Random Elementals]]&lt;br /&gt;
**[[MKRP Emerald|Emerald Itara]]&lt;br /&gt;
**[[MKRP Sapphire|Sapphire Ryo]]&lt;br /&gt;
**[[MKRP Ruby|Ruby Yamato]]&lt;br /&gt;
**[[MKRP Diamond|Diamond Kikiyo]]&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Public Use NPCs ==&lt;br /&gt;
&lt;br /&gt;
*[[Schalla_(MKRP_NPC)|Schalla]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie.&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
:Take note that Squato doesn't actually ''play'' the NPCs, so it's your own responsibility to feed yourself. Consider it self-service by proxy.&lt;br /&gt;
:Currently, there are no named NPCs working there. However, there is a foxkin, who I shall call &amp;quot;[[Schalla_(MKRP_NPC)|Schalla]]&amp;quot;&lt;br /&gt;
:So, I guess that means that there's currently '''one''' named NPC working there.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 04:05:18 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Setting ==&lt;br /&gt;
This universe is one of the many in the scape of [[War!|the war thread]], save one difference.&lt;br /&gt;
&lt;br /&gt;
In ''this'' universe, the war between Svensylsquatostan and Gal-Zabor was nothing more than a verbal dispute that was resolved within hours.&lt;br /&gt;
&lt;br /&gt;
Mr.Big never appeared.&lt;br /&gt;
&lt;br /&gt;
The [[Catkin|Cat-Kin]] never massed.&lt;br /&gt;
&lt;br /&gt;
On good terms with Svensylsquatostan, Gal-Zabor began exploring the terrain on the opposite side that bordered their land; the wastes of the Great Fall.&lt;br /&gt;
They explored its nooks and crannies diligently, finding buried treasures, mutants, and magical beings formed from the unstable magic, though nothing to Kraggi's interest, until they stumbled into a small area of land near what were once the Rocky Mountains.&lt;br /&gt;
Under the protection of one of the last remaining mountains, a small patch of land remained unblemished by the Great Fall's corruptive touch.&lt;br /&gt;
A large prairie, along with a small Lake and forest, remained vibrant.&lt;br /&gt;
&lt;br /&gt;
The speck of nature in an otherwise unnatural desert, Kraggi deemed the land be named 'the speck of mold on the potato', to which Ann promptly changed the name to 'Mossy Knoll', based off the initials of a figure she knew from a series of pleasant dreams.&lt;br /&gt;
Kraggi immediately lost interest in it, while Ann saw it as the perfect isolated vacation spot.&lt;br /&gt;
&lt;br /&gt;
The small location was quickly leaked to the public, and soon people sharing Ann's vision started asking to be brought there.&lt;br /&gt;
Kraggi quickly sent a large group of zombies to construct a town center in the grassy plain so that a small village could be maintained there, and thus, Mossy Knoll was born. &lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[Author-Man]]&lt;br /&gt;
**[[Sapphire_(MKRP)|Sapphire]]&lt;br /&gt;
**[[Ruby_(MKRP)|Ruby]]&lt;br /&gt;
**[[Emerald_(MKRP)|Emerald]]&lt;br /&gt;
**[[Diamond_(MKRP)|Diamond]]&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Ann Pertchin|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
*[[Author-Man|The Random Elementals]]&lt;br /&gt;
**[[MKRP Emerald|Emerald Itara]]&lt;br /&gt;
**[[MKRP Sapphire|Sapphire Ryo]]&lt;br /&gt;
**[[MKRP Ruby|Ruby Yamato]]&lt;br /&gt;
**[[MKRP Diamond|Diamond Kikiyo]]&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Public Use NPCs ==&lt;br /&gt;
&lt;br /&gt;
*[[Schalla_(MKRP_NPC)|Schalla]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie.&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
:Take note that Squato doesn't actually ''play'' the NPCs, so it's your own responsibility to feed yourself. Consider it self-service by proxy.&lt;br /&gt;
:Currently, there are no named NPCs working there. However, there is a foxkin, who I shall call &amp;quot;[[Schalla_(MKRP_NPC)|Schalla]]&amp;quot;&lt;br /&gt;
:So, I guess that means that there's currently '''one''' named NPC working there.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Mon, 23 Jul 2007 04:02:51 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>Bob (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Bob_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Bob. Just Bob. It's not his real name, it's just what everybody seems to call him. Eventually, he just decided to go along with it.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:20&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Male&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:A man with a fairly bland and uninteresting past, although they know some people who can do interesting things. However, there have been some fairly interesting events which he has played a part in.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Just part of the scenery, not worth notice. No, seriously.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Bob blends into the crowd benignly, even if it's a crowd of one. It's not that he's invisible, it's just that people's minds seem to constantly filter him out as part of the background - the human mind just assumes that he's supposed to be doing what he's doing and moves on to more interesting things. This power is disrupted by interacting with a person in a way that forces the person to realize that somebody is there - checking-out at a store wouldn't count, smalltalk doesn't count, and being caught red-handed by the victim of an act of violence counts. In short, how likely he is to be seen is directly proportional to how obvious his actions are, how much they impact the viewer, and how important the actions are.&lt;br /&gt;
:Barring extreme circumstances, there are only three real ways for the effect to be broken:&lt;br /&gt;
::1: Direct eye contact - A person who makes eye contact with Bob will not be affected by his ability until it resets.&lt;br /&gt;
::2: Acts of violence while the victim is looking at him - While other people will continue to disregard Bob, the effect would be ::broken for the victim. If the victim isn't looking at Bob, then all they see is 'benign crowd' when they turn around.&lt;br /&gt;
::3: Pulling rank on the being that placed the curse on Bob - The curse was placed on him by a low/mid-ranked deity, but divine deceptions don't work very well at all on beings of higher rank, and are only somewhat effective on beings of equal rank.&lt;br /&gt;
&lt;br /&gt;
:In all cases, whoever the effect is broken for has no problem seeing Bob until he leaves the person's line of sight while being more than 10 feet away from them. After that, the effect resumes and they need to meet one of the above criteria in order to notice him again.&lt;br /&gt;
:The more often the a person breaks the effect, the easier it becomes for them to do so. The eye contact doesn't need to be for as long a period of time or quite so direct, the acts of violence that go unnoticed become more and more mild, and divine detection becomes faster. If a person keeps spotting him, then eventually they would become immune to the effect. However, immunity means breaking the effect countless times, and isn't something that's likely to happen any time soon.&lt;br /&gt;
:The effect does not carry over to recorded video, but does affect live feeds.&lt;br /&gt;
&lt;br /&gt;
:To make things simple: You don't notice Bob unless he hits you while you're looking at him. Nor do you notice anything that Bob does.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sat, 21 Jul 2007 15:12:35 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Bob_(MKRP)</comments>		</item>
		<item>
			<title>Likal Coraer (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Likal_Coraer_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is under construction like the rest of the MKRP wiki.  [[ChroniclerC]]&lt;br /&gt;
&lt;br /&gt;
*'''Name:''' Likal Coraer&lt;br /&gt;
*'''Race:''' Human&lt;br /&gt;
*'''Age:''' Late 30s&lt;br /&gt;
*'''Home Plane:''' Elowin (more on that later)&lt;br /&gt;
*(Former)''' Profession:''' Historian, Therapist&lt;br /&gt;
*'''Hair:''' Salt &amp;amp; pepper grey, short&lt;br /&gt;
*'''Eyes:''' Light blue&lt;br /&gt;
*'''Build:''' 6'2&amp;quot; (a little under 2 meters), thin&lt;br /&gt;
*'''Clothing:''' In a word: strange. The closest real-world equivalent would be something from the Renaissance period.&lt;br /&gt;
*'''Attitude:''' Aloof. He tries to do good, but seems worried about getting too close to people. He seems to have a particular distaste for feline humanoids and night time.&lt;br /&gt;
*'''Abilities:''' Trained in basic swordplay and magical mimicry (can mimic very basic magical abilities after close study, and can activate magical devices that normally only work for certain types of people). Also fairly adept at mental magic (illusions, charms, astral projection, and basic mind reading spells).&lt;br /&gt;
&lt;br /&gt;
[[Category: ChroniclerC's Characters]]&lt;br /&gt;
[[Category:MKRP Characters]]&lt;/div&gt;</description>
			<pubDate>Sat, 24 Feb 2007 05:12:30 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Likal_Coraer_(MKRP)</comments>		</item>
		<item>
			<title>Krid</title>
			<link>http://72.14.177.54/Egs_mayhem/Krid</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prone to sudden and prolonged disappearances, Krid is probably not one of the more reliable RPers on the forum.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*'''MKRP'''&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bunnies]]&lt;br /&gt;
[[Category: Chaotic Good]]&lt;br /&gt;
[[Category: Neutral Good]]&lt;/div&gt;</description>
			<pubDate>Wed, 21 Feb 2007 06:53:47 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Krid</comments>		</item>
		<item>
			<title>Krid</title>
			<link>http://72.14.177.54/Egs_mayhem/Krid</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prone to sudden and prolonged disappearances, Krid is probably not one of the more reliable RPers on the forum.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*'''MKRP'''&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bunnies]]&lt;br /&gt;
[[Category: Chaotic Good]]&lt;/div&gt;</description>
			<pubDate>Wed, 21 Feb 2007 06:50:25 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Krid</comments>		</item>
		<item>
			<title>Atescu</title>
			<link>http://72.14.177.54/Egs_mayhem/Atescu</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Atescu.&lt;br /&gt;
&lt;br /&gt;
* '''Name:''' Atescu Valermi&lt;br /&gt;
* '''Age:''' Ageless, but had a childhood&lt;br /&gt;
* '''Apparent Age:''' 28&lt;br /&gt;
* '''Hair:''' Brown&lt;br /&gt;
* '''Eyes:''' Green&lt;br /&gt;
* '''Skin:''' Light&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Feb 2007 01:18:30 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Atescu</comments>		</item>
		<item>
			<title>Atescu</title>
			<link>http://72.14.177.54/Egs_mayhem/Atescu</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Atescu.&lt;br /&gt;
&lt;br /&gt;
* '''Name:''' Atescu Valermi&lt;br /&gt;
* '''Age:''' Ageless, but had a childhood&lt;br /&gt;
* '''Apparent Age:''' 28&lt;br /&gt;
* '''Hair:''' Brown&lt;br /&gt;
* '''Eyes:''' Green&lt;br /&gt;
* '''Skin:''' Light&lt;/div&gt;</description>
			<pubDate>Mon, 19 Feb 2007 01:16:30 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Atescu</comments>		</item>
		<item>
			<title>User:Krid</title>
			<link>http://72.14.177.54/Egs_mayhem/User:Krid</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prone to sudden and prolonged disappearances, Krid is probably not one of the more reliable RPers on the forum.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*'''MKRP'''&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 22:01:12 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/User_talk:Krid</comments>		</item>
		<item>
			<title>Krid</title>
			<link>http://72.14.177.54/Egs_mayhem/Krid</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Krid]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 22:00:34 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Krid</comments>		</item>
		<item>
			<title>Krid</title>
			<link>http://72.14.177.54/Egs_mayhem/Krid</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 21:59:19 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Krid</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu_(MKRP)|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[User:Krid|Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Rose_(MKRP)|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay_(MKRP)|Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Public Use NPCs ==&lt;br /&gt;
&lt;br /&gt;
*[[Schalla_(MKRP_NPC)|Schalla]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie. --[[User:Anti-paragon|Anti-paragon]] 06:06, 12 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
:Take note that Squato doesn't actually ''play'' the NPCs, so it's your own responsibility to feed yourself. Consider it self-service by proxy.&lt;br /&gt;
:Currently, there are no named NPCs working there. However, there is a foxkin, who I shall call &amp;quot;[[Schalla_(MKRP_NPC)|Schalla]]&amp;quot;&lt;br /&gt;
:So, I guess that means that there's currently '''one''' named NPC working there.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 21:58:57 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>User:Krid</title>
