Stand Rules
From Create Your Own Story
(Created page with '1.A Stand protects its user, like a guardian. The name comes from "standing by" the user, sometimes using their powers without direct orders in order to protect the user, and by …') |
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- | 1.A Stand protects its user, like a guardian. The name comes from "standing by" the user, sometimes using their powers without direct orders in order to protect the user, and by extension, themselves. | + | 1. A Stand protects its user, like a guardian. The name comes from "standing by" the user, sometimes using their powers without direct orders in order to protect the user, and by extension, themselves. |
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- | + | 2. A person can only have one Stand but that Stand can evolve. | |
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- | + | 3. Stands can be inherited and if someone gets a Stand, their living descendants also will. | |
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- | + | 4. A Stand is part of its user, and damage is usually reflected between the two. Usually, if a Stand's leg is cut off, its user will lose their leg as well. Certain aspects of some Stands, such as the armor of Silver Chariot, are immune to this effect. If the Stand is not exactly humanoid, they may reflect damage to their user's body relative to the area of the Stand that was damaged, or are an exception. | |
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- | + | 5. In most cases, if the user's leg is chopped off, the Stand will still have both its legs, yet the they won't be able to use it. | |
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- | + | 6. Stands may only be seen by Stand users; the exception being Stands bound to physical objects (e.g. Strength; attached once to a boat). | |
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- | + | 7. Stands can only be hurt directly by other Stands. | |
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+ | 8. A Stand's energy or power is inversely proportional to their operating range. The further a Stand is from its user, the weaker it becomes – Long-range Stands and/or Stands' long-range abilities are simpler in mechanism. | ||
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+ | 9. Stands are usually bound to their user's body, but exceptions abound; Wheel of Fortune being bound to a car, and The Fool being bound to sand. | ||
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+ | 10. When a Stand User dies, their Stand typically disappears with them, either slowly fading during a slow death, or visually crumbling and breaking away during a sudden death; however, exceptions do exist, such as Anubis, who stayed in the sword he was bound to, and Stray Cat and Notorious B.I.G., who both only activated after their User's death. | ||
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+ | 11. When a Stand is defeated, their user is either knocked unconscious or killed, depending on the level of injury. | ||
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+ | 12. Stands may, in extreme cases, be hit with such a level of force a crack will spread through them and eventually explode; There is no coming back from this (even with DIO's regeneration) and the Stand will explode. | ||
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+ | 13. If a Stand is destroyed, the user will be destroyed as well. | ||
[[Category: JoJo's Choose Your Own Bizarre Adventure]] | [[Category: JoJo's Choose Your Own Bizarre Adventure]] |
Revision as of 17:32, 22 August 2017
1. A Stand protects its user, like a guardian. The name comes from "standing by" the user, sometimes using their powers without direct orders in order to protect the user, and by extension, themselves.
2. A person can only have one Stand but that Stand can evolve.
3. Stands can be inherited and if someone gets a Stand, their living descendants also will.
4. A Stand is part of its user, and damage is usually reflected between the two. Usually, if a Stand's leg is cut off, its user will lose their leg as well. Certain aspects of some Stands, such as the armor of Silver Chariot, are immune to this effect. If the Stand is not exactly humanoid, they may reflect damage to their user's body relative to the area of the Stand that was damaged, or are an exception.
5. In most cases, if the user's leg is chopped off, the Stand will still have both its legs, yet the they won't be able to use it.
6. Stands may only be seen by Stand users; the exception being Stands bound to physical objects (e.g. Strength; attached once to a boat).
7. Stands can only be hurt directly by other Stands.
8. A Stand's energy or power is inversely proportional to their operating range. The further a Stand is from its user, the weaker it becomes – Long-range Stands and/or Stands' long-range abilities are simpler in mechanism.
9. Stands are usually bound to their user's body, but exceptions abound; Wheel of Fortune being bound to a car, and The Fool being bound to sand.
10. When a Stand User dies, their Stand typically disappears with them, either slowly fading during a slow death, or visually crumbling and breaking away during a sudden death; however, exceptions do exist, such as Anubis, who stayed in the sword he was bound to, and Stray Cat and Notorious B.I.G., who both only activated after their User's death.
11. When a Stand is defeated, their user is either knocked unconscious or killed, depending on the level of injury.
12. Stands may, in extreme cases, be hit with such a level of force a crack will spread through them and eventually explode; There is no coming back from this (even with DIO's regeneration) and the Stand will explode.
13. If a Stand is destroyed, the user will be destroyed as well.