Bows

From Crusaderkings

Revision as of 02:00, 1 March 2010 by MnM (Talk | contribs)

province_event = { id = 3000

name = "TECH_DISCOVERY" map = yes tag = shortbow picture = event_techinvention trigger = { condition = { type = capital value = yes } condition = { type = not value = { type = has_advance value = { shortbow = yes } } } condition = { type = advance_focus value = shortbow } }

mean_time_to_happen = { months = 50

modifier = { condition = { type = terrain value = Forest } factor = 0.95 } modifier = { condition = { type = has_improvement value = { forestry = yes } } factor = 0.9 } modifier = { condition = { type = has_improvement value = { civilian_harbour = yes } } factor = 0.9 } modifier = { condition = { type = has_improvement value = { naval_harbour = yes } } factor = 0.85 } modifier = { condition = { type = has_improvement value = { grand_shipyard = yes } } factor = 0.75 } modifier = { condition = { type = has_improvement value = { roadnet = yes } } factor = 0.95 } modifier = { condition = { type = has_improvement value = { extensive_roadnet = yes } } factor = 0.95 } modifier = { condition = { type = ruler_martial value = 8 } factor = 0.95 } modifier = { condition = { type = ruler_martial value = 10 } factor = 0.9 } modifier = { condition = { type = ruler_martial value = 13 } factor = 0.9 } modifier = { condition = { type = trait value = martial_education } factor = 0.9 } modifier = { condition = { type = trait value = misguided_warrior } factor = 0.95 } modifier = { condition = { type = trait value = tough_soldier } factor = 0.9 } modifier = { condition = { type = trait value = martial_cleric } factor = 0.9 } modifier = { condition = { type = trait value = knowledged_tactician } factor = 0.85 } modifier = { condition = { type = trait value = brilliant_strategist } factor = 0.8 } modifier = { condition = { type = owner condition = { type = kingdom } } factor = 0.75 } modifier = { condition = { type = owner condition = { type = duchy } } factor = 0.85 } modifier = { condition = { type = owner condition = { type = atwar } } factor = 0.8 } modifier = { condition = { type = has_advance value = { aristotelian_logics = yes } } factor = 0.95 } modifier = { condition = { type = has_advance value = { scholastics = yes } } factor = 0.97 } modifier = { condition = { type = has_advance value = { astrology = yes } } factor = 0.98 } modifier = { condition = { type = has_advance value = { natural_philosophy = yes } } factor = 0.98 } modifier = { condition = { type = has_advance value = { science = yes } } factor = 0.9 } modifier = { condition = { type = owner condition = { type = stability value = 1 } } factor = 0.9 } modifier = { condition = { type = owner condition = { type = stability value = 2 } } factor = 0.9 } modifier = { condition = {

type = owner

condition = { type = stability value = 3 } }

factor = 0.9 }

modifier = {

condition = {

type = owner


condition = { type = not value = { type = stability value = 0 } } }

factor = 1.1 }

modifier = {

condition = { type = owner


condition = { type = not value = { type = stability value = -1 } } }

factor = 1.1 }

modifier = {

condition = {

type = owner

condition = { type = not value = { type = stability value = -2 } } }

factor = 1.1 }

modifier = {

condition = {

type = year value = 1150 }

factor = 0.8 }

modifier = {

condition = {

type = year value = 1250 }

factor = 0.8 }

modifier = {

condition = { type = year value = 1350 }

factor = 0.8 } }


immidiate = {

effect = {

type = add_advance

value = shortbow } } }

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