			<link>http://72.14.177.54/Egs_mayhem/User:Krid</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prone to sudden and prolonged disappearances, Krid is probably not one of the more reliable RPers on the forum.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
*'''MKRP'''&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 21:58:25 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/User_talk:Krid</comments>		</item>
		<item>
			<title>Schalla (MKRP NPC)</title>
			<link>http://72.14.177.54/Egs_mayhem/Schalla_(MKRP_NPC)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Schalla, last name unknown.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:Probably in the 18-28 range.&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Foxkin&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Works as a waitress at The Rex. Fairly bubbly.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Kind of like a hybrid between a fox and a human.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Super serving powers, super hearing powers, super smelling powers (She's good at smelling ''other'' things, not making super smells herself. Unless she's wet. Or in heat. Or etc...).&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_PNPCs]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:12:53 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Schalla_(MKRP_NPC)</comments>		</item>
		<item>
			<title>Schalla (MKRP NPC)</title>
			<link>http://72.14.177.54/Egs_mayhem/Schalla_(MKRP_NPC)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Schalla, last name unknown.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:Probably in the 18-28 range.&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Foxkin&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Works as a waitress at The Rex. Fairly bubbly.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Kind of like a hybrid between a fox and a human.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Super serving powers, super hearing powers, super smelling powers (She's good at smelling ''other'' things, not making super smells herself. Unless she's wet. Or in heat. Or etc...).&lt;br /&gt;
&lt;br /&gt;
[[Category:MKRP_PNPCs]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:12:48 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Schalla_(MKRP_NPC)</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu_(MKRP)|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Rose_(MKRP)|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay_(MKRP)|Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Public Use NPCs ==&lt;br /&gt;
&lt;br /&gt;
*[[Schalla_(MKRP_NPC)|Schalla]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie. --[[User:Anti-paragon|Anti-paragon]] 06:06, 12 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
:Take note that Squato doesn't actually ''play'' the NPCs, so it's your own responsibility to feed yourself. Consider it self-service by proxy.&lt;br /&gt;
:Currently, there are no named NPCs working there. However, there is a foxkin, who I shall call &amp;quot;[[Schalla_(MKRP_NPC)|Schalla]]&amp;quot;&lt;br /&gt;
:So, I guess that means that there's currently '''one''' named NPC working there.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:12:20 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>Xaych (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Xaych_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Xaych&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:22&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human, we think.&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Xaych met Keb and Bob freshmen year of college in a barroom brawl, where she was impressed by Keb's uncanny ability to sober up quickly, and Bob's ability to convince the local police that they were most certainly not involved in the bar brawl he saw them leaving. Few things say friendship like avoiding nights in jail, and so they began hanging out and eventually going in on a townhouse apartment together. Rumors that she started college late as a result of alien ninja training are completely unfounded.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Dark blue hair and brown eyes.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Xaych is an inhuman fighter. While she's not actually very strong, she's disturbingly agile and capable of bending like rubber, and has a reaction time that might be the result of some kind of innate psychic or jedi powers, or having her nerves replaced with self-repairing high-temperature-superconductive wires, or some sort of advanced muscle memory mutation. She also has one hell of a grip, and likes to carry an emergency survival kit around.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:10:04 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Xaych_(MKRP)</comments>		</item>
		<item>
			<title>Xaych (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Xaych_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Xaych&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:22&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human, we think.&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Xaych met Keb and Bob freshmen year of college in a barroom brawl, where she was impressed by Keb's uncanny ability to sober up quickly, and Bob's ability to convince the local police that they were most certainly not involved in the bar brawl he saw them leaving. Few things say friendship like avoiding nights in jail, and so they began hanging out and eventually going in on a townhouse apartment together. Rumors that she started college late as a result of alien ninja training are completely unfounded.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Dark blue hair and brown eyes.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Xaych is an inhuman fighter. While she's not actually very strong, she's disturbingly agile and capable of bending like rubber, and has a reaction time that might be the result of some kind of innate psychic or jedi powers, or having her nerves replaced with self-repairing high-temperature-superconductive wires, or some sort of advanced muscle memory mutation. She also has one hell of a grip, and likes to carry an emergency survival kit around.&lt;br /&gt;
&lt;br /&gt;
[[Category:MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:09:58 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Xaych_(MKRP)</comments>		</item>
		<item>
			<title>Drayco</title>
			<link>http://72.14.177.54/Egs_mayhem/Drayco</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Artmoogle!==&lt;br /&gt;
As far as the forums go, Drayco is the moniker the Artmoogle uses to maintain his power of adorable secrecy. Or it was what he was calling himself at the time he made the account on the forums, anyway.&lt;br /&gt;
The Artmoogle is the real artist, with Drayco being the muse.&lt;br /&gt;
&lt;br /&gt;
The Artmoogle normally appears as a 4-foot-tall moogle, complete with all the normal white fur, pink wings, and red pompom. He wears a blue bandana and the hair between his ears is quite poofy. He also tends to wear a navy blue t-shirt, white-with-red-stripes overshirt, and khaki or gray cargo pants.&lt;br /&gt;
&lt;br /&gt;
His weapon of choice is the StyluStaff©, a weapon that like it's name suggests, is a Wacom tablet stylus the size of a moogle-sized quarterstaff. Because the Artmoogle (unfortunately) resides in reality, he has godlike powers of reality-alteration when he actually appears in the forums. This includes the ability to transform anything he sees, the ability to create anything he can think of, and the power to UNDO prevous actions by simply rewinding an area of time. This has been most often seen in the [[KeenFans RP]]. In addition, his most obvious godlike power is the mighty [[Cuteness Defense Shield]].&lt;br /&gt;
&lt;br /&gt;
In addition, the Artmoogle can also choose to just send his giant moogly hand with the stylus down to randomly alter what he sees fit. He most often only screws with Drayco, partly because he finds it amusing to torment his muse, partly because he can't draw most anyone else right, and thus has far less power over them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He has one overpowering weakness, and that is a constant need for some form of caffeine to be running in his body. Otherise he loses all his powers and his normal feeling of over-optimistic bouncy happiness, and sinks into a lethargic state of depression.&lt;br /&gt;
&lt;br /&gt;
His favorite foods are Lo Mein, Sushi, Chili, and the [[Taurus Milkshake]].&lt;br /&gt;
&lt;br /&gt;
===Fluff about the Artmoogle===&lt;br /&gt;
* is apparently immune to cold, visible in that he wears sandals in temperatures well below freezing and suffers no ill effects&lt;br /&gt;
* owns only two pairs of shoes: the aforementioned sandals, and a pair of hiking boots which he only wears when it's snowing outside or while he's at work (because they force him to wear shoes :( )&lt;br /&gt;
* doesn't remember what a comb is used for, having not used one himself in over a year&lt;br /&gt;
* remembers people mostly by their hairstyles&lt;br /&gt;
* always wears a blue headband, except at work (because the force him not to :( )... while at work he keeps it in his pocket&lt;br /&gt;
* hates dress codes more than anything else in the world, because they force him to not be able to wear his headband and sandals&lt;br /&gt;
* is a total caffeine addict&lt;br /&gt;
* draws himself as a 4-foot-tall moogle despite actually being 6'2&amp;quot; and with size 13 sandals&lt;br /&gt;
* is an overly hyperactive optimist most of the time, and believes it is his personal crusade in life to cure people of depression&lt;br /&gt;
* is extremely stubborn&lt;br /&gt;
&lt;br /&gt;
==The Badass Half-dragon==&lt;br /&gt;
&lt;br /&gt;
(The Main one at least)&lt;br /&gt;
&lt;br /&gt;
Name: Drayco Runir (technically it's Draycorunir, his given draconic name, but he splits it up as a first and last name to make it easier to say)&lt;br /&gt;
&lt;br /&gt;
Race: Half Fire Dragon, 1/4 Human, 1/4 Wood Elf&lt;br /&gt;
&lt;br /&gt;
Height: 6'4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Weight: ~200 lbs, a little more with his wings out&lt;br /&gt;
&lt;br /&gt;
Appearance:&lt;br /&gt;
If you haven't seen a picture of him by now, it's your loss.&lt;br /&gt;
&lt;br /&gt;
==RP Status==&lt;br /&gt;
&lt;br /&gt;
All now findable in [[List of Drayco's Characters]], with bios!&lt;br /&gt;
&lt;br /&gt;
==Heroes of Mayhem==&lt;br /&gt;
&lt;br /&gt;
I'm thinking of using Drayco as the apprentice (read: mini-boss) to Corran Star.&lt;br /&gt;
&lt;br /&gt;
[[Category: Anti-Sock Activists]]&lt;br /&gt;
[[Category: Artbunnies]]&lt;br /&gt;
[[Category: Articles That Fall Into Two Too Many Categories]]&lt;br /&gt;
[[Category: Bunnies]]&lt;br /&gt;
[[Category: Chaotic]]&lt;br /&gt;
[[Category: Chaotic Good]]&lt;br /&gt;
[[Category: Deviants]]&lt;br /&gt;
[[Category: KeenFansium]]&lt;br /&gt;
[[Category: GMs who are also PCs]]&lt;br /&gt;
[[Category: Good]]&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:09:10 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Drayco</comments>		</item>
		<item>
			<title>Dese (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Dese_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Dese&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:21&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Dese is the the requisite pyro. She simply adores fire, sparks, explosions, and molten stuff. She's the reason why Bob is able to look for a permanent residence when he should be attending classes - a &amp;quot;lab accident&amp;quot; (Which left no incriminating evidence) resulted in their campus being declared a superfund site, and the students are on &amp;quot;academic hiatus&amp;quot; until it gets cleaned up - she and the rest of the crew are planning on spending some time at Bob's place once it's cleaned up since they don't want to pay the draconian rent on a townhouse they don't *need*, although they have yet to inform Bob of this fact. She's currently flirting with Keb, although it remains to be seen if that will end-up going anywhere. Dese met Xaych in macroeconomics, which they both agree is a very boring way of getting easy credits.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Green hair and red eyes.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Dese was blessed by a lesser fire god when she was born, and (Although she can raise her body temperature to levels that wouldn't be healthy for normal humans for extended periods of time) while incapable of summoning or controlling fire, she IS healed by high levels of heat - the excitement she gets from fire is simply the result of energy bleed. Needless to say, the lesser fire god is pleased with her exploits.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:07:43 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Dese_(MKRP)</comments>		</item>
		<item>
