The Kool

From Egs Mayhem

Revision as of 17:44, 15 April 2009 by The Kool (Talk | contribs)

Newly revamped! I have an awesomely long inventory, run two games(only one of which has remained here), and play in a number of games. I've just recently recognized some of my characters as the muses they deserve to be called, so you can scroll to the bottom for that.


Contents

Appearance

After a complicated ritual, the five mages of Kool recombined themselves into one. That one is currently TGd for Sister II, and goes by Kaley.

Inventory

  • 2 Highly customized TF guns
    • many nonstandard forms, such as dragon and pixie
    • randomize
    • rapid-fire
    • delay
    • repeat
    • removable TF saber
    • sniper mode
    • tractor beam mod
  • 1 TF grenade, with many settings
  • 1 Enchanted diamond katana
  • 1 Uryuom work suit
  • 1 Emu
  • 2 Chaos cookies
  • 1 Bag of salt-n-glass cookies
  • 1 Normal(?) cookie
  • 1 jar of Atomic Fireballs
  • 6 Cans unlabeled soda
  • 1 Unmarked pack of what could be gum
  • 1 Mashed potato ball
  • 1 Loaf of bread
  • 1 Can of mackerel
  • 1 Dead fish
  • 1 Catnip mouse
  • 1 Squirrel teddy
  • 1 Used brick
  • 1 Shiny hubcap
  • 1 Button that reads 'El Loco Gato in El Pantalones
  • 1 Moodring
  • 1 Set of markers
  • 1 Grey-Magic pen
  • 1 Infinite scroll of Doom-ish
  • 1 Towel
  • 1 Dewrag in every fancy name of red possible
  • 1 Decorated yo-yo
  • 1 Infinite bag of dice
  • 1 Super-bouncy ball
  • 1 Magic color-changing slinky
  • ~ Random things

Games

I am currently running the following game, which is always open for recruitment:

I have just started the following RP, which is always open for consideration of bios, though no guarantees:

Characters

I currently play Kimberly Nyers in Magical School RP, though she hasn't had much opportunity to do stuff; Kaley in the now running Moperville RP 3, who was created the first real plot of the game(yay!), as well as Jimmy Cantrel and Sam Allen; and Kaley and Jimmy in Fort Mayhem, who are currently not doing anything. Shame on me for forgetting.


Game: Moperville RP 3 Name: Kaley Lanning Age: 16 Race: Human? Place of Birth: No one seems to know

Physical description: She has strawberry blond hair, green eyes, and by no means pale skin. She stands a little shorter than most, at only 5'7", and nicely shaped, with decent curves, and not at all weak. She tends to wear short shirts, and short cut-off jeans, to show off her figure.

Personality: Kaley is a bit explosive, a bit cunning, a bit witty, and entirely crazy. She has a flair for the creative, and is often impulsive and will act on whims. She also has a short attention span.

Brief history: She showed up in Moperville about half a year ago. No-one seems to know anything about her life before this, and she hasn't been volunteering any information, aside from a vague story about how her parents sent her off to live with an aunt for a while while she learned art.

Abilities: Kaley is an avid artist, and is crazy enough to take up just about any skill. She's a quick learner, so training time with a new skill is negligible. She also has been learning Anime Style Martial Arts recently, and while not one of the top students, is rising fast.

Weaknesses: It's not too hard to outwit Kaley, but you really need to not underestimate her. She can be overpowered too, but not easily. She seems to have an irrational fear of water masses any larger than a puddle.


Game: Moperville RP 3 Name: Jimmy Cantrel Age: 15 Gender: Male Race: Human, of course Place of Birth: Australia

Physical description: Jimmy is tall, around 6'1", and not heavyset. His skin is nicely bronzed, and his hair a slightly bleached blond, proof of years in the sun on the outback. His eyes are a smooth brown, and his face less rugged than most of his country. He does wear glasses, though not only can he see without them fairly well, he has a knack for choosing glasses that actually improve his appearance, rather than make him look nerdy. He tends to wear cargo pants with pockets bulging from random stuff he thinks he might need, from a pocketknife, to a deck of cards, and even a bag of all kinds of dice. His shirt usually sports some obscure gaming reference, his favorite being [url=148p_0c_1b.jpg]this one[/url].

Personality: Jimmy is a geek. Despite that, he is nice, and perhaps a bit of a romantic. Okay, he's a big romantic. Still, he knows when to crack jokes, and when to keep his mouth shut, and when to offer advice, and is thus seen as a wise man to most people.

Brief history: Born and raised in Australia, Jimmy has a strong accent. His parents moved to America when he was 11, and he's spent the last years settling in. He has always been known, not as a nerd, but as a geek. And hey, geeks are cool!

Abilities: Complete internet nut, spends all his spare time there. Has a good number of hacking skills. Is also a champion at DnD, and plays with his friends regularly.

Weaknesses: Physically, he's weak.


Game: Moperville RP 3 Name: Sam Allen Age: 17 Gender: Male Race: Human Place of Birth: Alabama

Physical description: Sam has plain brown hair, lightly dusted with red. His eyes are gray, and his face is roundish. He's a bit taller than most kids his age, at 5'11, but proportionately lean. He likes to wear jeans and plaid shirts, with an old, much needed leather belt, and shoes that look older than he is. Usually he can be seen with some crazy invention of his, trying it out before it breaks.

Personality: Sam is a nice guy, despite his incomprehensible accent. He is a bit of a recluse, preferring to stick to himself and his inventions, though he will attend social events, even if he does just stay in the back. He tends not to speak unless spoken to, but can hold up his end of a conversation when it comes his way. His thought process tends far more to the wild and inventive than most people.

Brief history: Sam lived with his extended family in the Deep South for years. His dad just recently got a new job in Moperville, so the immediate family up and moved. So far, Sam has found it a little difficult to socialize, mostly because of his impenetrable accent.

Abilities: He's a tech whiz, and can really cobble the most insane stuff together. He works with electronics and mechanics to build everything you can think of, and would probably be the richest guy in the world if he ever actually sold any of them.

Weaknesses: The Grammar Gestapo. Oddly enough, he's claustrophobic, though he feels no need to keep it a secret, nor to make a big deal out of it.

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