Officer Coster

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The sounds of birds chirping overhead and the silent chatter of fellow servicemen accopany your wake from a well-earned deep sleep. Today is the day you and your platoon are rewarded for valiantly protecting the northern parts of the kingdom from cocky orginized bandits. The trees outside show their branches as the cold air starts to fill the woods of Stafantif, a grand sight indeed. But no time to soak in the atmosphere. You need to get a move on to the Holy Gates of the capital city, thus you get dressed in a clean uniform.
The sounds of birds chirping overhead and the silent chatter of fellow servicemen accopany your wake from a well-earned deep sleep. Today is the day you and your platoon are rewarded for valiantly protecting the northern parts of the kingdom from cocky orginized bandits. The trees outside show their branches as the cold air starts to fill the woods of Stafantif, a grand sight indeed. But no time to soak in the atmosphere. You need to get a move on to the Holy Gates of the capital city, thus you get dressed in a clean uniform.
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As you walk outside of your small cabin (handed over by a couple who have heard your deeds) your right hand man, Private Bisacray, quickly engages you in a conversation about the proper rout to the capital from the small village you are in right now. Unfortunatly, you forgot the rout, and you don't want to be late for your own party. You quickly go back int your cabin and find a map of the surrounding area.
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As you walk outside of your small cabin (handed over by a couple who have heard your deeds) your right hand man, Private Bisacray, quickly engages you in a conversation about the proper rout to the capital from the small village you are in right now. Unfortunatly, you forgot the rout, and you don't want to be late for your own party. You quickly go back into your cabin and find a map of the surrounding area.
"Bisacray... all I remember is that we're supposed to go through a village." You say while looking at the map.
"Bisacray... all I remember is that we're supposed to go through a village." You say while looking at the map.
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"Yes sir, and a cave." He says, you can tell he's afraid if we arive late.
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"Yes sir, and we are to use a cave and arive at 1:00 PM." He says, you can tell he's afraid if we arive late.
A village and a cave... that leaves only three possible choices.
A village and a cave... that leaves only three possible choices.
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Choose wisely:
Choose wisely:
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*[[Coster/Go through the village of Bronshire, then go through the Rull Cave to reach the Midlands path, which soons leads to the capital.]]
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*[[TGAoV/Go through the village of Bronshire, then go through the Rull Cave to reach the Midlands path, which soons leads to the capital.|Go through the village of Bronshire, then go through the Rull Cave to reach the Midlands path, which soons leads to the capital.]]
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*[[Coster/Forget the caves, go over the small hills that part the northern kingdom from the southern, then go to the Hilledge hovel and  stick along the path from there.]]
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*[[TGAoV/Forget the caves, go over the small hills that part the northern kingdom from the southern, then go to the Hilledge hovel and  stick along the path from there.|Forget the caves, go over the small hills that part the northern kingdom from the southern, then go to the Hilledge hovel and  stick along the path from there.]]
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*[[Coster/Stick to the western paths, going to through an old cave then to the nearby village of Waldon, then march towards the city]]
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*[[TGAoV/Stick to the western paths, going through the old Northern Waldon cave then to the nearby city of Waldon, then march towards the city|Stick to the western paths, going through the old Northern Waldon cave then to the nearby city of Waldon, then march towards the city.]]
[[Category: The Great Adventures of Veredin ]]
[[Category: The Great Adventures of Veredin ]]

Current revision as of 22:36, 14 June 2012

The sounds of birds chirping overhead and the silent chatter of fellow servicemen accopany your wake from a well-earned deep sleep. Today is the day you and your platoon are rewarded for valiantly protecting the northern parts of the kingdom from cocky orginized bandits. The trees outside show their branches as the cold air starts to fill the woods of Stafantif, a grand sight indeed. But no time to soak in the atmosphere. You need to get a move on to the Holy Gates of the capital city, thus you get dressed in a clean uniform.

As you walk outside of your small cabin (handed over by a couple who have heard your deeds) your right hand man, Private Bisacray, quickly engages you in a conversation about the proper rout to the capital from the small village you are in right now. Unfortunatly, you forgot the rout, and you don't want to be late for your own party. You quickly go back into your cabin and find a map of the surrounding area.

"Bisacray... all I remember is that we're supposed to go through a village." You say while looking at the map.

"Yes sir, and we are to use a cave and arive at 1:00 PM." He says, you can tell he's afraid if we arive late.

A village and a cave... that leaves only three possible choices. (Map details: The capital is at the southwest portion of the map, you are located just outside of Bronshire in the northeast.)

Choose wisely:

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