<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://72.14.177.54/skins/common/feed.css?207"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://72.14.177.54/Create_Your_Own_Story/?feed=atom&amp;target=Caid11&amp;title=Special%3AContributions</id>
		<title>Create Your Own Story - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://72.14.177.54/Create_Your_Own_Story/?feed=atom&amp;target=Caid11&amp;title=Special%3AContributions"/>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Special:Contributions/Caid11"/>
		<updated>2026-09-13T20:36:54Z</updated>
		<subtitle>From Create Your Own Story</subtitle>
		<generator>MediaWiki 1.15.1</generator>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Satan_can_wait,_go_back_to_sleep</id>
		<title>Satan can wait, go back to sleep</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Satan_can_wait,_go_back_to_sleep"/>
				<updated>2012-07-18T06:26:25Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sloth is your favorite mortal sin (after lust of course) so you go back to sleep although both Vladimir and your mom would disapprove. You wake up around eleven. At this hour your mom should be at work and you are very late for school.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite your late awakening you are burning with enthusiasm over your unholy quest. You jump out of bed and get in front of a body sized mirror that you keep next to your closet. You decided early in life to always sleep in the nude, it’s a liberating and erotic feeling to wake up completely bare. Being a Satanist you consider the flesh to be of uttermost importance, a person’s inside really doesn’t matter as long as the flesh is beautiful, and you have a body that women would kill for. You are tall and curvy, a perfection of the hourglass figure. &lt;br /&gt;
Your hair is golden blond and runs straight down halfway down your back. Furthermore every string of hair is perfectly healthy and feels like silk when touched. From time to time a few strands of it will get in your face, especially when its windy, and you always look seductive brushing them off.        &lt;br /&gt;
&lt;br /&gt;
Going along flawlessly with your hair is your well defined face. Your face is that of a supermodels, high cheekbones, pouty lips, and a small feminine jaw. Your eyes are of the most crystal clear blue and the large pupils capable of conveying all kinds of expressions. They are stunning to behold, the clear, but dreamy young gaze captures the attention of both men and women alike. Despite their wonderful exterior onlookers will begin to subconsciously notice the reptilian coldness and menace lying deep within your blue eyes if they look to long, a hint of your true nature. &lt;br /&gt;
&lt;br /&gt;
As your gaze lowers to inspect your body a smile forms on your lips. You have a dancer’s stomach and wide attractive hips that swing in alluring ways when you walk. Your heart shaped, firm ass is seductive and pronounced, able to make a lot of heads turn as you walk by. Your legs are both athletic and slender, feminine in appearance while still being able to perform an perfect split. The same seductive and well toned qualities can be found in your arms, your fingers especially having the elegant appearance of a pianist. But your most prized possessions are your two magnificent breasts. The two perfectly shaped round mounds of flesh are of a glorious double D size and even more astonishingly stands pridefully upwards without any signs of sagging. Also at the end of your two amazing breasts are your cute, pink nipples that become wonderfully stiff and sensitive when aroused. &lt;br /&gt;
&lt;br /&gt;
In short you have an body that women would pay untold riches for but that’s not all. You are an expert face reader, able to notice even the most subtle emotions on a person’s face, emotions they themselves might not even be aware of. This makes you an excellent judge of character and perfect to find the sacrificial slaves for your cult’s ceremony. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tear your gaze away from the mirror. The time for vanity is over, the time to start your Satanic mission begins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Go into your mom’s room and search through her stuff]]&lt;br /&gt;
&lt;br /&gt;
*[[Step outside and look for potential candidates]]&lt;br /&gt;
&lt;br /&gt;
*[[Get on your computer.]]&lt;br /&gt;
[[Category: The Devil's Daughter]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon.</id>
		<title>Go into the armory and grab a weapon.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon."/>
				<updated>2012-07-18T01:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Though the armory is a bit of a walk away, you make your way there. You blast a few more crabs on the way, just because. In fact, by the time you actually reach the armory, you feel like quite the badass. Walking inside, you can't wait to see what kind of huge guns it contains.&lt;br /&gt;
&lt;br /&gt;
You discover that the ship's armory is much larger than you remember, and you remember it being quite large. You pick out the biggest gun you can find (though you aren't quite sure what it does) and start to walk out. Unfortunately for you, the door to the armory has sealed, and it is just finishing its jettison sequence. Who could have guessed that it would actually launch after the locks were released? You are pressed against the ceiling as the room drops away from the ship. The military grade hardware survives the incredible heat and pressure from entering the planet's atmosphere. You, however, are burned, then crushed flat to the ceiling.&lt;br /&gt;
