Sebastian the Ochre

From Egs Mayhem

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(Rituals)
(Rituals)
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*'''Bind 'Lesser' Etherials:''' Sebastian can summon & bind many Spirit Entities. This ritual brings forth up to seven lesser spirits. These spirits are weak & not even sentient, but easy to summon & control. First special candles, one per spirit, must be prepared. Then, they must be lit within a Lunar Month to summon the spirit. The form of the spirit is determined at the preparation stage. Also, Sebastian must remain within his Ritual Circle to control them, otherwise they do nothing, but can see through there eyes while doing so. Unfortunately, they can never speak or make any other form of vocal sound.
*'''Bind 'Lesser' Etherials:''' Sebastian can summon & bind many Spirit Entities. This ritual brings forth up to seven lesser spirits. These spirits are weak & not even sentient, but easy to summon & control. First special candles, one per spirit, must be prepared. Then, they must be lit within a Lunar Month to summon the spirit. The form of the spirit is determined at the preparation stage. Also, Sebastian must remain within his Ritual Circle to control them, otherwise they do nothing, but can see through there eyes while doing so. Unfortunately, they can never speak or make any other form of vocal sound.
*'''Channel Pouriston:''' One of the spell books given to Sebastian by He Who Watches. [[Pouriston]] is a malignant Entity with an affinity for Fire, Rage, and Pain. However, it is NOT demonic. It is also highly intelligent, and very powerful. This dangerous & complex spell allows Pouriston to enter the the present reality, but under conditions. Most of the casting time is stating these conditions. However, it in no way compels Pouriston to accept the invitation. Alternatively, the spell can be used to safely communicate with Pouriston without allowing it access to reality. However, it does not compel truth in any way. Using this spell requires no spirit energy, regardless of form.
*'''Channel Pouriston:''' One of the spell books given to Sebastian by He Who Watches. [[Pouriston]] is a malignant Entity with an affinity for Fire, Rage, and Pain. However, it is NOT demonic. It is also highly intelligent, and very powerful. This dangerous & complex spell allows Pouriston to enter the the present reality, but under conditions. Most of the casting time is stating these conditions. However, it in no way compels Pouriston to accept the invitation. Alternatively, the spell can be used to safely communicate with Pouriston without allowing it access to reality. However, it does not compel truth in any way. Using this spell requires no spirit energy, regardless of form.
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*'''Commune with Beasts:''' This Ritual allows Sebastian to talk with any warm blooded natural animal. However, he has no command over them.
*'''Greater Shapeshifting:''' Sebastian can, with a lengthy & expensive ritual, transform himself into an animal, an anthro animal, change his gender, change his appearance, or some combination. However, each specific form must be researched individually, which takes about as long as it does to manually code a new form for a CMD from scratch. Also, in addition to generic expensive components, which equal the cost of a CMD per shot, samples that connect to the form desired must be attained. These too are expended with the casting. The Forms last up to a month, but can be dismissed at any point. Finally, Sebastian is limited by the fact he isn't a natural shapeshifter in what is possible with this Ritual.
*'''Greater Shapeshifting:''' Sebastian can, with a lengthy & expensive ritual, transform himself into an animal, an anthro animal, change his gender, change his appearance, or some combination. However, each specific form must be researched individually, which takes about as long as it does to manually code a new form for a CMD from scratch. Also, in addition to generic expensive components, which equal the cost of a CMD per shot, samples that connect to the form desired must be attained. These too are expended with the casting. The Forms last up to a month, but can be dismissed at any point. Finally, Sebastian is limited by the fact he isn't a natural shapeshifter in what is possible with this Ritual.
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*'''Healing Trance:''' By entering a meditative state, similar to the one used to increase the recovery of Spiritual Power, Sebastian can speed up his bodies naturally healing by a factor of 3. This is normally done within a Ward or similar, but that is required.
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*'''Regenerative Trance:''' By entering a meditative state, similar to the one used to increase the recovery of Spiritual Power, Sebastian can speed up his bodies naturally healing by a factor of 3. This is normally done within a Ward or similar, but that is required. In addition, this method prevents the formation of scars & similar.
*'''Summon Assistant:''' One of the spell books given to Sebastian by He Who Watches. This complex spell allows him to mystically search the Realms of Mayhem for people that are likely to agree to work for the caster, & then bargain with there subconscious. It also allows the caster to bring them to him, after they have agreed, at which point they become aware of the terms of agreement. The spell can also return them, if necessary. This spell requires large amounts of spiritual energy, and is draining in other ways, too.
*'''Summon Assistant:''' One of the spell books given to Sebastian by He Who Watches. This complex spell allows him to mystically search the Realms of Mayhem for people that are likely to agree to work for the caster, & then bargain with there subconscious. It also allows the caster to bring them to him, after they have agreed, at which point they become aware of the terms of agreement. The spell can also return them, if necessary. This spell requires large amounts of spiritual energy, and is draining in other ways, too.
*'''Wards:''' He can inscribe mystical circles for various purposes. Some of these require energy, others don't, depending on the effect desired. None of these wards can effect something that is purely physical.
*'''Wards:''' He can inscribe mystical circles for various purposes. Some of these require energy, others don't, depending on the effect desired. None of these wards can effect something that is purely physical.

