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		<title>Tag - Revision history</title>
		<link>http://72.14.177.54/CrusaderKings/?title=Tag&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.15.1</generator>
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			<title>Llywelyn at 15:58, 11 August 2009</title>
			<link>http://72.14.177.54/CrusaderKings/?title=Tag&amp;diff=1406&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:58, 11 August 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tags are all hardcoded to be at a certain level. You can edit a scenario or a saved file to make a kingdom act like a county for awhile or vice versa, but eventually things will right themselves: once independent, the kingdom will remain so; the county will bevassal itself to the appropriate duchy; etc. Further, 'elevated' tags will still behave as they were, without demesne or prestige bonuses from their modded rank. A list of the hardcoded level of tags can be found [http://forum.paradoxplaza.com/forum/showthread.php?t=293346 here].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tags are all hardcoded to be at a certain level. You can edit a scenario or a saved file to make a kingdom act like a county for awhile or vice versa, but eventually things will right themselves: once independent, the kingdom will remain so; the county will bevassal itself to the appropriate duchy; etc. Further, 'elevated' tags will still behave as they were, without demesne or prestige bonuses from their modded rank. A list of the hardcoded level of tags can be found [http://forum.paradoxplaza.com/forum/showthread.php?t=293346 here].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==See Also==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;* [[List of All County Tags]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;* [[List of All Duchy &amp;amp; Kingdom Tags]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 00:14:23 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 11 Aug 2009 15:58:16 GMT</pubDate>			<dc:creator>Llywelyn</dc:creator>			<comments>http://72.14.177.54/CrusaderKings/Talk:Tag</comments>		</item>
		<item>
			<title>Llywelyn at 05:02, 15 June 2009</title>
			<link>http://72.14.177.54/CrusaderKings/?title=Tag&amp;diff=1395&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:02, 15 June 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A realm's TAG is the four character marker used to identify it by the CK program and saved game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A realm's TAG is the four character marker used to identify it by the CK program and saved game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For counties, it is a C followed by three digits counting more or less from northwest to southeast across the map. A complete list can be found [http://forum.paradoxplaza.com/forum/showthread.php?p=2824006&amp;amp;postcount=7 here] or in your game's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;configprovince_names&lt;/del&gt;. A map of county tags can be found [ here].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For counties, it is a C followed by three digits counting more or less from northwest to southeast across the map. A complete list can be found [http://forum.paradoxplaza.com/forum/showthread.php?p=2824006&amp;amp;postcount=7 here] or in your game's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;config/province_names&lt;/ins&gt;. A map of county tags can be found [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://forum.paradoxplaza.com/forum/showthread.php?t=142249 &lt;/ins&gt;here].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For duchies and kingdoms, the tag is usually (but not always) the first four letters of the realm in question. A partial list can be found [http://forum.paradoxplaza.com/forum/showthread.php?p=2798607&amp;amp;postcount=1 here]; the rest are [http://forum.paradoxplaza.com/forum/showthread.php?p=5725030&amp;amp;postcount=32 here]. Their in-game display is controlled by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;configworld_names &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;configextra_text&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For duchies and kingdoms, the tag is usually (but not always) the first four letters of the realm in question. A partial list can be found [http://forum.paradoxplaza.com/forum/showthread.php?p=2798607&amp;amp;postcount=1 here]; the rest are [http://forum.paradoxplaza.com/forum/showthread.php?p=5725030&amp;amp;postcount=32 here]. Their in-game display is controlled by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;config/world_names &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;config/extra_text&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tags are all hardcoded to be at a certain level. You can edit a scenario or a saved file to make a kingdom act like a county for awhile or vice versa, but eventually things will right themselves: once independent, the kingdom will remain so; the county will bevassal itself to the appropriate duchy; etc. Further, 'elevated' tags will still behave as they were, without demesne or prestige bonuses from their modded rank. A list of the hardcoded level of tags can be found [http://forum.paradoxplaza.com/forum/showthread.php?t=293346 here].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tags are all hardcoded to be at a certain level. You can edit a scenario or a saved file to make a kingdom act like a county for awhile or vice versa, but eventually things will right themselves: once independent, the kingdom will remain so; the county will bevassal itself to the appropriate duchy; etc. Further, 'elevated' tags will still behave as they were, without demesne or prestige bonuses from their modded rank. A list of the hardcoded level of tags can be found [http://forum.paradoxplaza.com/forum/showthread.php?t=293346 here].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 00:14:23 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 15 Jun 2009 05:02:03 GMT</pubDate>			<dc:creator>Llywelyn</dc:creator>			<comments>http://72.14.177.54/CrusaderKings/Talk:Tag</comments>		</item>
		<item>
			<title>Llywelyn at 04:58, 15 June 2009</title>
			<link>http://72.14.177.54/CrusaderKings/?title=Tag&amp;diff=1394&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A realm's TAG is the four character marker used to identify it by the CK program and saved game.&lt;br /&gt;
&lt;br /&gt;
For counties, it is a C followed by three digits counting more or less from northwest to southeast across the map. A complete list can be found [http://forum.paradoxplaza.com/forum/showthread.php?p=2824006&amp;amp;postcount=7 here] or in your game's configprovince_names. A map of county tags can be found [ here].&lt;br /&gt;
&lt;br /&gt;
For duchies and kingdoms, the tag is usually (but not always) the first four letters of the realm in question. A partial list can be found [http://forum.paradoxplaza.com/forum/showthread.php?p=2798607&amp;amp;postcount=1 here]; the rest are [http://forum.paradoxplaza.com/forum/showthread.php?p=5725030&amp;amp;postcount=32 here]. Their in-game display is controlled by configworld_names and configextra_text.&lt;br /&gt;
&lt;br /&gt;
Tags are all hardcoded to be at a certain level. You can edit a scenario or a saved file to make a kingdom act like a county for awhile or vice versa, but eventually things will right themselves: once independent, the kingdom will remain so; the county will bevassal itself to the appropriate duchy; etc. Further, 'elevated' tags will still behave as they were, without demesne or prestige bonuses from their modded rank. A list of the hardcoded level of tags can be found [http://forum.paradoxplaza.com/forum/showthread.php?t=293346 here].&lt;/div&gt;</description>
			<pubDate>Mon, 15 Jun 2009 04:58:11 GMT</pubDate>			<dc:creator>Llywelyn</dc:creator>			<comments>http://72.14.177.54/CrusaderKings/Talk:Tag</comments>		</item>
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