			<title>Dese (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Dese_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Dese&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:21&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Human&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Dese is the the requisite pyro. She simply adores fire, sparks, explosions, and molten stuff. She's the reason why Bob is able to look for a permanent residence when he should be attending classes - a &amp;quot;lab accident&amp;quot; (Which left no incriminating evidence) resulted in their campus being declared a superfund site, and the students are on &amp;quot;academic hiatus&amp;quot; until it gets cleaned up - she and the rest of the crew are planning on spending some time at Bob's place once it's cleaned up since they don't want to pay the draconian rent on a townhouse they don't *need*, although they have yet to inform Bob of this fact. She's currently flirting with Keb, although it remains to be seen if that will end-up going anywhere. Dese met Xaych in macroeconomics, which they both agree is a very boring way of getting easy credits.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Green hair and red eyes.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Dese was blessed by a lesser fire god when she was born, and (Although she can raise her body temperature to levels that wouldn't be healthy for normal humans for extended periods of time) while incapable of summoning or controlling fire, she IS healed by high levels of heat - the excitement she gets from fire is simply the result of energy bleed. Needless to say, the lesser fire god is pleased with her exploits.&lt;br /&gt;
&lt;br /&gt;
[[Category:MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:07:38 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Dese_(MKRP)</comments>		</item>
		<item>
			<title>Aurora (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Aurora_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:07:12 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Aurora_(MKRP)</comments>		</item>
		<item>
			<title>Ann Pertchin</title>
			<link>http://72.14.177.54/Egs_mayhem/Ann_Pertchin</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A yellow catgirl, who over time has become the persona (or fursona, as it is) of [[Anti-Paragon]].&lt;br /&gt;
&lt;br /&gt;
More details specific to the character can be found [http://editthis.info/war_thread/Ann_Pertchin here.]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Ann mainly appears in the [[War]] thread, but versions of her do appear elsewhere.&lt;br /&gt;
*One (or is that two?) versions of her live in [[MKRP|Mossy Knoll]].&lt;br /&gt;
*Ann has made out-of-continuity appearances in [[LPW]], although not recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Cat-people]]&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:06:58 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Ann_Pertchin</comments>		</item>
		<item>
			<title>Grim (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Grim_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:06:13 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Grim_(MKRP)</comments>		</item>
		<item>
			<title>List of Drayco's Characters</title>
			<link>http://72.14.177.54/Egs_mayhem/List_of_Drayco%27s_Characters</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Main Canon / Multipurpose==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==MKRP==&lt;br /&gt;
&lt;br /&gt;
'''The Moogle'''&lt;br /&gt;
&lt;br /&gt;
Name: (The) Artmoogle. Generally answers to any nicknames made out of that as well.&lt;br /&gt;
Race: Formerly human, currently an anthromoogle.&lt;br /&gt;
Height: 4'2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Appearance: Uhhh... [http://www.deviantart.com/deviation/43917514 Like this] T-shirt and color of pants vary, but more or less that.&lt;br /&gt;
&lt;br /&gt;
Personality: Lazy, but fun and has a fairly short attention span. Likes playing video games, drawing, and eating... and the occasional tormenting of his muse.&lt;br /&gt;
&lt;br /&gt;
Powers: He's a version of a Reality Mage, which basically gives him the ability to create anything he can think up by snapping his fingers. Usually involves blue smoke/clouds. Also tends to have a flair for the flashy. Can also do various other things with his powers, including teleportation (think bamf), transforming his body, and alteration of any inanimate object. He can transform other people as well, only if they are willing to be affected. The exception is Drayco, whom he can change the form of even while not the current physical form.&lt;br /&gt;
It should be noted that he's a bit of a pacifist, and will never willingly harm other people. However, if he's in danger, Drayco usually takes over if they actually run into serious danger.&lt;br /&gt;
&lt;br /&gt;
Also, he has the secondary issue of having his main &amp;quot;muse&amp;quot; as an entirely separate personality who shares his body. Meaning they have mental conversations, and they can also switch forms. However, the switching of forms is not always willing, and they do tend to argue a bit... or a lot He can, however, will Drayco into an entirely separate body of his own when they become too intolerable of each other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The &amp;quot;Muse&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
Name: Drayco Runir&lt;br /&gt;
Race: Half-fire dragon, 1/4 human, 1/4 elf&lt;br /&gt;
Height: 6'2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Appearance: [http://www.deviantart.com/deviation/48787166 Like this]&lt;br /&gt;
&lt;br /&gt;
Personality: He is the more courageous half of the pair, and tends to be the role of &amp;quot;badass hero&amp;quot;. He hates when the Artmoogle screws with his form against his will, but in the end it's all in good fun, though there may be beatings and thrown fireballs inbetween.&lt;br /&gt;
&lt;br /&gt;
Powers: Pyromancy (control of fire, but not the ability to spontaneously create it), as well as all of the standard powers he gets from being a half dragon - breathing fire and sleeping gas, increased strength, enhanced senses, darkvision. Can sprout his wings when needed as well.&lt;br /&gt;
Carries a weapon in his pouch that has various uses. In its normal state, it resembles a very large sword hilt (~2'6&amp;quot; long) with navy blue wrapping, as if of a double-bladed sword (small crossguards on each end), but has no blades. It has three forms:&lt;br /&gt;
- Handle separates at the center pommel-like section, and blades form out of the crossguards to form into two katanas.&lt;br /&gt;
- 180° twist first, then separate the two handles, and it will instead form into a nunchaku with short 5-inch blades on the ends. The chain is made of the same blue-tinted metal that the blades and crossguard are made of. (Maxi in Soul Calibur has a weapon or two that are like this)&lt;br /&gt;
- Handle can simply be pulled out to extend into a 6' staff, though the crossguards shrink and become more like metal tips.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bleach RP==&lt;br /&gt;
&lt;br /&gt;
Name: Shinka Drayco&lt;br /&gt;
&lt;br /&gt;
Rank: Vice-Captain, 9th Division&lt;br /&gt;
&lt;br /&gt;
Height: 6'4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Appearance:&lt;br /&gt;
Drayco wears something loosely based on the standard outfit of a vice captain. The chest portion of his outfit is a red version of the normal vice-captain's garb, but the sleeves taper off about an inch or so past the shoulder. The lower portion of the uniform is replaced with wide-legged Hakama-style pants, in the normal black color of Shinigami clothing. He also desn't wear socks with his sandals, and wears red-and-black armguards on both arms.&lt;br /&gt;
His blond hair stands up towards the front and right, and is always tied back with a red headband. His eyes are the color of blue flame, matching the tassel of his sword.&lt;br /&gt;
&lt;br /&gt;
In combat, Drayco has incredible skill with both swordsmanship and Kidou, though his swordsmanship is the better of the two. He hasn't yet mastered Shunpo (flash-step), but he's still able to move fast enough that most can't keep up with him. He is quite fast enough to react to Shunpo attacks, though, just not fast enough to entirely do it himself.&lt;br /&gt;
&lt;br /&gt;
He tends to come off as somewhat rude to most people, but the few who know him better know that he is a surprisingly caring person. He is willing to do whatever is necessary to uphold his duty as a Vice-captain, and as a protector of all members of Soul Society.&lt;br /&gt;
&lt;br /&gt;
Zanpakuto:&lt;br /&gt;
Drayco's Zanpakuto's name is Shugoryuu (Guardian Dragon). In its sealed form, it looks like a normal katana, albeit the blade is about twice as broad as a normal katana. The hilt is brassy-gold in color, and has a predominantly square shaped crossgaurd, bearing a dragon design circling the blade. The crossguard curves downward slightly in both the front and back of the hilt. A solid metal ring adorns the bottom of the hilt. The hilt's wrapping is the color of blue flame, and it comes off the bottom after tying onto the ring as a ribbonlike tassel, about a foot and a half long.&lt;br /&gt;
Drayco also notes that his Zanpakuto looks exactly like the sword he wielded while he was alive, which oddly enough he also called Shugoryuu.&lt;br /&gt;
&lt;br /&gt;
Drayco knows how to release Shikai, but his sword does not allow him to use it unless it is absolutely necessary.&lt;br /&gt;
Its activation phrase is &amp;quot;Tsubasawoharu&amp;quot; (&amp;quot;Spread your Wings&amp;quot;), which prompts one of the most visible Shikai out there. He holds his sword out in front with both hands, and speaks the phrase. Instantly, translucent ghostly draconic wings formed out of his reiatsu sprout from his back, and spread around him. When they open up again, they reveal the drastic change in his sword (which for the sake of brevity, I'm just going to describe by saying &amp;quot;look at the picture&amp;quot;).&lt;br /&gt;
The &amp;quot;wings&amp;quot; are merely for show, though they do move as if they were flapping. His Shikai grants him the ability to jump to ridiculous hights, as well as increasing the distance of his flash-steps and greatly increasing his offensive strength, both in physical combat and use of Kidou. He can also hover at any height, and in any position.&lt;br /&gt;
The wings' true power lies in that Drayco can command Shugoryuu to use the wings to stop any incoming attack, as well as holding the attacker's weapon in place in tthe case of physical attacks.&lt;br /&gt;
Drayco can also launch off blue-flame colored blasts of explosive reiatsu, which Drayco calls &amp;quot;Ryuu Buresu&amp;quot; (Dragon Breath).&lt;br /&gt;
&lt;br /&gt;
He can't yet access Bankai. On the other hand, he can summon his avatar (and has been able to for some time), so many think he's close to it. He, on the other hand, has never bothered trying to reach Bankai. This is mostly because he knows that Shugoryuu wouldn't let him do it anyway, since he hardly lets him even use Shikai.&lt;br /&gt;
&lt;br /&gt;
His sword's summoned form is a silvery dragon with eyes of blue flame (like Drayco, except solid-colored), and most notably, huge wings. Drayco has been known to often have conversations with it, however these tend to have him visibly standing there blankly for some amount of time. He has been known to actually summon his avatar for various reasons. One of them is to express images, as the avatar form can transform itself into anything Drayco thinks of.&lt;br /&gt;
Shugoryuu has a very &amp;quot;wise man&amp;quot; type of personality, often offering advice on whether or not Drayco's current choices of action are good or not. It also wishes him to be the best warrior he can be, without relying on the powers that it grants to him (hence the &amp;quot;No Shikai for you!&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
Only recently appointed to the position of Lt. Captain of the 9th Division (he's only been there for 5 years or so now), he got there by showing immense talent in combat, as well as excellent leadership skills. He was chosen specifically by the 9th Captain for his position. He is well-known among Seiretei as an excellent combatant, and most attribute that to his brief time in the 11th Division.&lt;br /&gt;
Before becoming a Shinigami, not much was known about Drayco. He lived in feudal era japan in the 1800's, and was a swordsman by training. He lived with his brother in a villiage out in the country. He died when he went over a waterfall onto sharp rocks while trying to save his brother (he saved his brother, but couldn't save himself). He lived as a spirit tied to his brother for some time afterwards, but was eventually given Konsoh by a passing Shinigami after he attempeted to defend his brother from a Hollow that had come after him (technically both of them - his brother was highly spirit-sensetive, and Drayco -was- a spirit).&lt;br /&gt;
