Assassin/Day 1 - Prepare to fight
From Create Your Own Story
< Assassin(Difference between revisions)
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You take a look around the place to see what your options are. There are a few motion detectors here and there, most of them badly placed and all of them with at least one blind spot that allows you to move freely. You find a closet with some interesting chemicals, but you could also just trigger the alarm and use the security guards to your advantage. | You take a look around the place to see what your options are. There are a few motion detectors here and there, most of them badly placed and all of them with at least one blind spot that allows you to move freely. You find a closet with some interesting chemicals, but you could also just trigger the alarm and use the security guards to your advantage. | ||
+ | *[[Assassin/Day 1 - Keep waiting|Show them what you got]] | ||
*[[Assassin/Day 1 - Trigger the silent alarm|Trigger the silent alarm]] | *[[Assassin/Day 1 - Trigger the silent alarm|Trigger the silent alarm]] | ||
*[[Assassin/Day 1 - Play with the chemicals|Play with the chemicals]] | *[[Assassin/Day 1 - Play with the chemicals|Play with the chemicals]] | ||
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[[Category: Assassin]] | [[Category: Assassin]] |
Current revision as of 19:21, 27 February 2010
You have two huge advantages on your side: If the society thinks you're smart, they won't really be expecting to find you here — and if they do, they won't expect that you can actually win. You never showed them everything you can do.
You take a look around the place to see what your options are. There are a few motion detectors here and there, most of them badly placed and all of them with at least one blind spot that allows you to move freely. You find a closet with some interesting chemicals, but you could also just trigger the alarm and use the security guards to your advantage.