42nd KORVATHIAN Infantry

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Contents

Background

The Year is considered to be 13 After Asteroid Impact {AAI}.

13 years ago a smaller asteroid landed in the middle of the African savanah. Its arrival in the now resource starved planet triggered a massive war. One that is know to many as "The War of the Rock".

Many Alliances were broken, made, and broken again in the course of this conflict. Leaving a horrible political and bloody mess.

It wasn't until an self hired Mercenary Organization called "WILLOW" took control of the site, and began its research, that it was found that the asteroid was of little resource value.

This discovery resulted in major political backlash on the participating countries, as the grieving survivors of the men and women lost during the war learned and believed that their loved ones had died in "political pissing match". This resulted in many Mercenary organizations standing up to say that they could do the job, for a nominal fee of course, and with them there would be less political backlash as they are considered "Expendable"

When these organization took over they began to develop new weapons as force multipliers. These weapons made the armored vehicles of even the most modern army obsolete overnight.

The Weapons

The new weapons were commonly called "Mechs" though this created the image of giant cyborgs and crazy laser weapons. This was far from the truth. They were simply much larger and walking tanks. Some groups still called them Mechs, but most cosidered them to be RCAV's. [Ranged Combat Armored Vehicles]. They are designed to be modular so that a single squad, could be provided, and outfitted with the newest weapons as soon as they became availible, and to be able to re-outfit them to better suit their RCAV's to an upcomming battle, without having to bring a plethora of minor variants.

Weapon System

Name Purpose Range (Kilometers) Cost Ammo Reload cost Rate of Fire Damage Caused per hit “Splash” ? DPS Time to kill (seconds) Time till empty (seconds) Xxx
120mm repeater All purpose Assualt 3.5 0.500 200 0.250 45.000 2.500 N 1.875 2.667 266.667 Xxx
3x120mm repeater all purpose Assualt 3.5 1.500 300 0.500 135.000 3.750 N 8.438 0.593 133.333 xxx
.50 cal HMG Anti-LAV/Personnel 1.5 0.250 1000 0.125 1200.000 0.001 N 0.020 250.000 50.000 xxx
EMG 200mm Sniper 740.0 1.000 125 0.500 60.000 2.500 N 2.500 2.000 125.000 xxx
2x3 120mm Rocket Wide area suppression 4.0 1.000 30 0.500 30.000 2.500 Y 1.250 4.000 60.000 xxx
30mm Vulcan Anti-LAV/Personnel 1.0 0.250 7200 0.125 3600.000 0.010 N 0.600 8.333 120.000 xxx
300mm Rifle Sniper 8.0 1.000 200 0.500 30.000 3.750 N 1.875 2.667 400.000 xxx
60mm Shotgun CQB 2.0 1.000 250 0.500 15.000 3.750 Y 1m Diameter 0.938 5.333 1000.000 xxx
Pneumatic Spike CQB MELEE 2.000 15 1.000 5.000 25.000 N 2.083 1.000 180.000 xxx
400mm Cannon Anti-RCAV Cannon 5.0 1.500 25 0.500 15.000 5.001 Y 10m Diameter 1.250 1.000 100.000 xxx
Xxx Xxx Xxx Xxx Xxx Xxx Xxx Xxx



xxx
-missiles-










xxx
Stinger Anti-Air/RCAV [seeker] 4.0 1.000 5 Xx 20.000 0.850 Y 5m Diameter 0.283 17.647 15.000 xxx
HEAT Un-Guided Anti-Armor 3.5 1.000 4 Xx 15.000 1.000 Y 5m Diameter 0.250 20.000 16.000 xxx
xxx xxx xxx xxx xxx xxx xxx xxx



xxx
-Big Guns-










xxx
12x3 120mm Calliope Long-Range Area Suppression 10.0 3.000 36 0.100 36.000 1.000 Y 10m Diameter 0.600 8.333 60.000 xxx
600mm Howitzer Long-Range Artillery 10.0 2.000 25 0.500 15.000 1.500 Y 25m Diameter 0.375 13.333 100.000 xxx
xxx xxx xxx xxx xxx xxx xxx xxx



xxx
-support-










xxx
Armor kit Survivability
1.000 Xx Xx
Each kit doubles the amount of damage an RCAV can take, cost limit n/a


xxx
UAV launcher Scouting Tool 25.0 2.000 Xx Xx
xxx n/a


xxx
All Weather Optics Increases Sight Range and Visibilty 20.0 0.500 Xx Xx
xxx n/a


xxx
flare/smoke launcher Illumination/Concealement 3.0 0.500 10 0.250
xxx n/a


xxx
Active guidance countermeasures Chaff/Flares, Intended to misguide enemy [Stinger]s 1.5 0.500 10 0.250
xxx n/a


xxx
xxx xxx xxx xxx xxx xxx xxx xxx



xxx
-future-










xxx
PEW All purpose Assualt 15Km 4.000 500 0.500 75.000 3.000 N 3.750 2.667 400.000 xxx
KNOW Anti-RCAV RIFLE 20Km 4.000 10 0.500 60.000 5.500 Y 10m Diameter 5.500 1.818 10.000 xxx
TSR Sniper 250Km 4.000 30 0.500 30.000 7.000 N 3.500 2.857 60.000 xxx
Falcon Anti-Air/RCAV [seeker] 500Km 6.000 2 None 1.000 30.000 Y 1Km Diameter 0.500 1.000 120.000 xxx
xxx







0.000 Err:503 #VALUE!













Carry system name Cost Allotment Max speed Limitations Max weapon size

Relative Size




4x4 Wheels 5 200 Bad on hills, very fast on flat terrain 120mm

Approxoimately the Size of a 2 lane wide tractor/trailor, front axel is bicycle style as it can pivot 360




6x6 Wheels 7 180 Moderate on hills, fast on flat 200mm

Same size as the 4x4, however its wheels are standard, but its mid-section is flexible




Treads 10 100 Great all terrain, tad slower, immune to knock back 300mm

As wide as 2 lanes and as long as a double hitch tractor trailer




4 leg 12 140 Goes anywhere No limit

As long as 2 tractor/trailers end to end, and as wide as a 3 lane road




2 leg 6 180 Does ok on hills, and ran still run on un-even terrain 200mm

As wide as 2 lanes and its feet are the size of a VW Bug.




Reverse Joint 2 leg with Stabalizer arms 8 160 Good hill climber, slowed due to its stabilizer kit 300mm, only one besides the 4 leg to be able to handle a 200mm EMG

Same as normal two leg, but its knee joints face the other way and have two little drop down recoil absorbers.






























Explanations of Numbers











A 'naked' RCAV has 4.999 “health”. Each armor kit doubles the “Health”











The damage points are dependent on direct hits











A near miss or “splash” does half damage











Chapters

{Put Chapter pages here. Chapters are to be 25 forum pages long. Add 4% to a section's completed count for each complete page it contains.}

(42nd KORVATHIAN Infantry) Chapter 001 "Paycheck" : Pages 0001 to 0025 (0% complete)
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