&lt;br /&gt;
CONGRATULATIONS! YOU HAVE BECOME THE ARMORY'S NEW DECORATION!&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon.</id>
		<title>Go into the armory and grab a weapon.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon."/>
				<updated>2012-07-18T01:36:49Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Though the armory is a bit of a walk away, you make your way there. You blast a few more crabs on the way, just because. In fact, by the time you actually reach the armory, you feel like quite the badass. Walking inside, you can't wait to see what kind of huge guns it contains.&lt;br /&gt;
&lt;br /&gt;
You discover that the ship's armory is much larger than you remember, and you remember it being quite large. You pick out the biggest gun you can find (though you aren't quite sure what it does) and start to walk out. Unfortunately for you, the door to the armory has sealed, and it is just finishing its jettison sequence. Who could have guessed that it would actually launch after the locks were released? You are pressed against the ceiling as the room drops away from the ship. The military grade hardware survives the incredible heat and pressure from entering the planet's atmosphere. However, you are burned, then crushed flat to the ceiling.&lt;br /&gt;
&lt;br /&gt;
CONGRATULATIONS! YOU HAVE BECOME THE ARMORY'S NEW DECORATION!&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Look_for_another_way_in.</id>
		<title>Look for another way in.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Look_for_another_way_in."/>
				<updated>2012-07-18T01:35:31Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You decide that, although time is short, you don't want to risk getting caught by surprise again. You manage to find a vent and get above the room. Peering through a grate, you can just barely make out the panel that controls the lock. You also see two crabs like the one that attacked you earlier.&lt;br /&gt;
&lt;br /&gt;
You kick the grate off and drop into the room. Two blasts from your shotgun turns the crabs into nothing more than a fine mist. Satisfied with your work, you begin to work on the lock when you hear a hiss nearby. You turn to see a person. He takes a shaky step forward, moaning slightly. In the light of the room, you can't see his face or the name on his jacket.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Try and help him.]]&lt;br /&gt;
*[[Take no chances and shoot him.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Bust_open_the_door_and_shoot_your_way_in.</id>
		<title>Bust open the door and shoot your way in.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Bust_open_the_door_and_shoot_your_way_in."/>
				<updated>2012-07-17T21:25:51Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'You run at the door as fast as you can and slam into it. The titanium alloy doesn't budge, so you try again. Unfortunately, even after your hilarious attempts to knock it down, y…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You run at the door as fast as you can and slam into it. The titanium alloy doesn't budge, so you try again. Unfortunately, even after your hilarious attempts to knock it down, you can't see any way to open it.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Look for another way in.]]&lt;br /&gt;
*[[Ignore the door and make a run for the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Head_off_to_the_escape_pods.</id>
		<title>Head off to the escape pods.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Head_off_to_the_escape_pods."/>
				<updated>2012-07-17T21:22:38Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'You realize that it wouldn't be a very smart idea to walk into a room that's about to drop down to the planet. You make your way to an escape pod and hit the launch button.  The …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You realize that it wouldn't be a very smart idea to walk into a room that's about to drop down to the planet. You make your way to an escape pod and hit the launch button.&lt;br /&gt;
&lt;br /&gt;
The pod's inertial dampeners kick in as it shoots out of the ship. Elevator music gives the ride a nice, serene feeling, that is, until your pod collides with an asteroid on its way down. Red warning lights and alarms sound as your pod tumbles out of control. You suddenly don't feel so peaceful, but you don't have to worry about that long, as the pod hits a large lake and begins to sink.&lt;br /&gt;
&lt;br /&gt;
Dazed, you manage to hit the emergency override switch that blows the pod's hatch off. In all your confusion, you forget to grab your shotgun. However, you do manage to grab a survival kit before you swim to the surface. Your lungs burn when you burst above the water line. A feeling of relief overcomes you as you swim to a nearby beach and collapse in the sand.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Lay there and sleep.]]&lt;br /&gt;
*[[See what's in the survival kit.]]&lt;br /&gt;
*[[Take in your surroundings.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon.</id>
		<title>Go into the armory and grab a weapon.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon."/>