Drayco posed a mystery to Soul Society when he first arrived, as he carried with him to the afterlife the sword he was buried with, Shugoryuu. It was not a Zanpakuto at this point, but the Shinigami who performed his Konsoh noted that the sword did have a very faint spiritual presence, even before he was even given Konsoh. He was given the choice to become a Shinigami as soon as he arrived, but he at first declined. He stayed in Rukongai for several decades, wishing to wait until his brother passed on so that he could see him again. He lived a quiet and uneventful life for fifty-something years, during which time he did odd jobs around the District he lived in. At that point, he knew his brother must have passed on by now, and set off to look for him.&lt;br /&gt;
Fifty years later, and he never found him. He decided that he had to take a new approach, and decided to see if he could accept the offer from Seiretei from before. Long story short, he ended up in the academy. His sword never visibly changed, so Drayco only knew that his weapon had gained Zanpakuto status when one day, it spoke to him. They have been best friends since, Shugoryuu often acting as Drayco's mentor, despite only being a portion of Drayco's soul himself. When he graduated from the Academy, he joined the 11th Division, under Kenpachi Zaraki, and served there as the 7th Seat for a few years. During that time, Yachiru seemed to take a liking to him, possibly because he was the only other person in the Division besides Kenpachi himself who wasn't annoyed by Yachiru's nature. He also made the mistake to give her candy as a present once, when she helped him out with his training by giving him some of &amp;quot;Ken-chan's advice.&amp;quot;&lt;br /&gt;
He was, however, soon chosen out-of-the-blue by Shousei Shidan to be his Vice-captain, after his former Vice-captain was killed while trying to put down a sudden Hollow attack in the Mortal world. He immediately agreed to the promotion, though he was sorry to leave the 11th Division. He has been a Vice-captain under Shidan since then.&lt;br /&gt;
&lt;br /&gt;
==Celtar 2.0==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Name: Rahn Zephyr&lt;br /&gt;
&lt;br /&gt;
Age: early 20's, exact age unknown&lt;br /&gt;
&lt;br /&gt;
Gender: Male&lt;br /&gt;
&lt;br /&gt;
Race: Chimerate (Mostly hyena, some wolverine, a very small bit of wolf)&lt;br /&gt;
&lt;br /&gt;
Height: ~6' give or take, changes often based on posture&lt;br /&gt;
&lt;br /&gt;
Job: Tracker/Guide, various odd jobs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Rahn looks more human than other Chimerates, but he still is very distinctly a Chimerate. His build is very lean and muscular, and it's generally visible, as his outfit often involves an open shirt if any at all.&lt;br /&gt;
His hair is ragged and a shade of slightly reddish tan, while his fur is more normal tan. His green eyes have slightly enlarged irises like a canid's, and his face is slightly turned forward like a Hyena's muzzle, though not into a true one. He does have quite prominent fangs, however, and his ears are pointed and wolflike, though positioned on his head like a human's. He keeps the small claws on his hands and feet sharp, and wears only thick leather wrappings or occasionally sandals for footwear. Oddly enough, his feet are slightly longer than normal as well as double-jointed, and he can effectively walk as a normal humanoid or in a digitigrade manner. His tail is a bit of an oddity, looking physically like a wolf's tail, but being unusually long at nearly 3 and a half feet long and fairly flexible.&lt;br /&gt;
He wears simple clothes and generally prefers earth tones, generally preferring a loose sleeveless vest if anything for a shirt. He normally wears a pair of faded greenish cargo pants that have been roughly cut off a little higher than normal, sporting numerous pockets. He has a sheath for his diamond knife on his upper right arm, a memento from his mentor Karaza, which he never takes off. He also usually carries a hooded garment of some sort, as he has found that not everyone is as tolerant of his appearance as the exploring company has come to be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills/Abilities:&lt;br /&gt;
- Acute senses of smell and hearing, even by racial standards for a canid chimerate. Also is in near-peak physical condition, one advantage of having had to survive in he harsh wilds for his early life. He still trains in speed and strength when he's not busy reading or working, sometimes even while he's reading or working.&lt;br /&gt;
- Strong knowledge of plants and animals, and a lot of survival know-how, he is an extremely skilled tracker and guide. In addition, he knows enough that he can make potent medicines and remedies out of the local fauna.&lt;br /&gt;
- He has a spear he made several years ago from strong, flexible bamboo and a blade made from a shard of diamond. He has since trained it in many ways, both as a weapon and a tool. he is also very proficient at using his surroundings to his advantage both in combat and out of it, though much more so in the wilderness than in more urban settings. He carries the blade with him at all times, but normally only carries the staff whenever he's traveling.&lt;br /&gt;
- &amp;quot;Feral Rage&amp;quot; due to a very mild case of Schizophrania. When he gets a fairly serious wound, generally bordering on fatal or near-fatal, he tends to fly into a berserk rage where he usually tries to tear the nearest living target to shreds. He acts on pure adrenaline at this point, and nothing short of knocking him out will snap him out of it.&lt;br /&gt;
- And not that it has any special power, but he also has a laugh that definitely speaks of his Hyena chimerate heritage, which to those who haven't heard it before can a very disturbing noise... and can still tend to give the jitters even to those that have heard it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
History:&lt;br /&gt;
As far as he remembers, he was found by a solitary Wolf Chimerate as a baby, who lived in one of the jungles on Foares. He was abandoned by his parents, though he knows neither who they are or why he was abandoned. He was raised by the Chimerate, known as Karaza Zephyr, and taught much about the land and how to live on it and with it. As well as more current skills, how to read and write, as well as geography of Foares and the cities that stood outside the jungles. Karaza had once lived among the outer world, he just chose this simple life over the cares he faced then. Rahn enjoyed this way of life until he was about 18, living entirely away from the advanced world... well, aside from the vehicles that flew overhead, something that always amazed Rahn.&lt;br /&gt;
But then, his mentor abruptly died of heart failure, not surprising as Karaza was nearing 60 years old, and had fallen ill shortly before. After mourning the loss, he lived on his own for a year longer, and then began to wonder of what was outside his jungle home.&lt;br /&gt;
&lt;br /&gt;
He ventured through the jungle, spear in hand, and soon came to a small city. After a brief period of curious exploration, he soon accidentally ended up in a job assisting a group of explorers mapping and studying the jungle he had once called home. He stayed with them afterwards, traveling with them to a major city on the planet, and has been assisting them in research ever since. He rarely has any scientific input, but the unusual insight he always has to offer on their projects has always been helpful to them, and he's also very strong and willing to assist whenever his physical ability is needed. He has been with them for almost 3 years, though he doesn't know how old he was exactly when he joined up with them. He currently lives at the institute on Foares the exploring company uses as a home base.&lt;br /&gt;
He is most fascinated with the technologies of the society he has found himself living in, and often gets in over his head with more advanced ones. He has, however, figured out the use of most common firearms, as well as the normal devices used on a daily basis by the explorers. He also likes to read quite a bit in his spare time, and generally has a book shoved somewhere in one of his many pockets, ranging from adventure novels to books on technology. He also someday dreams of learning how to pilot some kind of flying device, but so far that doesn't seem to be anything more than a dream (and letting him near the controls of anything of the sort is highly not reccommended).&lt;br /&gt;
&lt;br /&gt;
Family:&lt;br /&gt;
- Karaza Zephyr (dead)&lt;br /&gt;
- No known biological relatives&lt;br /&gt;
&lt;br /&gt;
==Moperville 2.0==&lt;br /&gt;
&lt;br /&gt;
Name: Drayco Lowell&lt;br /&gt;
Race: Human&lt;br /&gt;
Age: 17&lt;br /&gt;
Height: 6'2&lt;br /&gt;
Gender: Male&lt;br /&gt;
Place of birth: Wouldn't you like to know&lt;br /&gt;
&lt;br /&gt;
Appearance: Looks like an average teenager, albeit on the athletic side. He wears a red hoodie sweatshirt with the sleeves cut off just past the elbow. He has a pair of black open-fingered gloves that he wears most of the time as well. He wears gray or khaki cargo pants, and always wears Birkenstock-style sandals.&lt;br /&gt;
He has blond hair, which is loose yet naturally spiky-ish, falling a bit towards his right. He has short bangs in front, which hang over the red headband that he always wears.&lt;br /&gt;
&lt;br /&gt;
He's a very social guy, though he doesn't have any close friends. He lives with his foster parents, neither of whom pay a great deal of attention to him.&lt;br /&gt;
&lt;br /&gt;
Abilities: Drayco is quite agile and alert for someone his age, as well as extremely athletic. He doesn't train in any fighting style or play any competetive sports either.&lt;br /&gt;
Some things to note, however. His most unusual trait is that he lacks fingerprints on his fingers. They simply lack a pattern. In addition, he is freakishly tolerant of temperatures, and so far he always seems to wear the same shortsleeved sweatshirt and sandals no matter what temperature it is outside.&lt;br /&gt;
In addition, his tongue is just long enough that he can touch the tip of his nose with it. Some find this disturbing, he doesn't understand why... though he has used it for the purpose of freaking people out on at least one occasion.&lt;br /&gt;
&lt;br /&gt;
Weaknesses: Among other things, Drayco seems to have one of the shortest attention spans ever. Some say he's just very curious, others take this as being somewhat paranoid, a few say he's on some sort of drugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secret Bio:&lt;br /&gt;
&lt;br /&gt;
Race: Greater Chimera (DNA includes Lespuko, Gecko, Flying Lizard, Basilisk Lizard. No actual Human DNA.)&lt;br /&gt;
[http://www.deviantart.com/deviation/42908714 Hybrid Form Pic]&lt;br /&gt;
&lt;br /&gt;
Abilities: Natural regeneration, improved metabolism, advanced agility, increased strength in legs, prehenstile tail, resistance to temperature&lt;br /&gt;
&lt;br /&gt;
Other Information: More backstory than I care to write up. X_X&lt;br /&gt;
&lt;br /&gt;
==Rising Moon==&lt;br /&gt;
&lt;br /&gt;
Name: Sutarousha Drayco&lt;br /&gt;
&lt;br /&gt;
Nickname: &amp;quot;Hakatana&amp;quot; (Sword-teeth)&lt;br /&gt;
&lt;br /&gt;
Height: 6'4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Age: He'd like to know too&lt;br /&gt;
&lt;br /&gt;
Race: Half-dragon (Ranmyakuryuu)&lt;br /&gt;
&lt;br /&gt;
Appearance:&lt;br /&gt;
He bears the standard look one would expect of a half-dragon, pupilless blue eyes, and scales on the visible areas of his upper arms and legs, and his feet are decidedly draconic, having only four clawed toes and a fifth claw behind his heel. His hair is blond and restrained only by a red headband that he always wers. The headband has a blue flame design embroidered into the ends.&lt;br /&gt;
His outfit looks like it was once a samurai's warrior-robe, but it's unique at this point. The red top part has been cut off roughly a little past the shoulder, and the ends of the dark gray hakama have been frayed severely from wear. He wears cherry-wood geta sandals with a plate of what is apparently diamond between the base and teeth of the sandals to reinforce it.&lt;br /&gt;
He wears two identical katana, one on a sheath across his back, the second on the back of his belt. The katana are for the most part unadorned, but they both have blue wrapping on the handle and a stylized dragon and flame design etched in silver along the length of the cherry-wood sheaths.&lt;br /&gt;
&lt;br /&gt;
Personality:&lt;br /&gt;
A man who lives outside the law, and to some outside reality. He gained the nickname &amp;quot;Hakatana&amp;quot; from a phrase that came to be associated with him once he told it to a number of the emperor's guard, after they attempted to bring him in on later proven false charges of murder some many years ago: &amp;quot;I seek to wield as many weapons as I have teeth.&amp;quot;&lt;br /&gt;
By trade, he is a mercenary, bounty hunter, assassin, and all-around vagrant. His goal in life is to be just what that phrase implies - to be the master of as many styles and weapons as he can. He only accepts jobs against reputable warriors, ones who he wishes to learn the ways of. As such, he's rarely actually completed any of these jobs, but luckily for him he has the tendency to require full payment up front. This trend has earned him many enemies around the country.&lt;br /&gt;
&lt;br /&gt;