Revision as of 09:32, 18 May 2008

Contents

Brief Description

Sebastian is my character for Swift Nebulons' Free-Form Fantasy RP. He is an old & powerful wizard, who likes to manipulate things for his own benefits. He isn't afraid to get his hands dirty, but prefers to operate either through gullible saps or his conjured Etherials.

Sebastian has recently has been recruited to serve as an agent of an Entity known as He Who Watches. This Entity has some issues with the EGS Defence Force. In return for service, Sebastian received a warning about an approaching army & two powerful new spells, that take up a whole book each. He communicates with He Who Watches with a magical scroll.

Physical Description

Sebastian is over a century old & looks it. Picture Herbert from Family Guy, but dressed in an ochre coloured robe, completely white eyes & an ebony walking stick instead of a Zimmer frame.


Personality

A bad tempered old man with power. He's a natural curmudgeon who is smarter than most people and isn't afraid to let other people know it. Also he is incredibly amoral & calculating, always looking out for himself.

However, he is wise & erudite. He can also be charming when he feels the need, though he would rarely lower himself to use false charm to get what he wants. Not when verbal bullying works so well. But, if he truly meant someone he could respect, then they would see a very different side of him.


Powers

Physically, he is a VERY old man. He is only alive due to magic. Also, his senses are similarly impaired, though again magic is used to compensate. As a result, he can't hear anything that doesn't come from a living source, has a very weak sense of touch, and no sense of smell or taste.

Magically is another matter. He uses a magic system very similar to El Goonish Shive & knows many spells. In fact, his spell selection is so great that he has multiple spell books. In addition, he knows many esoteric skills, techniques & secrets, plus has access to, and the ability to enchant, Items Of Power. Unfortunately, away from his home much of this is either invalid or inaccessible.

What he can do can be categorized into three groups.

  • Spells: These are relatively quick effects that are powered by Sebastian's Spiritual Energy.
  • Rituals: These take longer to perform and/or need material components or similar. Additionally, not all require the expenditure of spirit energy or even magical ability.
  • Items: This is an item of power that Sebastian possesses.

The powers that he has demonstrated will be listed here. The list will grow.

Spells

  • Astral Projection: Sebastian's equivalent of the fairy doll spell. The difference is Sebastian's mind exists purely in the Spiritual Plane while this spell is active. However, he can manifest an Illusionary Form to communicate with the physical world. Also, his body doesn't glow when the spell is active, nor can it remain standing, but it can sit.
  • Inventory: Despite his physical weakness, he can can carry many items, like a RPG Console Character. However, he can only carry something that he is physically capable of carrying.
  • Telekinetic Mastery: Sebastian has a whole spell book devoted to what he can do with this. He has enough control to thread a needle & enough power to lift 1000 lbs without effort. He can also use this spell offensively, by throwing objects, grabbing and crushing, or by firing a beam of condensed force that has the speed & strength of a Barrett rifle. He can also send out a semi-circle of force, similar in effect to a 'Soul Fury' (tm) attack. Also, this is how Sebastian flies. It can also be used to passively reduce the impact of attacks & collisions, but not very efficiently. However, there is only so much this spell can do at once. For example, if Sebastian is both flying & restraining someone, then there will be less force to protect him.