				<updated>2012-07-17T21:12:29Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Though the armory is a bit of a walk away, you make your way there. You blast a few more crabs on the way there, just because. In fact, by the time you actually reach the armory, you feel like quite the badass. Walking inside, you can't wait to see what kind of huge guns it contains.&lt;br /&gt;
&lt;br /&gt;
You discover that the ship's armory is much larger than you remember, and you remember it being quite large. You pick out the biggest gun you can find (though you aren't quite sure what it does) and start to walk out. Unfortunately for you, the door to the armory has sealed, and it is just finishing its jettison sequence. Who could have guessed that it would actually launch after the locks were released? You are pressed against the ceiling as the room drops away from the ship. The military grade hardware survives the incredible heat and pressure from entering the planet's atmosphere. However, you are burned, then crushed flat to the ceiling.&lt;br /&gt;
&lt;br /&gt;
CONGRATULATIONS! YOU HAVE BECOME THE ARMORY'S NEW DECORATION!&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon.</id>
		<title>Go into the armory and grab a weapon.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon."/>
				<updated>2012-07-17T21:09:27Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Though the armory is a bit of a walk away, you make your way there. You blast a few more crabs on the way there, just because. In fact, by the time you actually reach the armory, you feel like quite the badass. Walking inside, you can't wait to see what kind of huge guns it contains.&lt;br /&gt;
&lt;br /&gt;
You discover that the ship's armory is much larger than you remember, and you remember it being quite large. You pick out the biggest gun you can find (though you aren't quite sure what it does) and start to walk out. Unfortunately for you, the door to the armory has sealed, and it is just finishing its jettison sequence. The ground accelerates as the room plummets towards the planet. The military grade hardware survives the incredible heat and pressure from entering the planet's atmosphere. However, you are burned, then crushed flat to the ceiling.&lt;br /&gt;
&lt;br /&gt;
CONGRATULATIONS! YOU HAVE BECOME THE ARMORY'S NEW DECORATION!&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon.</id>
		<title>Go into the armory and grab a weapon.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_the_armory_and_grab_a_weapon."/>
				<updated>2012-07-17T21:08:56Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'Though the armory is a bit of a walk away, you make your way there. You blast a few more crabs on the way there, just because. In fact, by the time you actually reach the armory,…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Though the armory is a bit of a walk away, you make your way there. You blast a few more crabs on the way there, just because. In fact, by the time you actually reach the armory, you feel like quite the badass. Walking inside, you can't wait to see what kind of huge guns it contains.&lt;br /&gt;
&lt;br /&gt;
You discover that the ship's armory is much larger than you remember, and you remember it being quite large. You pick out the biggest gun you can find (though you aren't quite sure what it does) and start to walk out. Unfortunately for you, the door to the armory has sealed, and it is just finishing its jettison sequence. The ground accelerates as the room plummets towards the planet. The military grade hardware survives the incredible heat and pressure from entering the planet's atmosphere. However, you are burned, then crushed flat to the ceiling.&lt;br /&gt;
&lt;br /&gt;
CONGRATULATIONS! YOU HAVE BECOME THE ARMORY'S NEW DECORATION!&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Try_to_find_some_way_to_help_the_man.</id>
		<title>Try to find some way to help the man.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Try_to_find_some_way_to_help_the_man."/>
				<updated>2012-07-17T09:07:37Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unfortunately, he's dead. The poison in your shotgun has stopped all activity in his brain, and, from what you've read, caused all of his organs to explode inside his body. Not only that, but half his face is gone. Good work, Tex.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Release the lock.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Release_the_lock.</id>
		<title>Release the lock.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Release_the_lock."/>
				<updated>2012-07-17T09:07:05Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You begin to work the controls on the lock. After a few minutes, you finish. Glancing at your PDA, you realize you still have about 10 minutes left.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Go into the armory and grab a weapon.]]&lt;br /&gt;
*[[Head off to the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Finish_working_on_the_lock.</id>
		<title>Finish working on the lock.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Finish_working_on_the_lock."/>
				<updated>2012-07-17T09:06:26Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Finish working on the lock. moved to Release the lock.:&amp;amp;#32;writing mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Release the lock.]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Release_the_lock.</id>
		<title>Release the lock.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Release_the_lock."/>