But mostly all that is known about him is the nickname and the two katana he wields, which gained the equally amusing nickname of &amp;quot;Kiba Hakatana&amp;quot; (&amp;quot;Fangs of Sword-teeth&amp;quot;). He has been known to wield them more than any other weapon, and they are the only weapons he always carries with him. His other styles are used when those weapons become available to him by wherever he happens to run into combat. He has been known for the use of other weapons in some other rumors about him, ranging from a Zanbatou to a Bo staff a weapon resembling a Kusari-gama.&lt;br /&gt;
&lt;br /&gt;
It is also that he teaches what he knows to any who wish to learn from him, but there is an equally well-known rumor that there aren't any living people who claim to be his students.&lt;br /&gt;
&lt;br /&gt;
==Thunderchild RP==&lt;br /&gt;
&lt;br /&gt;
Name: Drayco Rykael&lt;br /&gt;
&lt;br /&gt;
Age: 24 (or racial equivalent thereof)&lt;br /&gt;
&lt;br /&gt;
Race: [[Lynxkin]] (Wildcatkin)&lt;br /&gt;
&lt;br /&gt;
Height: 6' 8&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gender: Male&lt;br /&gt;
&lt;br /&gt;
Rank/Occupation: Bounty Hunter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Appearance: [http://www.deviantart.com/deviation/41282902/ Color pic here]&lt;br /&gt;
&lt;br /&gt;
He's tall, and has an athletic build, but not bulky. The physique you would expect of a martial artist. He usually wears a red leather short-sleeved jacket that he has lined with bulletproof material, and generally wears gray or khaki cargo pants that have far more pockets than they should. He often wears an armored t-shirt under the jacket, which is usually white or light gray (no, really, they do have armored t-shirts). He usually wears a pair of leather sandals, but occasionally wears boots.&lt;br /&gt;
His hair is golden, almost brassy blond, while his body fur is a lighter shade. He always wears a red headband. His eyes are blue flame colored.&lt;br /&gt;
At any time, he always carrying his two &amp;quot;Fangs&amp;quot; - .44 automatic handguns modified with laser sights and redesigned to have carbon-steel 3-foot swords attached to them, so they function like a gunblade of sorts except they're still usable as guns.&lt;br /&gt;
&lt;br /&gt;
Backstory:&lt;br /&gt;
Originally from Felina, he grew up having a passion for tinkering with explosives and other weapons, as well as swordplay. He lost his parents at about age 16 when pirates raided the ship they were traveling on in order to move to a colony in outer space. He managed to escape the pirates, and stowed away on their ship. They soon had to dock at a spaceport for supplies, where Drayco snuck off the ship. Before he left, though, he stole several of their weapons, as well as rigged a small detonator to set off and open their cargo hold's bay doors once they got out into space (he would have just blown the whole thing up, but he couldn't find enough explosives). Needless to say, they were very pissed off.&lt;br /&gt;
&lt;br /&gt;
After that, he joined up with some other teenagers who lived as thieves on the spaceport, and spent a couple years with them. Despite his skill and access to weapons, he never actually killed anyone during those years, just stole food and the occasional other trinkets or money.&lt;br /&gt;
A year or two later, the group of thieves found themselves wanting more than what they were doing. One of them had caught wind of a smuggling ring that was operating out of the spaceport, and they agreed that would be a good place to steal some nice prizes from.&lt;br /&gt;
The plan actually went very well, until they got caught in the home stretch. &lt;br /&gt;
The group were forced to fight the pirates, outnumbered and outgunned. In a daring effort, Drayco split off from the group to go after the pirates' captain, and hold him hostage until the rest of his friends got to safety. He managed to sneak up on the captain, until the captain pulled a sword on him. He dodged away, and in the brief, violent battle that ensued, Drayco managed to outmaneuver and outmuscle the human captain. However, by that time, he was too late - the pirates had cornered and killed his friends.&lt;br /&gt;
Drayco also noticed one other thing. The man was the same pirate who led the raid on his shuttle years before, when his parents died.&lt;br /&gt;
Drayco lost it, and before the captain could call his lackeys, finished him off with his own sword. He then stole the pirates' ship, and left the spaceport.&lt;br /&gt;
&lt;br /&gt;
Since then, he's been a bounty hunter.&lt;br /&gt;
He recently signed on with the Thunderchild as a weapons and demolitions specialist, and all-around tough guy. He signed on for the most part because on his latest mission, his ship was damaged beyond repair, and he's currently in the low-income bracket (i.e. broke, aside from all his toys). As such, he's settled to working with a team again. For now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kingdom Hearts 2+ RP==&lt;br /&gt;
&lt;br /&gt;
Name: Drayco&lt;br /&gt;
&lt;br /&gt;
Race: Echoryu&lt;br /&gt;
&lt;br /&gt;
World of Origin: Echo Caverns, currently residing in Radiant Garden&lt;br /&gt;
&lt;br /&gt;
Height: 6'2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Age: Looks similar to a human of about age 16-18, but actual age is unknown. Not due to that he doesn't talk about it, but that he simply doesn't know. Echoryu live long enough that counting years is pointless.&lt;br /&gt;
&lt;br /&gt;
Appearance:&lt;br /&gt;
[http://www.deviantart.com/deviation/46276943 Like this]&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
Drayco primarily depends on his sword, Shinryuuken, which he wields either one- or two-handed. (Shinryuuken translates to Dragon Heart Sword, which is representative of its power) The sword is essentially a projection of the power of his own heart, making it an extremely effective weapon against Heartless (better than a normal keyblade). Not quite as good against Nobodys, but still a good weapon. It can't cut people who do have a true heart, but it's still enough to hurt them because of how strong Drayco is.&lt;br /&gt;
However he still is an Echoryu, and thus can also use several magic spells, as well as charge his attacks with them for special attacks. He currently hasn't practiced much with his magic, and currently only knows Fire, Blizzard, Thunder, and Cure. He'll get the second level of them sometime down the road... maybe.&lt;br /&gt;
Spirit Trance:&lt;br /&gt;
Drayco's Spirit Trance allows him to align his Heart with any of the spells he knows, which alters his body and his sword. All of them cause him to grow wings and increase his attack speed, but aside from that they're all different.&lt;br /&gt;
Fire - Burst into flames, increases physical offense and makes all attacks Fire-charged. Sword has a red flaming blade.&lt;br /&gt;
Blizzard - Body looks like its covered in whitish-blue frost, and increases defense against everything but fire. Sword looks like its made of ice.&lt;br /&gt;
Thunder - Starts crackling with electricity, increasing the power of all magic spells, especially Thunder. Can cast spells of one level higher than the one he knows up to.&lt;br /&gt;
Cure - Unlike the others, doesn't increase his attack speed. He glows greenish-white slightly, and regenerates health over time. Will revive him once if slain while active, but that ends the mode and prevents him from using any magic until he rests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Backstory:&lt;br /&gt;
When Echo Caverns was invaded by Heartless 5 years ago, the inhabitants weren't able to put up much of a threat. The Echoryu used their magic and physical strength to allow the Moogles at least time to flee to the surface. But eventually they were overwhelmed, and most of them were slain. Drayco was the unofficial leader of a band of the Echoryu who managed to escape during the first attack, intending to strike back once the Heartless dropped their guard.&lt;br /&gt;
Unfortunately, they were found out before they could make their attack, and were forced to fight their way to make an escape. The 20 or so Echoryu put up a good fight, and managed to escape into a deeper part of the Caverns, the long-since forgotten shrine to the dragon god. They made a last stand, and just as it seemed they were going to lose, Drayco heard the dragon god's voice in his mind. It told him that if he wanted to defeat his enemies and save his friends, it would give him the power to do it. He felt the dragon god's power touch him, and a sword appeared in his hand. The weapon seemed forged from some of the strange silver, red, and blue materials that made up the statue, and Drayco felt a power within it that he knew came from his own heart. And that meant it was a poer that gave him the advantage against his foes. With this new weapon against the Heartless, the remaining Echoryu managed to defeat and drive them off.&lt;br /&gt;
Unfortunately, the Heartless' mere presence had already done too much damage to the world. The nature of the crystal that made up the tunnel began to react violently with the portals the Heartless used to escape, and in a resulting mess of chaos, all of the Echoryu that were still alive were scattered across the various worlds. The world itself then broke apart, and much of it was sucked into the darkness itself.&lt;br /&gt;
&lt;br /&gt;
Drayco landed in Traverse Town, and still doesn't know where any of the other Echoryu are. He soon met up with some of the moogles again, finding that they too were split up, though due to the fact that there were more of them many landed in the same place. He also met up with the particular moogle he had been close friends with back on their homeworld, Mokuro.&lt;br /&gt;
He stayed with the moogles for a couple years, and also getting to know a few of the other residents of the town. Mostly just Cid Highwind, though, from whom the moogles learned about the Gummi ships. He helped deal with the Heartless when he was needed to, and stayed behind when Cid and the others left for Hollow Bastion, Cid telling him to stay behind incase anything else happened. It quieted down after that, and a year passed without much really happening. He went back to the daily life of running various errands for the moogles. During this time the moogles figured something out about his sword - it reacted and changed depending on what materials were placed in the base of the hilt, as if that acted as a lens to the power from his heart. However, only Mokuro seems to be able to properly Synth the new materials with his weapon, likely due to his friendship with Drayco. From that point on, the two became basically inseparable, the much smaller Mokuro often seen sitting on Drayco's shoulder with his blue scarf trailing behind.&lt;br /&gt;
&lt;br /&gt;
And then the Heartless suddenly returned. After fighting off a sudden outburst of Heartless, he heard rumors that something was going on in a place called Hollow Bastion. He remembered that to be the place that Cid had gone to a year before, and he knew that he should go there to see what was going on.&lt;br /&gt;
After staying with the moogles for a time longer to protect them from a few more small Heartless incidents, he got them to build him a Gummi ship to go to Hollow Bastion in. But since he didn't know how to pilot the ship, Mokuro went with him to do that for him.&lt;br /&gt;
&lt;br /&gt;
Of course, when he got to Hollow Bastion, all he found was the knowledge that some kid named Sora had come and saved the day already. He was a bit miffed that he had made the dangeous trip for nothing, but then he met the group of moogles that had taken up residence there, and quickly forgot all about it. He met Cid too, and soon enough he had something to do.&lt;br /&gt;
&lt;br /&gt;
As far as relations go, Drayco knows Cid pretty well from back in Traverse Town. On the other hand, he had hardly ever met any of the others until when he just recently came to Hollow Bastion/Radiant Garden. However, Leon and him managed to get off to a very bad start when they first met years ago due to the size of their respective egos, and both of them can't stand the other. Cid put him on the comittee as soon as they met again, knowing that he would be helpful. He'll have been there only for a week or so when the RP starts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mokuro&lt;br /&gt;
&lt;br /&gt;
Height: 2'6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Race: Moogle&lt;br /&gt;
&lt;br /&gt;
Age: Unknown, but apparently it's close to Drayco's in racial comparison&lt;br /&gt;
&lt;br /&gt;
Appearance:&lt;br /&gt;
Aside from the fact that he's a moogle, Mokuro has two distinguishing traits. One is that he wears clothes, specifically a blue scarf, a pair of goggles, and a specially-made utility belt that seems to be able to hold near-infinite amounts of Synthing materials. The second is that he has a much smaller nose than most of the other moogles, and it has a scar on it from an accident when he was smaller.&lt;br /&gt;
&lt;br /&gt;
Personality:&lt;br /&gt;
Mokuro is extremely upbeat, even by moogle standards. He's cheerful, and always willing to help out with a bit of information, or at the very least some encouragement. He's also best friends with Drayco, and both of them would likely give their lives to save the other.&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
