Downfall/Airport arrival 9

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< Downfall
Revision as of 22:39, 31 May 2014 by Minnie May Hopkins (Talk | contribs)
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The airport is just like any other airport. Saw one, seen them all. There are badly proportioned ticket counters with overproportioned attendants, unmoving queues at the luggage check-in, three sorts of shops that sell nothing but books and booze (the only two things that make long flights bearable), and defective announcement boards that are substituted by croaking, undecipherable voices over the speaker system. Thank god your mum is tasked with getting you through all the hindrances modern airport designers invented with the intention to reduce passenger figures to prevent the collapse of air traffic.

You avoid Julianne as much as you can in hopes she will forget what happened in the cab, but whenever she looks at you, you see you don't have a snowball's chance in hell. She won't discuss the subject in public where other people might overhear you, but when you reach the hotel, you will have the talk.

Boarding time comes much too early for your taste. Any delay would also delay your punishment, Yet, at some point you have to board the plane.


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