Murdertown

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"Murdertown" is a new attraction, and is well-reviewed. It is composed of an indoor 300-mile radius interactive city of horror. You have heard stories of groups coming out with less members than they started with, and some people being lost in the city for upwards of 3 days, because, you see, "Murdertown" is the only 24/7 attraction in the park. As you get farther up, a man hands you a map. You glance over it, and realize it says "Floor one." You are amazed by its sheer size. As you get farther up, a man asks you if you wish to continue. You reluctantly agree, and head forwards, and another man tells you that you may never reveal the secrets of "Murdertown", or they will have to close it. You say "Ok.", and he tells you to board a moving walkway. You get on, and are moved about 3 miles, when you reach 4 doors. the floor stops, and you are moved through the 3rd door. Another man hands you a small PDA, allowing you to stay connected with anyone you meet in "Murdertown". Behind you, a girl's voice cuts through the darkness. "Hey! Do I know you?" You turn around, and you notice a girl from your class, Xtephanie, or as she likes to be called, X. "Hey X, whats up?" You ask her. "Fine, hey! You got a PDA too?" She asks, and you hold it out. "Cool..." She says, and enters her info into yours. With the both of you connected, you look ahead. A small hatch above opens, and you climb a ladder into the town. You look around. For a place with a name like "Murdertown", it looks really nice. You are in a small neighborhood. Your PDA beeps. "Now, before you go ahead, you have to check the house behind you for a key to the gate in front of you." You look ahead, and see that a gate blocks you from leaving. The house behind you has the door slightly open. You walk towards it, opening the door. You see a small red trail leading from the kitchen up the stairs.

Your PDA beeps. "Welcome to Chapter one: Home."

Where to first?

  • Murderworld "Home": Kitchen.
  • Murderworld "Home": Upstairs.
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