Mokuro has a natural talent for Synthing, to an extent that he is slightly above average by moogle standards. He is also the only one who can modify Drayco's sword with various synthing materials.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Echo Caverns (background info):&lt;br /&gt;
Echo Caverns was a world that no longer truly exists, mostly thanks to the Heartless. It's mostly an huge underground network of caves lined with blue crystal, but in the deepest parts can be found many other precious materials. The area of the world that is above ground is a jungle surrounded by a ring of tall mountains on all sides. The most notable thing about the Echo Caverns is the two races native to the world: Echoryu, and Moogles. Moogles first pioneered the art of Synthing here, on their homeworld, due to the presence of the valuable materials in the deep areas of the Caverns.&lt;br /&gt;
Echoryu are a race descended from humans that once long ago came to the Caverns in exploration. The humans became lost and trapped in the caverns, and would have eventually died had they not stumbled into a shrine in a deep part of the Caverns that was dedicated to some long-lost dragonlike god. The spirit of the god awoke, and blessed the humans with its gift, transforming them into the Echoryu, and granting them more draconic appearances as well as improved physical ability.&lt;br /&gt;
&lt;br /&gt;
Echoryu are all natural mages, but their natural power makes them unable to learn the strongest levels of magic. They also can't use spells other than what they learn hrough their own power. However, they have the tradeoff of being able to charge their physical attacks with their spells, slightly increasing the damage of their attacks.&lt;br /&gt;
Echoryu also have one other power called a Spirit Trance, a mode that functions similar to a Drive. They can only use it in times of extreme desperation, basically as a last-resort to dying. The exact effects of a Spirit Trance differ between each Echoryu, but all of them involve them sprouting wings and thus gaining the ability to fly.&lt;br /&gt;
&lt;br /&gt;
The Echoryu formed a symbiotic relationship with the Moogles, the Echoryu offering physical strength and protection to the Moogles from the monsters that lived in the mineral-rich deep areas, while the native Moogles offered knowledge of things like how to obtain food and water in the caverns.&lt;br /&gt;
&lt;br /&gt;
==Golden Sun: Age of Alchemy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Name: Drayco&lt;br /&gt;
&lt;br /&gt;
Age: Looks ~18 (I think the Proxians age like humans, though it wasn't covered in the games)&lt;br /&gt;
&lt;br /&gt;
Adept: Mars&lt;br /&gt;
&lt;br /&gt;
Home: Prox&lt;br /&gt;
&lt;br /&gt;
Height: 6'&lt;br /&gt;
&lt;br /&gt;
Weight: 170 lbs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Class: Mars Swordsman&lt;br /&gt;
&lt;br /&gt;
Starting Level: 10&lt;br /&gt;
&lt;br /&gt;
Stat Archetype: Warrior (High Str, Average Agi/Def, Low Luck, Average MP/Power)&lt;br /&gt;
&lt;br /&gt;
Elements (power/resist): Mars-High/High, Venus-Average/Good, Jupiter Low/Average, Mercury Bad/Low&lt;br /&gt;
&lt;br /&gt;
Starting Powers: Flare, Volcano, Blazer, Guard, Move&lt;br /&gt;
&lt;br /&gt;
Starting Equips:&lt;br /&gt;
*Weapon: Mars Broadsword&lt;br /&gt;
*Armor: Leather Armor &lt;br /&gt;
*Hands: Leather Gloves &lt;br /&gt;
*Head: Open Helm &lt;br /&gt;
*Feet: Fur Boots&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Appearance: Skin is normal colored on his face (faintly tinted like his skin color), the rest of his body is a jade/teal color, with the two darker triangular patches on his cheeks that all Proxians seem to have. His eyes are blue-flame blue, and he has blond hair.&lt;br /&gt;
Outfitwise, he prefers to wear red, choosing to wear a red leather vest and dark gray wide-legged pants, and his red headband which he considers lucky. He carries his sword in a sheath on his back. The Mars Broadsword is a simple broadsword forged in the fires of Mars Lighthouse. It raises his fire power and resistance slightly, and has no unleash.&lt;br /&gt;
Personalitywise, he can be cocky and arrogant at times, as many of the Proxians seem to be. He does, however have a strong urge to protect those weaker than him, and he will go out of his way to do it.&lt;br /&gt;
&lt;br /&gt;
Backstory: After the events of years past, Prox spent time once again recluding from the outside world. But as their climate began to become more tame, it seemed to have a similar effect on the people. Finally, the elders of the village met, and they decided it was time for Prox to rejoin the outside world. A small group was sent out to be the emissaries from Prox, to travel the world and communicate the village's wishes. Among this group were Drayco and his father.&lt;br /&gt;
&lt;br /&gt;
However, shortly after leaving, the boat they sailed on was caught in a vicious storm, ravaging the craft and eventually driving it onto the rocky reefs surrounding the northern area of the main continent. Drayco's father was slain in the storm, struck by a bolt of lightning. Most of the rest of of the group were slain as well, only Drayco and two others eventually drifting ashore on the edge of the slightly mountainous tundra that separated the area of Imil from the rest of the world. They were wounded, and none of them posessed any healing Psyenergy. Faced with no other option, they struggled over the mountains, soon running out of healing supplies from the hazards of the trip and the monsters they faced along the way. The other two fell to a powerful ice monster just outside of the Imil area, though they destroyed the creature in the process.&lt;br /&gt;
Drayco had run out of his own Psyenergy by this point, and quickly began to feel the effects of the cold climate now that he didn't have his own fire powers to keep him warm. He finally collapsed in a forest outside Imil, his strength completely gone. But his luck had not yet completely given up on him. A younger member of the Mercury clan came upon him while passing through the forest, and quickly rushed him back to Imil to be healed.&lt;br /&gt;
&lt;br /&gt;
==One Piece RP==&lt;br /&gt;
&lt;br /&gt;
[http://www.deviantart.com/deviation/47279076/ The Brothers Zaraka]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Name: Drayco Zaraka&lt;br /&gt;
&lt;br /&gt;
Gender: Male&lt;br /&gt;
&lt;br /&gt;
Age: 24&lt;br /&gt;
&lt;br /&gt;
Height: 6' 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Devil's Fruit? No, no fruitiness.&lt;br /&gt;
&lt;br /&gt;
Appearance: *see pic*&lt;br /&gt;
&lt;br /&gt;
Personality: Pirate. Treasure Hunter. Bounty Hunter. All-around upbeat badass. Also very protective of his little brother Roan, and will not hesitate to bust the heads of anyone who threatens him in the slightest.&lt;br /&gt;
&lt;br /&gt;
Combat-style: Has a sword roughly resembling a cross between an oversized cutlass and a Dao, worn sheathed behind the pouch on his belt when not in use, a weapon which he made himself several years ago. He's very athletic, and that also factors in, as kicks and the occasional acrobatics are a staple of his style, as well as the frequent use of improvised weaponry, whether in melee or as thrown objects.&lt;br /&gt;
Always carries his lucky dagger in his belt, though he rarely uses that as a weapon except as a last resort. Also usually carries some form of various explosives that he makes himself.&lt;br /&gt;
&lt;br /&gt;
Crew position: Pirate, Captain of his own ship, the Zaraka Zephyr. Well known treasure hunter who lives just outside the law, though is extremely good at avoiding the long arms of the law.&lt;br /&gt;
&lt;br /&gt;
~ ~ ~&lt;br /&gt;
&lt;br /&gt;
Name: Roan Zaraka&lt;br /&gt;
&lt;br /&gt;
Gender: Male&lt;br /&gt;
&lt;br /&gt;
Age: 14&lt;br /&gt;
&lt;br /&gt;
Height: 4' 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
No fruitiness either.&lt;br /&gt;
&lt;br /&gt;
Appearance: *see pic*&lt;br /&gt;
&lt;br /&gt;
Personality: A bit shy around new people, but overall is usually a friendly, innocent kid. Very attached to his older brother, especially when they're on a boat, during which time he'll rarely leave Drayco's side at all. Also tends to come off as the voice of reason when compared to his brother's usual hotheaded attitude.&lt;br /&gt;
Combat-style: None, really. He's got a roughly 4-foot metal staff that he carries around as a walking staff. In actuality, about half of the staff is hollow, and unscrewing one end reveals a compartment that contains a screwdriver and several lockpicking implements.&lt;br /&gt;
&lt;br /&gt;
Crew position: Pirate, First mate on his brother's ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~ ~ ~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combined Back-ground info:&lt;br /&gt;
Drayco was born to a simple mother and father in a fishing village on a small island, the father an engineer and blacksmith, the mother a master fisher(wo)man. Lived a quiet life learning how to make explosives and swords and how to sail a ship, and lived a quiet life by and on the sea until he turned 10.&lt;br /&gt;
On his 10th birthday exactly, his brother Roan was born. It as a happy occasion, and Drayco immediately took a liking to his younger brother, as he considered the fact that their birthdays were on the same day of the year to be fate. They became fast friends, and until Roan turned 8, they still lived a peaceful life, Roan never far behing the older brother he idolized. Roan never had the interest in explosives or weaponry, however, but picked up other hobbies from some of the local sin the village, among them tailoring and lockpicking.&lt;br /&gt;
&lt;br /&gt;
Some months after Drayco's and Roan's 18th and 8th birthday respectively, however, a massive hurricane ravaged the island while Drayco and Roan were exploring some of the caves beneath the island. The majority of the people in the village were spared, but the village itself was mostly destroyed, and the rising waters trapped the two in the underground cavern for almost three days. However, their mother had been out at sea at the time of the storm, and she was killed when her boat was smashed against a rocky cliffside. Their father, having thought them lost as well as his love, was so overcome by grief that he threw himself off a cliff onto the same rocks that his wife was slain on, killing himself as well.&lt;br /&gt;
&lt;br /&gt;
When the cave filled up with water, Roan became trapped in a small rocky area the two were looking for treasure in. By the time Drayco managed to force his way into the smaller area (having to severely injure himself in the process), Roan had gone unconscious from near-drowning, and only barely survived.&lt;br /&gt;
Drayco and Roan finally returned to the village at sunset on the third day with the injured and hungry Roan riding on his slightly less injured but equally hungry brother's back, only hours after their father had killed himself. Due to the sudden combination of the two events, Roan has developed a great fear of the sea, and will not willingly set foot onto any ship unless directly accompanied by his brother.&lt;br /&gt;
Regardless of what they'd just been through, the villagers believed them responsible for calling the storm by snooping around the forbidden caverns below the island. They decided as a town that the two would be forced to leave the island and presumably never return, but the elder was merciful enough to allow them to leave on one of the better sailing ships the island had that survived the storm, as well as with enough supplies for them to get by for a short while. That ship is the one they still pilot to this day (though it's been broken, repaired, and modified many times since then), now called the Zaraka Zephyr.&lt;br /&gt;
They've been living on their own as off-and-on pirates since then, though they've never been outright extreme about it, often stealing just enough to get. They've still managed to rack up a fair mark on their heads, as well as an enemy or two. Oddly enough, some of those enemies are even other pirates, as on at least one occasion they've beaten and turned in said pirates for the bounty, despite having bounties on their heads themselves. The Zaraka Brothers are normally seen with the whole range of interest, from some who admire their noble acts, to the other end with all the people cursing the wake their silver-streaked ship leaves behind it.&lt;br /&gt;
&lt;br /&gt;
==HHFO: Sapphire Garden==&lt;br /&gt;
&lt;br /&gt;
Name: Drayco Rykytail&lt;br /&gt;
&lt;br /&gt;
Race: Dragonblooded Anthro-Wildcat&lt;br /&gt;
&lt;br /&gt;
Height: 6' 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Age: currently unknown&lt;br /&gt;
&lt;br /&gt;
