Munchkin
From Egs Mayhem
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Level 4 Male Orcish Warrior<br> | Level 4 Male Orcish Warrior<br> | ||
Effective level of 8<br> | Effective level of 8<br> | ||
- | + | Three Cards in hand (2 dungeon, 1 treasure) | |
'''''Equipment:'''''<br> | '''''Equipment:'''''<br> |
Revision as of 07:16, 5 June 2007
ChroniclerC is currently running a Munchkin game. The players are currently catldr24, Beacon, Anti-Paragon, eternaljwh, Drayco, and AlmostReadytoFly.
Link to the thread.
Link to the rules thread.
Contents |
catldr24
Last updated 4/13/07
Level 1 Male Elf with no class
Effective level of 3
Five cards in hand (5 dungeon, 0 treasure)
Equipment:
The Other Ring
+2 Bonus
You may automatically Run Away from any combat, regardless of other cards played on you, but you lose a level. You may also use it as a Wishing Ring (i.e., to cancel a Curse), discarding it afterward.
1,000 Gold Pieces
Beacon
Last updated 4/13/07
Level 4 Male Orcish Warrior
Effective level of 8
Three Cards in hand (2 dungeon, 1 treasure)
Equipment:
Right Hand: Sword of Slaying Everything Except Squid +4
Pile of Stuff:
Potion of Apathy
Play during any combat after someone is chosen to aid in the combat. That munchkin wanders away and cannot participate; he gets back any cards he had played in the combat. Another helper may be chosen, if there are volunteers.
Usable once only.
No Value - but who cares?
Mace of Sharpness +4
Usable by Clerics only.
Anti-Paragon
Last updated 4/19/07
Level 4 Female Half-Gnome Wizard
Effective level of 11
Five cards in hand (5 dungeon, 0 treasure)
Equipment:
The Occasionally Reliable Amulet
When a curse hits you, roll a die. On a roll of 1-3, the curse takes effect and the amulet is discarded. On a 4-6 the curse is blocked; discard the curse. On a 6, you also go up a level!
600 Gold Pieces
Gnomex Suit
+4 Bonus
Usable by Gnome Only
This may be worn over other armor, but if something makes you lose your armor, you lose it ALL.
Armor, 600 Gold Pieces
Familiar
+3 Bonus
Usable by Wizard Only
400 Gold Pieces
Magic Lamp
You may use the Lamp only on your own turn. It summons a genie who makes a single monster vanish, even if you had already failed your Run Away roll and it was about to catch you.
If it was the only monster you were facing, you may take it's treasure, but you don't gain a level. Usable once only.
500 Gold Pieces
eternaljwh
Last updated 4/14/07
Level 3 Male Dwarf with no class
Effective level of 8
One card in hand (0 dungeon, 1 treasure)
Equipment:
Chainsaw Of Bloody Dismemberment (Attached to Poisoned)
+3 Bonus (+5 with Poisoned)
2 Hands, Big, 800 Gold Pieces
Poisoned (Attached to Chainsaw Of Bloody Dismemberment)
+2 Bonus
This card must be placed with an item that gives a level bonus.
That item is now the Poisoned (whatever), and is worth an extra +2 in combat. This card goes with the item if it is lost, stolen, or discarded. It can also be used with the Rat on a Stick to make it a +4 bonus item. Yum!
Hireling
Follows you around an carries things for you. Allows you to carry and use one extra Big item. Will not fight for you!
Keep this card in front of you, with your treasures
Drayco
Last updated 4/13/07
Level 2 Male Gnome Warrior
Effective level of 2
Five cards in hand (5 dungeon, 0 treasure)
Equipment:
Sandals Of Protection
Curse cards which you draw when kicking down a door have no effect. (Curses cast by other players will still effect you.)
Footgear, 700 Gold Pieces
AlmostReadytoFly
Last updated 4/20/07
Level 3 Male Human bard
Effective level of 6
Five cards in hand (3 dungeon, 2 treasure)
Equipment:
Slay Bells
+3 Bonus
Usable by Bard Only
1 Hand, 400 Gold Pieces
Stepladder (Not equipped)
+3 Bonus
Usable by Halfing Only
Big, 400 Gold Pieces