Bows

From Crusaderkings

Revision as of 02:07, 1 March 2010 by MnM (Talk | contribs)

province_event = {

id = 3000


name = "TECH_DISCOVERY"

map = yes tag = shortbow

picture = event_techinvention

trigger = {

condition = { type = capital value = yes }

condition = { type = not value = { type = has_advance value = { shortbow = yes } } }

condition = { type = advance_focus value = shortbow } }


mean_time_to_happen = {

months = 50


modifier = {

condition = {

type = terrain

value = Forest }

factor = 0.95 }

modifier = {

condition = {

type = has_improvement

value = { forestry = yes } }

factor = 0.9 }

modifier = {

condition = {

type = has_improvement

value = { civilian_harbour = yes } }

factor = 0.9

}

modifier = {

condition = {

type = has_improvement

value = { naval_harbour = yes } }

factor = 0.85 }

modifier = {

condition = {

type = has_improvement

value = { grand_shipyard = yes }

}

factor = 0.75

}

modifier = {

condition = {

type = has_improvement

value = { roadnet = yes }

}

factor = 0.95

}

modifier = {

condition = {

type = has_improvement

value = { extensive_roadnet = yes }

}

factor = 0.95

}

modifier = {

condition = {

type = ruler_martial

value = 8

}

factor = 0.95

}

modifier = {

condition = {

type = ruler_martial

value = 10

}

factor = 0.9

}

modifier = {

condition = {

type = ruler_martial

value = 13

}

factor = 0.9

}

modifier = {

condition = { type = trait value = martial_education }

factor = 0.9

}

modifier = {

condition = { type = trait value = misguided_warrior }

factor = 0.95

}

modifier = {

condition = { type = trait value = tough_soldier }

factor = 0.9

}

modifier = {

condition = { type = trait value = martial_cleric }

factor = 0.9

}

modifier = {

condition = { type = trait value = knowledged_tactician }

factor = 0.85

}

modifier = {

condition = { type = trait value = brilliant_strategist }

factor = 0.8

}

modifier = {

condition = { type = owner

condition = { type = kingdom }

}

factor = 0.75

}

modifier = {

condition = { type = owner

condition = { type = duchy }

}

factor = 0.85

}

modifier = {

condition = { type = owner

condition = { type = atwar }

}

factor = 0.8

}

modifier = {

condition = { type = has_advance value = { aristotelian_logics = yes } }

factor = 0.95

}

modifier = {

condition = { type = has_advance value = { scholastics = yes } }

factor = 0.97

}

modifier = {

condition = { type = has_advance value = { astrology = yes } }

factor = 0.98

}

modifier = {

condition = { type = has_advance value = { natural_philosophy = yes } }

factor = 0.98

}

modifier = {

condition = { type = has_advance value = { science = yes } }

factor = 0.9

}

modifier = {

condition = { type = owner

condition = { type = stability value = 1 }

}

factor = 0.9

}

modifier = {

condition = { type = owner

condition = { type = stability value = 2 }

}

factor = 0.9

}

modifier = {

condition = { type = owner

condition = { type = stability value = 3 }

}

factor = 0.9

}

modifier = {

condition = { type = owner

condition = { type = not value = { type = stability value = 0 } }

}

factor = 1.1

}

modifier = {

condition = { type = owner

condition = { type = not value = { type = stability value = -1 } }

}

factor = 1.1

}

modifier = {

condition = { type = owner

condition = { type = not value = { type = stability value = -2 } }

}

factor = 1.1

}

modifier = {

condition = { type = year value = 1150 }

factor = 0.8

}

modifier = {

condition = { type = year value = 1250 }

factor = 0.8

}

modifier = {

condition = { type = year value = 1350 }

factor = 0.8

}

}


immidiate = {

effect = {

type = add_advance

value = shortbow

}

}

}

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