				<updated>2012-07-17T09:06:26Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Finish working on the lock. moved to Release the lock.:&amp;amp;#32;writing mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You resume your work on the lock. You find it's surprisingly easy now that there's no moaning or hissing going on. After a few minutes, you finish. Glancing at your PDA, you realize you still have about 10 minutes left.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Go into the armory and grab a weapon.]]&lt;br /&gt;
*[[Head off to the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Take_no_chances_and_shoot_him.</id>
		<title>Take no chances and shoot him.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Take_no_chances_and_shoot_him."/>
				<updated>2012-07-17T09:05:11Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Out of reflex, you squeeze the trigger. The man falls to the ground with a THUMP! Upon further examination, you realize that he was simply wounded, and posed no real threat. Luckily for you, no one will realize you're a murderer in all the chaos.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Release the lock.]]&lt;br /&gt;
*[[Try to find some way to help the man.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Look_for_another_way_in.</id>
		<title>Look for another way in.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Look_for_another_way_in."/>
				<updated>2012-07-17T09:04:28Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You decide that, although time is short, you don't want to risk getting caught by surprise again. You manage to find a vent and get above the room. Peering through a grate, you can just barely make out the panel that controls the lock. You also see two of the crabs that attacked you earlier.&lt;br /&gt;
&lt;br /&gt;
You kick the grate off and drop into the room. Two blasts from your shotgun turns the crabs into nothing more than a fine mist. Satisfied with your work, you begin to work on the lock when you hear a hiss nearby. You turn to see a person. He takes a shaky step forward, moaning slightly. In the light of the room, you can't see his face or the name on his jacket.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Try and help him.]]&lt;br /&gt;
*[[Take no chances and shoot him.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods</id>
		<title>Go into full sprint to the escape pods</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods"/>
				<updated>2012-07-17T09:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You sprint as fast as you can, though you probably have plenty of time. Unfortunately, just as you begin to realize this, something slams into your side. Suddenly, the ground seems a lot more comfortable. As you lay there, closing your eyes, you notice something very large looming over you. You continue closing your eyes when-&lt;br /&gt;
&lt;br /&gt;
BLAM! The large thing disappears, and you hear a hiss.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey! Are you alright?&amp;quot; A fully armored marine gives you a gentle shake. Weakly, you reply yes, and clamber to your feet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Listen, we need to get to the armory! There's no telling what those things are, and if there are more down on the planet, we'll need all the firepower we can get.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Agree to help the marine.]]&lt;br /&gt;
*[[Continue to the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods</id>
		<title>Go into full sprint to the escape pods</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods"/>
				<updated>2012-07-17T09:03:21Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You sprint as fast as you can, though you probably have plenty of time. Unfortunately, just as you begin to realize this, something slams into your side. Suddenly, the ground seems a lot more comfortable. As you lay there, closing your eyes, you notice something very large looming over you. You continue closing your eyes when-&lt;br /&gt;
&lt;br /&gt;
BLAM! The large thing disappears, and you hear a hiss.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey! Are you alright?&amp;quot; A fully armored marine gives you a gentle shake. Weakly, you reply yes, and clamber to your feet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Listen, we need to get to the armory! There's no telling what those things are, and if there are more down on the planet, we'll need all the firepower we can get!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Agree to help the marine.]]&lt;br /&gt;
*[[Continue to the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Try_to_find_some_way_to_help_the_man.</id>
		<title>Try to find some way to help the man.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Try_to_find_some_way_to_help_the_man."/>
				<updated>2012-07-17T09:01:33Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unfortunately, he's dead. The poison in your shotgun has stopped all activity in his brain, and, from what you've read, caused all of his organs to explode inside his body. Not only that, but half his face is gone. Good work, Tex.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Finish working on the lock.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Release_the_lock.</id>
		<title>Release the lock.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Release_the_lock."/>