Rituals

  • Bind 'Golem' Etherial: Sebastian can summon & bind many Spirit Entities. This Ritual brings forth a powerful, yet lesser, spirit that has to inhabit a physical object/substance to effect the physical world. However, the resulting amalgam is quite strong & intelligent. Sebastian can only maintain one of these at a time & must remain in his Ritual Circle or risk losing control.
  • Bind 'Lesser' Etherials: Sebastian can summon & bind many Spirit Entities. This ritual brings forth up to seven lesser spirits. These spirits are weak & not even sentient, but easy to summon & control. First special candles, one per spirit, must be prepared. Then, they must be lit within a Lunar Month to summon the spirit. The form of the spirit is determined at the preparation stage. Also, Sebastian must remain within his Ritual Circle to control them, otherwise they do nothing, but can see through there eyes while doing so. Unfortunately, they can never speak or make any other form of vocal sound.
  • Channel Pouriston: One of the spell books given to Sebastian by He Who Watches. Pouriston is a malignant Entity with an affinity for Fire, Rage, and Pain. However, it is NOT demonic. It is also highly intelligent, and very powerful. This dangerous & complex spell allows Pouriston to enter the the present reality, but under conditions. Most of the casting time is stating these conditions. However, it in no way compels Pouriston to accept the invitation. Alternatively, the spell can be used to safely communicate with Pouriston without allowing it access to reality. However, it does not compel truth in any way. Using this spell requires no spirit energy, regardless of form.
  • Commune with Beasts: This Ritual allows Sebastian to talk with any warm blooded natural animal. However, he has no command over them.
  • Greater Shapeshifting: Sebastian can, with a lengthy & expensive ritual, transform himself into an animal, an anthro animal, change his gender, change his appearance, or some combination. However, each specific form must be researched individually, which takes about as long as it does to manually code a new form for a CMD from scratch. Also, in addition to generic expensive components, which equal the cost of a CMD per shot, samples that connect to the form desired must be attained. These too are expended with the casting. The Forms last up to a month, but can be dismissed at any point. Finally, Sebastian is limited by the fact he isn't a natural shapeshifter in what is possible with this Ritual.
  • Regenerative Trance: By entering a meditative state, similar to the one used to increase the recovery of Spiritual Power, Sebastian can speed up his bodies naturally healing by a factor of 3. This is normally done within a Ward or similar, but that is required. In addition, this method prevents the formation of scars & similar.
  • Summon Assistant: One of the spell books given to Sebastian by He Who Watches. This complex spell allows him to mystically search the Realms of Mayhem for people that are likely to agree to work for the caster, & then bargain with there subconscious. It also allows the caster to bring them to him, after they have agreed, at which point they become aware of the terms of agreement. The spell can also return them, if necessary. This spell requires large amounts of spiritual energy, and is draining in other ways, too.
  • Wards: He can inscribe mystical circles for various purposes. Some of these require energy, others don't, depending on the effect desired. None of these wards can effect something that is purely physical.

Items Of Power

  • Ebony Walking Stick: His Wizard's Staff. A focus of his power. It can do many things. One of the powers it possesses is full invisibility. Any form of detection that involves something interacting with him, such as normal sight, ultrasound, ect, doesn't work. However, it doesn't mask Sebastian's natural sounds, smell, etc, so he can still be detected that way.


Mary Sue Rating

34:

30+ Fanfiction authors beware - Mary's on the loose. There's still a chance you can save this character with some TLC, though. Role-players and original fiction characters, you should also strongly consider giving your character a work over.

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