Appearance: He's well-built, but a more athletic build for speed than he is bulky. His body fur is tawny blonde over most of his body, with the exception of a stripe down his back that's golden-blonde like his hair. The end of his tail and the tips of his ears also have tufts that match his hair. He has bright blue eyes, though they're pupilless. He wears a red bandana and a matching sleeveless lightweight vest that has many pockets, and no shirt underneath. He wears baggy dark gray mid-calf pants that have an equally large number of pockets, and the closest to shoes he gets is that he has leatherlike foot-wraps on his feet. His feet are slightly double-jointed, and he can walk normally or digitigrade at any time. He also wears a small mithral ring set with an unusual bluish gem at the tip of his tail below the tuft. He considers that his most prized posession, and will not tolerate anyone so much as touching it without permission.&lt;br /&gt;
&lt;br /&gt;
Personality: Self-proclaimed &amp;quot;Master Treasure Hunter&amp;quot;, and he is willing to fight to defend that title. He is quite confident in his own abilities, however, perhaps a bit overconfident. He has his own slightly odd moral code, but he won't tolerate others picking on those weaker than them. Aside from that, he's very easygoing and would rather enjoy life than be constantly fighting. Though he's not averse to the occasional fight to keep his skills sharp. He also has a streak for immense curiosity in things he hasn't seen, as well as a notably short attention span.&lt;br /&gt;
&lt;br /&gt;
Powers/Abilities: Aside from natural agility and above-average strength and resilience, he's also partially fire-resistant and has heightened senses. Also, due to a minor implication with certain magicks, the retractable claws in his fingers have been restructured into mithral, keeping a razor-sharp edge.&lt;br /&gt;
He has trained as a treasure hunter for most of his life, and he has both the theiflike skills and supply of treasure to prove it, the latter of which is kept in an extradimensional 'hoard.' He's also a Sorceror of notable skill, but the majority of his magic seems to be in the areas of Telekinesis and Illusions, though he has learned the ability to 'charge' magical energies from his weapons for greater effect.&lt;br /&gt;
He wields a pair of gunblade-like weapons, which function both as blades and as weapons that fire magical energy based on what type of energy crystal is in them at the time. The crystals are about the size of marbles, and he normally carries ones of various types and elements, though each gun can only hold one at a time. He also carries an extendable staff that can also break apart into a nunchaku-like weapon, though those are his backup weapons, and the staff tends to be more often used as a tool than a weapon.&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:06:00 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:List_of_Drayco%27s_Characters</comments>		</item>
		<item>
			<title>Freek</title>
			<link>http://72.14.177.54/Egs_mayhem/Freek</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yar, here be Freek.&lt;br /&gt;
&lt;br /&gt;
*'''Name:''' Xxrûlkherhx Vlÿntyr&lt;br /&gt;
*'''Nickname:''' Freek (don't ask, the story's involved)&lt;br /&gt;
*'''Age:''' Appears 27&lt;br /&gt;
*'''Actual Age:''' Ageless, technically, though he did have a childhood...&lt;br /&gt;
*'''Hair:''' Brown, long, wavy, done back in a ponytail&lt;br /&gt;
*'''Eyes:''' Green&lt;br /&gt;
*'''Skin:''' Light&lt;br /&gt;
*'''Family:''' &amp;quot;Sister&amp;quot; [[Grim (MKRP)|Grim Tolyen]], &amp;quot;Brother&amp;quot; [[Atescu|Atescu Valermi]], Daughter [[Eshli (MKRP)|Eshlidvânya Avirnêya]]&lt;br /&gt;
&lt;br /&gt;
*'''Personality:''' Freek is a very strong proponent of &amp;quot;honor before duty&amp;quot;, to the point where he will do something that goes directly against his current duty in order to preserve his honor and the honor of those around him.  He doesn't believe that if his duty is wrong he should be forced to do it, and will go to great lengths to justify his attempts at honorable conduct in the face of duty conflict. He is also, despite his best attempts to hide it, a hopeless romantic, like most of the Author Brothers.&lt;br /&gt;
&lt;br /&gt;
*'''Clothes:''' Freek tends to wear sweaters, sweater-vests, and long-sleeved shirts with khaki or cordouroy pants.  He tends to prefer lighter colors, especially warm browns.  His clothing itself tends to be heavier.&lt;br /&gt;
&lt;br /&gt;
*'''Other Appearance Details:''' Freek has a thin white scar across his chest, a remnant of his training.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Freek was raised in the Vlÿntyr clan as a member of the First Order, the Order of the White Dawn.  Trained from the first day by his father to be a demon hunter, he was quickly given his father's ethics, including a belief against killing innocents and a need to determine the guilt of another before destroying them.  His adeptness with machines and technology led him to build several different devices that he uses extensively (including modified stasis pods, a whole plethora of computer-aided character design programs, and a Character Synthesizer.  &lt;br /&gt;
&lt;br /&gt;
Early in his career, he met a lady who would later become his Muse, one Lisyândva Avirnêya. He called her &amp;quot;Lisa&amp;quot;, which originally caused her to poke fun at him for supposed inability to pronounce her name. Over time, however, the two became fast friends, and then Author and Muse. It was at some point thereafter that he began developing feelings for her. These affections were returned, and eventually they were married. &lt;br /&gt;
&lt;br /&gt;
However, after twenty years, Lisa became pregnant. She was a Muse, and so pregnancy with someone not a Muse was not only foreign, but dangerous.  Eventually she gave birth... but she died in childbirth.  Her last request was, screaming and all, &amp;quot;see that she doesn't... AAAAAAGH!  ...become like me...  AAAAAAAGH!  ...please, Xxrûl...  our daughter... AAAAGH! ...life... give her... a good... life...&amp;quot;  As Eshli came into the world, Lisa's last act was to name her.  &amp;quot;E-esh-li-dvâ-nya...&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Freek took care of her, developing an elaborate cover story and cutting himself off from the world for the first six years of her life.&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
Freek's genius with machines leads him to become a master mechanic - you want him to fix it and give him four minutes alone, he'll not only fix it, but increase its efficiency without diluting its output.  He is also capable of doing a &amp;quot;pseudopatented glareofdeath&amp;quot;, which can cause others to shudder and feel threatened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:05:29 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Freek</comments>		</item>
		<item>
			<title>Eshli (MKRP)</title>
			<link>http://72.14.177.54/Egs_mayhem/Eshli_(MKRP)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eshli!&lt;br /&gt;
&lt;br /&gt;
*'''Name:''' Eshlidvânya Avirnêya, High Priest of Brian May in Mossy Knoll&lt;br /&gt;
*'''Temporal Age:''' Older than older than old.&lt;br /&gt;
*'''Physical Age:''' 11&lt;br /&gt;
*'''Maturity Age:''' 6&lt;br /&gt;
*'''So Basically:''' She looks like an 11-year-old, acts like a 6-year-old, and is, in reality, really flippin' old and spent centuries outside normal spacetime.&lt;br /&gt;
*'''Hair:''' Brown&lt;br /&gt;
*'''Eyes:''' Brown&lt;br /&gt;
*'''Skin:''' Pale&lt;br /&gt;
*'''Stuff:''' Several changes of clothing, a teddy bear, and the curiosity of a six-year-old.&lt;br /&gt;
*'''Height:''' 4'5&amp;quot;&lt;br /&gt;
*'''Parents:''' [[Freek|Xxrûlkherhx &amp;quot;Freek&amp;quot; Vlÿntyr]] and Lisyândva &amp;quot;Lisa&amp;quot; Avirnêya&lt;br /&gt;
*'''Personality:''' Eshli is a young girl who doesn't quite understand the world she lives in. Thanks to her mother's last wish, she stopped growing at age 6, and she's kept the mental maturity of that age. She loves playing with people, trying to solve peoples' problems, and listening to music. However, because she's six, she tends to do a lot more hiding than she probably would. Also, she ''loves'' snow.&lt;br /&gt;
*'''Clothes:''' Eshli tends to wear bright colors, emphasis on bright. Blues, greens, and yellows are normal parts of her wardrobe.  On really cold days she'll wear reds and browns to try and keep warm.&lt;br /&gt;
*'''Powers:''' Eshli has minor inspirational magic thanks to her mother, and a special interest in fantasy and science fiction thanks to her father. Also inherited from him is a certain talent with machines; with a few kicks she can make most shock-sensitive parts work after they've been shocked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:05:15 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Eshli_(MKRP)</comments>		</item>
		<item>
			<title>JONJONAUG</title>
			<link>http://72.14.177.54/Egs_mayhem/JONJONAUG</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A known crazy guy, '''JONJONAUG''' has the following traits.&lt;br /&gt;
&lt;br /&gt;
*A decent writer, although most of his works have much death in them. If he tries to edit his works to reduce violence, he will inadvertently ''increase'' the amount of violence.&lt;br /&gt;
&lt;br /&gt;
*One of Mayhem's many resident perverts, he will often set off a naked-[[V5]]-[[TF Gun|TF]]-Nuke if it suits his fancies at any given time.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*JONJONAUG will mostly appear in [[MKRP]], but can also be found in the First Kraggi War RP, and occasionally in [[LPW]] if he isn't scared away by the super-RP that has taken over the once simple thread.&lt;br /&gt;
&lt;br /&gt;
*JONJONAUG is a huge fan of anime, including [http://en.wikipedia.org/wiki/Devilman the Devilman OVAs], Cutie Honey, Ranma 1/2, FLCL, Fullmetal Alchemist, Kashimashi, Trinity Blood, Paranoia Agent, Samurai Champloo, and many others.&lt;br /&gt;
&lt;br /&gt;
*JONJONAUG is not a mean person in real life. However, that will not stop him from writing evil stories, or being very evil in Mayhem.&lt;br /&gt;
&lt;br /&gt;
*JONJONAUG is in no way afraid of [[Squata]]. However, [[Jodi]] is a different matter entirely.&lt;br /&gt;
&lt;br /&gt;
== MKRP ==&lt;br /&gt;
JJA (aka &amp;quot;John&amp;quot;) - one quarter demon blood, owns a base full of TF technology, some of it too dangerous to release to the public. Also owns the TF store, which is run by a bunch of Nabiki clones.&lt;br /&gt;
&lt;br /&gt;
==Any Other Random Stuff==&lt;br /&gt;
&lt;br /&gt;
Anything that random people want to add goes here.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;br /&gt;
[[Category:Chaotic Neutral]]&lt;br /&gt;
[[Category:Authors]]&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:04:28 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:JONJONAUG</comments>		</item>
		<item>
			<title>Kraggi</title>
			<link>http://72.14.177.54/Egs_mayhem/Kraggi</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[The]] [[sexiest]] [[Neil Young]] [[wannabee]] [[ever]]. &lt;br /&gt;
[[Category:Bunnies]][[Category:Uber Sexy Dudes]][[Category:Anti-Sock Activists]][[Category:Evil]][[Category:Insane]][[Category: Things that orbit the Sun but aren't officially planets]][[Category:Ed Bunny, PI]]&lt;br /&gt;
[[Category: MKRP_Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:04:13 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Kraggi</comments>		</item>
		<item>
			<title>Category:MKRP Characters</title>
			<link>http://72.14.177.54/Egs_mayhem/Category:MKRP_Characters</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters who are part of the MKRP thread. This includes both PC and private NPCs.&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:03:35 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Category_talk:MKRP_Characters</comments>		</item>
		<item>
			<title>Category:MKRP PNPCs</title>
			<link>http://72.14.177.54/Egs_mayhem/Category:MKRP_PNPCs</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This contains all the Public Non-Player Characters in the Mossy Knoll Role-Playing game. People are free to use these NPCs as they like ''within reason''.&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 18:02:04 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Category_talk:MKRP_PNPCs</comments>		</item>
		<item>
			<title>Schalla (MKRP NPC)</title>
			<link>http://72.14.177.54/Egs_mayhem/Schalla_(MKRP_NPC)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Schalla, last name unknown.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:Probably in the 18-28 range.&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Foxkin&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Works as a waitress at The Rex. Fairly bubbly.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Kind of like a hybrid between a fox and a human.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Super serving powers, super hearing powers, super smelling powers (She's good at smelling ''other'' things, not making super smells herself. Unless she's wet. Or in heat. Or etc...).&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_PNPCs]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 17:59:25 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Schalla_(MKRP_NPC)</comments>		</item>
		<item>
			<title>Schalla (MKRP NPC)</title>
			<link>http://72.14.177.54/Egs_mayhem/Schalla_(MKRP_NPC)</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Name:'''&lt;br /&gt;
:Schalla, last name unknown.&lt;br /&gt;