				<updated>2012-07-17T09:00:35Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'You resume your work on the lock. You find it's surprisingly easy now that there's no moaning or hissing going on. After a few minutes, you finish. Glancing at your PDA, you real…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You resume your work on the lock. You find it's surprisingly easy now that there's no moaning or hissing going on. After a few minutes, you finish. Glancing at your PDA, you realize you still have about 10 minutes left.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Go into the armory and grab a weapon.]]&lt;br /&gt;
*[[Head off to the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Try_to_find_some_way_to_help_the_man.</id>
		<title>Try to find some way to help the man.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Try_to_find_some_way_to_help_the_man."/>
				<updated>2012-07-17T08:52:57Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'Unfortunately, he's dead. The poison in your shotgun has stopped all activity in his brain, and, from what you've read, caused all of his organs you explode inside his body. Not …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unfortunately, he's dead. The poison in your shotgun has stopped all activity in his brain, and, from what you've read, caused all of his organs you explode inside his body. Not only that, but half his face is gone. Good work, Tex.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Finish working on the lock.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Take_no_chances_and_shoot_him.</id>
		<title>Take no chances and shoot him.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Take_no_chances_and_shoot_him."/>
				<updated>2012-07-17T08:49:01Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'Out of reflex, you squeeze the trigger. The man falls to the ground with a THUMP! Upon further examination, you realize that he was simply wounded, and posed no real threat. Luck…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Out of reflex, you squeeze the trigger. The man falls to the ground with a THUMP! Upon further examination, you realize that he was simply wounded, and posed no real threat. Luckily for you, no one will realize you're a murderer in all the chaos.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Finish working on the lock.]]&lt;br /&gt;
*[[Try to find some way to help the man.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Look_for_another_way_in.</id>
		<title>Look for another way in.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Look_for_another_way_in."/>
				<updated>2012-07-17T08:46:27Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'You decide that, although time is short, you don't want to risk getting caught by surprise again. You manage to find a vent and get above the room. Peering through the grate, you…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You decide that, although time is short, you don't want to risk getting caught by surprise again. You manage to find a vent and get above the room. Peering through the grate, you can just barely make out the panel that controls the lock. You also see two of the crabs that attacked you earlier.&lt;br /&gt;
&lt;br /&gt;
You kick the grate off and drop into the room. Two blasts from your shotgun turns the crabs into nothing more than a fine mist. Satisfied with your work, you begin to work on the lock when you hear a hiss nearby. You turn to see a person. He takes a shaky step forward, moaning slightly. In the light of the room, you can't see his face or the name on his jacket.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Try and help him.]]&lt;br /&gt;
*[[Take no chances and shoot him.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Agree_to_help_the_marine.</id>
		<title>Agree to help the marine.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Agree_to_help_the_marine."/>
				<updated>2012-07-17T08:43:48Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You agree to help the marine. He hurriedly outlines his plan, &amp;quot;Listen, we can't take very much with us in our escape pods, but the armory can actually be jettisoned from the ship. There are two safety locks that hold it in. The problem is, I don't have enough time to hit them both. If you can hit the one on the starboard side, we'll have a lot more firepower when we hit the dirt. Oh, and don't worry, you should have plenty of time to hit the lock AND get to an escape pod.&amp;quot; The marine gives you a PDA that contains a map of the ship. You bid him farewell, and begin to make your way to the lock. &lt;br /&gt;
&lt;br /&gt;
As you travel through the corridors, you hear various noises coming from vents and doors. After what seems like hours (though, according to the ship, about 5 minutes) you reach the room containing the lock. You attempt to open the door, but it appears to be broken. What's worse, you can hear even more noises on the other side of it.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Bust open the door and shoot your way in.]]&lt;br /&gt;
*[[Look for another way in.]]&lt;br /&gt;
*[[Ignore the door and make a run for the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Agree_to_help_the_marine.</id>
		<title>Agree to help the marine.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Agree_to_help_the_marine."/>
