TF-RP: Tedd(/Tess) Forces

From Egs Mayhem

Revision as of 06:06, 25 November 2007 by The Kool (Talk | contribs)

This game is run by The Kool.

Contents

Introduction

Rules

Aliens

Magic

Technology

Realities

There are an infinite number of realities. Yours is in a branch that is constantly at war. The branch is divided into realms, each one designated by two letters - yours is Charlie-Romeo, or CR. Each reality in a realm has a three number designation to go after the realm designation, such as CR-285. Each realm is divided into three zones: the white zone, the black zone, and the gray zone. The white and black zones each include around 400 realities at any given time, and the gray zone 100. The remaining 100 or so are considered 'empty'.

White Zone

The white zone includes the realities controlled by the TF. These realities mostly know nothing of the war, and live in innocent peace, though a few do know.

CR-000-HQ

This is realm headquarters, where the orders come from. These are the people who tell everyone what to do.

CR-139

All known about this reality is that this is the home of the team that called for help, thus pulling team CR-257 into action.

CR-257

This reality is where our current team comes from. It is a peaceful world, magic and aliens are slightly more known, at least in the Moperville area. Other than that, it is almost identical to the main reality in most aspects.

Gray Zone

The gray zone is the battlefield. These realities mostly don't have a Tedd, and therefore were pulled in as neutral ground to fight over. These realities are mostly your typical devastated world, a big ruin, with the people living in hiding, though some live mostly in ignorance of the war raging on in the underground of their world.

CR-428

This is the reality to which the current team has been called. It s a world of great ruin, your typical post-apocalyptic world.

Black Zone

The black zone includes the realities controlled by the Lords Tedd. These realities suffer from tyranny and oppression, though they mostly don't know why, and don't know about the war, though some do know, and usually respond in some way or other.

CR-999

This is the designation given the home world of the main Lord Tedd, though the coordinates of the world are not known.

Characters

Team CR-257

This team is the current focus of the story. They are just now setting off on their first mission.

Tedd

Grace

Ellen

Araliss

Jess

Old Info

Here's the old info, leaving it there while I redo the page.

Introduction

There are an infinite number of realities. Yours is in a branch that is constantly at war. The branch is divided into realms, each one designated by two letters - yours is Charlie-Romeo, or CR. Each reality in a realm has a three number designation to go after the realm designation, such as CR-285. The common connecting factor between these realities is that they are at war, a constant war between the Lords Tedd and the Tedd(/Tess) Forces, aka the TF. Each realm is divided into three zones: the white zone, the black zone, and the gray zone. The white zone(with around 400 realities at any given time) includes the realities controlled by the TF. These realities mostly know nothing of the war, and live in innocent peace, though a few do know. The black zone(with around 400 realities) includes the realities controlled by the Lords Tedd. These realities suffer from tyranny and oppression, though the mostly don't know why, and don't know about the war, though some do know. The gray zone(with around 100 realities) is the battlefield. These realities mostly don't have a Tedd, and therefore were pulled in as neutral ground to fight over. These realities are mostly your typical devastated world, a big ruin, with the people living in hiding, though some live mostly in ignorance of the war raging on in the underground of their world. There are around 100 'empty' realities in each realm, designations that don't have a reality. These are often completely devastated worlds, or worlds where the Tedd has died.

Finished Details

Here's what I'm putting everything that I've decided upon for sure.

Aliens

Alien is a loose term. Those we call aliens would call us aliens. To the point, what aliens are there? You have your basic Uryuoms, Lespukos, chimeras, and others not known of. All races, including human, have one supernatural ability unique to their race, though not everyone can use it as well as others. This is usually such as telepathy, telekinesis, or flight, though in the case of humans it is magic.

Magic

Humans only can use magic. Some believe that chimeras are able to as well, because they're part human, but this theory has yet to be proved correct. Everyone has a different strength of magic. Most people aren't strong enough to use magic on their own. For those that can, the spells you gain reflect who you are. Magic can be stored in items, usually wands, though it has to be a specific magic. The more you put into it, the more it can do. If you can't use magic, you can still use magic items. Telepathy, telekinesis, flight and such don't count as magic. They use the same power magic does though.

Technology

Due to the near limitless supply of resources and Tedds, the Tedds of both sides have developed quite an arsenal. If you can think of it, they already have, and probably invented it, too.

Thoughts

What I have so far there is the set-up. You have one TF group from each reality that basically includes Tedd(or Tess) as the leader, Grace, Nanase, and Elliot. This isn't always the case, as all realities are different, and each group is slightly different in some way, though they mostly follow that pattern. What I'm having trouble deciding is whether the game should be run as one group(and maybe more later), with each player a different person, or whether each player should control a whole group. What I'm trying to start here is something with a loose plot-type-thing, large player input as to what direction it goes. I'm more for winging' it than planning out stories in advance, if you know what I mean.

If done as individuals, each person would be who they want to be, doesn't matter if it doesn't fit well. There would have to be a bit of collaborating though. If done as groups, you would have multiple groups working together, and each player would design their own group as they wish, changing someone's gender, making someone twins, or even adding their own unique character, one not in the comic. I really don't mind either way. If we decide single group, though, I may want to play Tedd, for plot and game-running convenience. I don't have to, but it would be nice.

I think I'm leaning towards individuals, and it seems people mostly agree. I'm still gonna hold off on deciding until the poll ends, but if we do do individuals, then a few points.

I would probably play Tedd, unless someone else would prefer to. All other characters are optional. Pick a character, modify them as much as you like, or even make your own new character, then work on a story for them with the rest of the group. If this game gets enough interest, I'll be bringing in another group later on, and maybe even more. This thread will stay open the whole time for new players to cue up. This is a war. Try not to die. If you die, that's it, you're dead. I'll let you come back in with another character, probably in another group, but possibly a replacement character in the same group, if there's someone who could logically take the place of the deceased. Remember: Just as all things are possible for the good guys, all are possible for the baddies. Any characters you can think of for the good side could also be on the bad side, so watch out, because you never know what I'll throw at you.

However that works out, the basic gear includes, but is not limited to:

  • a blaster(the Tedd that invented it must have liked Star Wars)
  • a TF gun or shrink ray or stasis gun(slows the target down to 1/10 speed, be it a charging rhino, or a falling building. Lasts for 1 minute.)
  • a power pack recharger, with one spare power pack, which blasters, TF guns, shrink rays, and stasis guns all run on. Power packs take 15 minutes to charge.

I'll let you determine when you charge your packs, as it doesn't really matter, except for the stasis gun. NOTE: The stasis gun only gets 10 shots per power pack!

I expect posting to be in the third person, present tense, with speech surrounded by quotation marks AND in either bold or color, and with thoughts in italics without quotation marks.

Eg: Joe walks into the room and sits down. "How's it going?" he asks his buddy. Man, he looks nervous. I wonder if he's okay?

I fully expect posts to be longer than that. I know people have a tendency to post short posts during a conversation, but I expect posts to include at least one action or reaction, even such as fidgeting or smiling.

Personal tools