&lt;br /&gt;
'''Age:'''&lt;br /&gt;
:Probably in the 18-28 range.&lt;br /&gt;
&lt;br /&gt;
'''Sex:'''&lt;br /&gt;
:Female&lt;br /&gt;
&lt;br /&gt;
'''Species:'''&lt;br /&gt;
:Foxkin&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
:Works as a waitress at The Rex. Fairly bubbly.&lt;br /&gt;
&lt;br /&gt;
'''Appearance:'''&lt;br /&gt;
:Kind of like a hybrid between a fox and a human.&lt;br /&gt;
&lt;br /&gt;
'''Powers/Abilities:'''&lt;br /&gt;
:Super serving powers, super hearing powers, super smelling powers (She's good at smelling ''other'' things, not making super smells herself. Unless she's wet. Or in heat. Or etc...).&lt;br /&gt;
&lt;br /&gt;
[[Category: MKRP_NPCs]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 17:59:02 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:Schalla_(MKRP_NPC)</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu_(MKRP)|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Rose_(MKRP)|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay_(MKRP)|Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Public Use NPCs ==&lt;br /&gt;
&lt;br /&gt;
*[[Schalla_(MKRP_NPC)|Schalla]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie. --[[User:Anti-paragon|Anti-paragon]] 06:06, 12 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
:Take note that Squato doesn't actually ''play'' the NPCs, so it's your own responsibility to feed yourself. Consider it self-service by proxy.&lt;br /&gt;
:Currently, there are no named NPCs working there. However, there is a foxkin, who I shall call &amp;quot;Schalla&amp;quot;&lt;br /&gt;
:So, I guess that means that there's currently ''''one'''' named NPC working there.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 17:54:00 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu_(MKRP)|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Rose_(MKRP)|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay_(MKRP)|Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie. --[[User:Anti-paragon|Anti-paragon]] 06:06, 12 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
:Take note that Squato doesn't actually ''play'' the NPCs, so it's your own responsibility to feed yourself. Consider it self-service by proxy.&lt;br /&gt;
:Currently, there are no named NPCs working there. However, there is a foxkin, who I shall call &amp;quot;Schalla&amp;quot;&lt;br /&gt;
:So, I guess that means that there's currently ''''one'''' named NPC working there.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 17:52:42 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;/* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They thought they could siphon the role-playing out of [[LPW]]. This was the result. Naturally, it kept going in the main thread too...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[Image:MKRP.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://i154.photobucket.com/albums/s275/anti-paragon/currentloungerpmap1.png Temporary map]&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
*[[Ann Pertchin]]&lt;br /&gt;
*[[Aurora_(MKRP)|Aurora]] - Split off from Knave. &lt;br /&gt;
*[[List_of_Drayco's_Characters#MKRP | Artmoogle/Drayco]] (Split body/mind thing)&lt;br /&gt;
*[[Grim Atescu|The Author Brothers]]&lt;br /&gt;
**[[Atescu_(MKRP)|Atescu]]&lt;br /&gt;
**[[Eshli_(MKRP)|Eshli]] - Freek's daughter&lt;br /&gt;
**[[Freek]]&lt;br /&gt;
**[[Grim_(MKRP)|Grim]] (now female)&lt;br /&gt;
*[[HomerNet]]&lt;br /&gt;
**[[HelenNet_(MKRP)|HelenNet]]&lt;br /&gt;
**[[Ranma-chan-HomerNet_(MKRP)|Ranma-chan-HomerNet]]&lt;br /&gt;
*[[JONJONAUG|JJA]] (aka &amp;quot;John&amp;quot;)&lt;br /&gt;
*[[Knave_(MKRP)|Knave]] (aka &amp;quot;Ann-KF&amp;quot;)&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
*[[Krid]]&lt;br /&gt;
**[[Bob_(MKRP)|Bob]]&lt;br /&gt;
**[[Dese_(MKRP)|Dese]]&lt;br /&gt;
**[[Keb_(MKRP)|Keb]]&lt;br /&gt;
**[[Keith_(MKRP)|Keith]]&lt;br /&gt;
**[[Xaych_(MKRP)|Xaych]]&lt;br /&gt;
*[[Likal Coraer (MKRP)|Likal]]&lt;br /&gt;
*[[Leon “Lee” deCoeur]]&lt;br /&gt;
*[[Lomgren]] (Now shrunken, for once!)&lt;br /&gt;
*[[Lohti]] (CHIBI!)&lt;br /&gt;
*[[Lora Rudonkitz]] (Identical physically to [[VOR]]'s [[ICMe]])&lt;br /&gt;
*[[Nonah_(MKRP)|Nonah]]&lt;br /&gt;
*[[Rose_(MKRP)|Rose]] (Ann's twin/dimensional alternate)&lt;br /&gt;
*[[Sera_(MKRP)|Sera]]&lt;br /&gt;
*[[Sage]]&lt;br /&gt;
*[[Sanchay_(MKRP)|Sanchay]]&lt;br /&gt;
*[[Squato]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
'''Abandoned House'''&lt;br /&gt;
&lt;br /&gt;
:An old, abandoned log cabin. The door looks to be made to compensate for wings, and strange feathers can be found inside.&lt;br /&gt;
&lt;br /&gt;
'''Ann Pertchin's House'''&lt;br /&gt;
&lt;br /&gt;
:A simple brick ranch style house with a black shingle roof. Yard has no flowers or shrubbery. Interior of house is built to Ann's specifications, and can be found [http://i154.photobucket.com/albums/s275/anti-paragon/AnnsHouse.png here].&lt;br /&gt;
&lt;br /&gt;
'''Author Bros Bakery'''&lt;br /&gt;
&lt;br /&gt;
:Don't know how it looks. Know it sells pie though. Mmm... pie. --[[User:Anti-paragon|Anti-paragon]] 06:06, 12 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
'''Deathmanse'''&lt;br /&gt;
&lt;br /&gt;
:Big spooky house complete with winding driveway, withered, creepy trees, and permanent full moon. A prime example of non-euclidean geometry and discontinuous space, it leaves you wondering just what would happen if you punched a hole in it's trans-dimensional walls. Now with a fresh pine scent!&lt;br /&gt;
&lt;br /&gt;
'''Freek's House'''&lt;br /&gt;
&lt;br /&gt;
:Freek's house, where Freek and Eshli live. ...and Grim and Atescu bum off of.&lt;br /&gt;
&lt;br /&gt;
'''HomerNet's House'''&lt;br /&gt;
&lt;br /&gt;
:HomerNet's house. Where HomerNet (permanently stuck in Ranma-chan form) and HelenNet (still pregnant with Squato's child) live.&lt;br /&gt;
&lt;br /&gt;
'''JJA's Estate and Lab'''&lt;br /&gt;
&lt;br /&gt;
:John's home and lab. Contains a lot of technology and anime characters trapped in their natural environment. JJA has maps. He'll post 'em here. Eventually.&lt;br /&gt;
&lt;br /&gt;
'''Kraggi's House'''&lt;br /&gt;
&lt;br /&gt;
:A zombified house made completely out of a person. Don't ask how or why, it's Kraggi.&lt;br /&gt;
&lt;br /&gt;
'''Likal's Burrow'''&lt;br /&gt;
&lt;br /&gt;
:A small unvisited burrow of Likal. Poor Likalhole. Unloved.&lt;br /&gt;
&lt;br /&gt;
'''Lomgren's House'''&lt;br /&gt;
&lt;br /&gt;
:[http://web.umr.edu/~rhew/pics/house.gif Map], I'll let Lomgren describe.&lt;br /&gt;
&lt;br /&gt;
'''Medical Clinic'''&lt;br /&gt;
&lt;br /&gt;
:A small brick walled clinic adorned with a big red cross on the front.&lt;br /&gt;
&lt;br /&gt;
'''Random Sage's Tower'''&lt;br /&gt;
&lt;br /&gt;
:Big tower, full of Sagedness. Also a number of kitties live there with him.&lt;br /&gt;
&lt;br /&gt;
'''Redstone Lake'''&lt;br /&gt;
&lt;br /&gt;
:It's a lake, with red stones in it. Also contains Sanchay's Cave and the [[Tower of VOR]].&lt;br /&gt;
&lt;br /&gt;
'''Sanchay's Cave'''&lt;br /&gt;
&lt;br /&gt;
:Small cave, not so full of Sanchayness.&lt;br /&gt;
&lt;br /&gt;
'''Sera's Ship'''&lt;br /&gt;
&lt;br /&gt;
:A Gummi ship that recently smooshed itself near the lake. May contain one Sera.&lt;br /&gt;
&lt;br /&gt;
'''Squato's House'''&lt;br /&gt;
&lt;br /&gt;
:Squato's Property. Resting on an escarpment near the Lake.&lt;br /&gt;
&lt;br /&gt;
'''The Graveyard'''&lt;br /&gt;
&lt;br /&gt;
:Where dead people go. Or at least their bodies. Unless they're used again. It's kinda disturbing how so many people have died and there's barely any bodies in the grave yard. We can't even blame Vor.&lt;br /&gt;
&lt;br /&gt;
:But we do anyway. It's Vor's fault.&lt;br /&gt;
&lt;br /&gt;
'''The Jail'''&lt;br /&gt;
&lt;br /&gt;
:Should somebody do something horrid (IC or OOC, take your pick), there's a place for them to go. This rather unpleasant place drains those imprisoned within it of all magical, divine, or demonic powers, and bleeds off their life force to keep them complacent. It's a very un-nice place to be.&lt;br /&gt;
&lt;br /&gt;
'''The Park'''&lt;br /&gt;
&lt;br /&gt;
:For... walky people.&lt;br /&gt;
&lt;br /&gt;
'''The Rex'''&lt;br /&gt;
&lt;br /&gt;
:The town's hotel/pub/tavern/watering hole. Located in a corner of the Town Square. Owned by Squato, and run by various NPCs.&lt;br /&gt;
&lt;br /&gt;
'''The Town Square'''&lt;br /&gt;
&lt;br /&gt;
:The center of the town. Has lots of shops. I'll update it later, unless someone beats me to it. [http://web.umr.edu/~rhew/pics/town_square.gif Map]&lt;br /&gt;
&lt;br /&gt;
'''Underground Silo/Bunker/City'''&lt;br /&gt;
&lt;br /&gt;
:Conveniently located directly below the fountain is an old Soviet missile silo. Below the silo is a large bunker designed to keep quite a number of soldiers alive for two years in the event of a nuclear war. Below the bunker is a small city designed to keep a number of Soviet leaders and their families alive indefinitely.&lt;br /&gt;
:Unfortunately, the city is infested with something very, very bad, and nobody has gotten around to cleaning it. Complicating the matter is the nature of the infestation; not only does it drain loose energy very quickly causing spells to fizzle, but it acts as a black hole of the dead - anybody who dies within it will be trapped there until retrieved or the effect collapses.&lt;br /&gt;
&lt;br /&gt;
'''Vor's Tower'''&lt;br /&gt;
&lt;br /&gt;
:A tower in the middle of the lake. I'll let Vor describe it. Because I'm running out of time.&lt;br /&gt;
&lt;br /&gt;
== The thread ==&lt;br /&gt;
&lt;br /&gt;
http://forums.keenspot.com/viewtopic.php?t=83295&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 06:24:05 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>Talk:MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/Talk:MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[OOC]I've been revising [http://editthis.info/egs_mayhem/MKRP the MKRP wiki], and I'd like to propose some standards.&lt;br /&gt;
&lt;br /&gt;
Each bunny gets their own page. Ideally this would be their wiki user page, but we can't insure that everybody will sign up, let alone with the same name, and let alone without anybody stealing names.&lt;br /&gt;
&lt;br /&gt;
Each character also gets their own page, followed by the abbreviation for the RP that they're in. If they're in more than one (as-in the same character, not a clone, duplicate, or AU), then they get listed for each RP, but the extra pages redirect to their character page for an RP of their choice.&lt;br /&gt;
&lt;br /&gt;
I've been appending &amp;quot;_(MKRP)&amp;quot; to the cast list for people who don't yet have pages, and I'd like for people to take care of their own pages. It's only a suggestion, but it would help organize things.&lt;br /&gt;
&lt;br /&gt;
Also, we need to work out some kind of scheme for dating things when writing up the backstory. The simplest method would probably be to start with &amp;quot;Day one&amp;quot; and go from there, but I don't remember how far in the past that is at this point.&lt;br /&gt;
&lt;br /&gt;
I'd like to talk this over with people, so I'm going to be copying this post into the MKRP discussion page so we can discuss it while keeping the thread nice and tidy.[/OOC] [[User:Krid|Krid]] 23:41, 17 February 2007 (EST)&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 04:41:32 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
		<item>
			<title>Talk:MKRP</title>
			<link>http://72.14.177.54/Egs_mayhem/Talk:MKRP</link>
			<description>&lt;p&gt;Krid:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[OOC]I've been revising [http://editthis.info/egs_mayhem/MKRP the MKRP wiki], and I'd like to propose some standards.&lt;br /&gt;
&lt;br /&gt;
Each bunny gets their own page. Ideally this would be their wiki user page, but we can't insure that everybody will sign up, let alone with the same name, and let alone without anybody stealing names.&lt;br /&gt;
&lt;br /&gt;
Each character also gets their own page, followed by the abbreviation for the RP that they're in. If they're in more than one (as-in the same character, not a clone, duplicate, or AU), then they get listed for each RP, but the extra pages redirect to their character page for an RP of their choice.&lt;br /&gt;
&lt;br /&gt;
I've been appending &amp;quot;_(MKRP)&amp;quot; to the cast list for people who don't yet have pages, and I'd like for people to take care of their own pages. It's only a suggestion, but it would help organize things.&lt;br /&gt;
&lt;br /&gt;
Also, we need to work out some kind of scheme for dating things when writing up the backstory. The simplest method would probably be to start with &amp;quot;Day one&amp;quot; and go from there, but I don't remember how far in the past that is at this point.&lt;br /&gt;
&lt;br /&gt;
I'd like to talk this over with people, so I'm going to be copying this post into the MKRP discussion page so we can discuss it while keeping the thread nice and tidy.[/OOC][[User:Krid|Krid]] 23:41, 17 February 2007 (EST)&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 04:41:22 GMT</pubDate>			<dc:creator>Krid</dc:creator>			<comments>http://72.14.177.54/Egs_mayhem/Talk:MKRP</comments>		</item>
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