				<updated>2012-07-17T08:38:07Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You agree to help the marine. He hurriedly outlines his plan, &amp;quot;Listen, we can't take very much with us in our escape pods, but the armory can actually be jettisoned from the ship. There are four safety locks that hold it in. The problem is, I don't have enough time to hit them all. If you can hit the two on the starboard side, we'll have a lot more firepower when we hit the dirt. Oh, and don't worry, you should have plenty of time to hit the locks AND get to an escape pod.&amp;quot; The marine gives you a PDA that contains a map of the ship. You bid him farewell, and begin to make your way to the first lock. &lt;br /&gt;
&lt;br /&gt;
As you travel through the corridors, you hear various noises coming from vents and doors. After what seems like hours (though, according to the ship, about 5 minutes) you reach the room containing the lock. You attempt to open the lock, but it appears to be broken. What's worse, you can hear even more noises on the other side of it.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Bust open the door and shoot your way in.]]&lt;br /&gt;
*[[Look for another way in.]]&lt;br /&gt;
*[[Ignore the door and make a run for the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Agree_to_help_the_marine.</id>
		<title>Agree to help the marine.</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Agree_to_help_the_marine."/>
				<updated>2012-07-17T08:37:49Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'You agree to help the marine. He hurriedly outlines his plan, &amp;quot;Listen, we can't take very much with us in our escape pods, but the armory can actually be jettisoned from the ship…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You agree to help the marine. He hurriedly outlines his plan, &amp;quot;Listen, we can't take very much with us in our escape pods, but the armory can actually be jettisoned from the ship. There are four safety locks that hold it in. The problem is, I don't have enough time to hit them all. If you can hit the two on the starboard side, we'll have a lot more firepower when we hit the dirt. Oh, and don't worry, you should have plenty of time to hit the locks AND get to an escape pod.&amp;quot; The marine gives you a PDA that contains a map of the ship. You bid him farewell, and begin to make your way to the first lock. &lt;br /&gt;
&lt;br /&gt;
As you travel through the corridors, you hear various noises coming from vents and doors. After what seems like hours (though, according to the ship, about 5 minutes) you reach the room containing the lock. You attempt to open the lock, but it appears to be broken. What's worse, you can hear even more noises on the other side of it.&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Bust open the door, and shoot your way in.]]&lt;br /&gt;
*[[Look for another way in.]]&lt;br /&gt;
*[[Ignore the door and make a run for the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods</id>
		<title>Go into full sprint to the escape pods</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods"/>
				<updated>2012-07-17T08:27:31Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You sprint as fast as you can, though you probably have plenty of time. Unfortunately, just as you begin to realize this, something slams into your side. Suddenly, the ground seems a lot more comfortable. As you lay there, closing your eyes, you notice something very large looming over you. You continue closing your eyes when-&lt;br /&gt;
&lt;br /&gt;
BLAM! The large thing disappears, and you hear a hiss.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey! Are you alright?&amp;quot; A fully armored marine gives you a gentle shake. Weakly, you reply yes, and clamber to your feet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We need to get to the armory! There's no telling what those things are, and if there are more down on the planet, we'll need all the firepower we can get!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Do you:&lt;br /&gt;
*[[Agree to help the marine.]]&lt;br /&gt;
*[[Continue to the escape pods.]]&lt;br /&gt;
[[Category: A Distress Signal]]&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	<entry>
		<id>http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods</id>
		<title>Go into full sprint to the escape pods</title>
		<link rel="alternate" type="text/html" href="http://72.14.177.54/Create_Your_Own_Story/Go_into_full_sprint_to_the_escape_pods"/>
				<updated>2012-07-17T08:24:49Z</updated>
		
		<summary type="html">&lt;p&gt;Caid11:&amp;#32;Created page with 'You sprint as fast as you can, though you probably have plenty of time. Unfortunately, just as you begin to realize this, something slams into your side. Suddenly, the ground see…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You sprint as fast as you can, though you probably have plenty of time. Unfortunately, just as you begin to realize this, something slams into your side. Suddenly, the ground seems a lot more comfortable. As you lay there, closing your eyes, you notice something very large looming over you. You continue closing your eyes when-&lt;br /&gt;
&lt;br /&gt;
BLAM! The large thing disappears, and you hear a hiss.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey! Are you alright?&amp;quot; A fully armored marine gives you a gentle shake. Weakly, you reply yes, and clamber to your feet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We need to get to the armory! There's no telling what those things are, and if there are more down on the planet, we'll need all the firepower we can get!&amp;quot;&lt;/div&gt;</summary>
		<author><name>Caid11</name></author>	</entry>

	</feed>