A Damn Good Offense
From Egs Mayhem
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The "Damn Good Offense" is the [[Hammer o' Justice]]'s most-used defensive measure. The thread of overwhelming retaliation is an extremely effective preventative strategy. When things go sour, [[Computer]] prefers an expanding sphere of nuclear-warhead-tipped missiles to its forcefield. | The "Damn Good Offense" is the [[Hammer o' Justice]]'s most-used defensive measure. The thread of overwhelming retaliation is an extremely effective preventative strategy. When things go sour, [[Computer]] prefers an expanding sphere of nuclear-warhead-tipped missiles to its forcefield. | ||
| + | |||
| + | ==Components:== | ||
| + | The Damn Good Offense consists of: | ||
| + | *One railgun located at each of the eight poles of the Hammer. | ||
| + | *Four superheavy [[TARVIS]]-armed railguns | ||
| + | *A literally infinite supply of missiles; | ||
| + | **Nuclear-tipped | ||
| + | **Bioweapon-tipped | ||
| + | **Nanite-loaded | ||
| + | **Antimagic | ||
| + | **EMP | ||
| + | **Teraport/Teleport-Nuke insertion system | ||
| + | **Teraport/Teleport-Nanite insertion system | ||
| + | **Antimatter-tipped | ||
| + | **Phased (Ethereal, passes through non-dead matter/energy) | ||
| + | **Singularity-generating | ||
| + | **Magic | ||
| + | **Heatseeking, Lifeseeking, Goodseeking trackers | ||
| + | *Armies of Combat Droids: | ||
| + | **Mining Droids | ||
| + | **Lab Droids | ||
| + | **Cleaning Droids | ||
| + | **Battle Droids | ||
| + | **Fighter Ships | ||
| + | **Deathbots | ||
| + | **Doombots | ||
| + | **Hammerbots | ||
| + | **PlanetBusters | ||
| + | **Dread Naughts | ||
| + | **Satellites | ||
| + | ***Laserlite | ||
| + | ***Ultralite | ||
| + | ***Budlite | ||
| + | **Lingeriebots | ||
| + | **Fake Lommy Bots | ||
| + | **Nanite Swarms | ||
| + | *Laser Cannons mounted every half-mile | ||
| + | **Pulse Cannon | ||
| + | **Slice Cannon | ||
| + | **Stab Cannon | ||
| + | *Chemical Countermeasures | ||
| + | **Stink Cannon | ||
| + | **Stick Cannon | ||
| + | **Shrink Cannon | ||
| + | **Catgirl Cannon (Not often used) | ||
| + | **Burn Cannon | ||
| + | **Pearl Cannon | ||
| + | **Fizz Cannon | ||
| + | **Plague Cannon | ||
Current revision as of 06:25, 19 May 2007
The "Damn Good Offense" is the Hammer o' Justice's most-used defensive measure. The thread of overwhelming retaliation is an extremely effective preventative strategy. When things go sour, Computer prefers an expanding sphere of nuclear-warhead-tipped missiles to its forcefield.
Components:
The Damn Good Offense consists of:
- One railgun located at each of the eight poles of the Hammer.
- Four superheavy TARVIS-armed railguns
- A literally infinite supply of missiles;
- Nuclear-tipped
- Bioweapon-tipped
- Nanite-loaded
- Antimagic
- EMP
- Teraport/Teleport-Nuke insertion system
- Teraport/Teleport-Nanite insertion system
- Antimatter-tipped
- Phased (Ethereal, passes through non-dead matter/energy)
- Singularity-generating
- Magic
- Heatseeking, Lifeseeking, Goodseeking trackers
- Armies of Combat Droids:
- Mining Droids
- Lab Droids
- Cleaning Droids
- Battle Droids
- Fighter Ships
- Deathbots
- Doombots
- Hammerbots
- PlanetBusters
- Dread Naughts
- Satellites
- Laserlite
- Ultralite
- Budlite
- Lingeriebots
- Fake Lommy Bots
- Nanite Swarms
- Laser Cannons mounted every half-mile
- Pulse Cannon
- Slice Cannon
- Stab Cannon
- Chemical Countermeasures
- Stink Cannon
- Stick Cannon
- Shrink Cannon
- Catgirl Cannon (Not often used)
- Burn Cannon
- Pearl Cannon
- Fizz Cannon
- Plague Cannon
