TLOAMP Spell level rating

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'''Spell Levels :'''
'''Spell Levels :'''
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Experimental : The spell isn't fully developped and may not have the intended effect, not ready for use in combat. Some experimental spells may be highly powerful but there's no guarantee they won't backfire on you..
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*Experimental : The spell isn't fully developed and may not have the intended effect. It is not ready for use in combat. Some experimental spells may be highly powerful but there's no guarantee they won't backfire on you.
*Low : A simple spell, mostly used by novice mages. Low-energy requirements can make them useful for saving power. Mages often use a large number of low-level summons to create a 'meatshield' around them.  
*Low : A simple spell, mostly used by novice mages. Low-energy requirements can make them useful for saving power. Mages often use a large number of low-level summons to create a 'meatshield' around them.  
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*Archmage-Class : These spells are extremely difficult to master and those who know several of them are called Archmages. An Archmage is a one-man army easily capable of summoning an army and reigning destruction down on enemies. They are highly feared and respected.
*Archmage-Class : These spells are extremely difficult to master and those who know several of them are called Archmages. An Archmage is a one-man army easily capable of summoning an army and reigning destruction down on enemies. They are highly feared and respected.
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*Massive spells: These spells can take out an entire army or castle. Large-scale magic, usually cast by dozens or hundreds of mages combining their strength. Can only be stopped by defensive magic of similar scale. Usually invokes natural disasters, the most powerful however, fire massive bursts of magical energy. Some of the most famous archmages have been able to cast spells of this level by themselves, such a magical genius only appears once in a thousand years tho..
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*Massive spells: These spells can take out an entire army or castle. Large-scale magic, usually cast by dozens or hundreds of mages combining their strength. Can only be stopped by defensive magic of similar scale. Usually invokes natural disasters. The most powerful, however, fire massive bursts of magical energy. Some of the most famous archmages have been able to cast spells of this level by themselves. Such a magical genius only appears once in a thousand years though.
[[Category:TLOAMP Magic]]
[[Category:TLOAMP Magic]]

Current revision as of 21:06, 30 March 2012

Spell Levels :

  • Experimental : The spell isn't fully developed and may not have the intended effect. It is not ready for use in combat. Some experimental spells may be highly powerful but there's no guarantee they won't backfire on you.
  • Low : A simple spell, mostly used by novice mages. Low-energy requirements can make them useful for saving power. Mages often use a large number of low-level summons to create a 'meatshield' around them.
  • Standard : Commonly used spells, they can be very effective if used tactically and they don't drain too much power.
  • High : This spell can pack some serious power and turn the tide of a small-scale battle entirely.
  • Very High : This spell can turn the tide of a full-scale battle. Powerful enough to take down or severely weaken a heroic warrior.
  • Archmage-Class : These spells are extremely difficult to master and those who know several of them are called Archmages. An Archmage is a one-man army easily capable of summoning an army and reigning destruction down on enemies. They are highly feared and respected.
  • Massive spells: These spells can take out an entire army or castle. Large-scale magic, usually cast by dozens or hundreds of mages combining their strength. Can only be stopped by defensive magic of similar scale. Usually invokes natural disasters. The most powerful, however, fire massive bursts of magical energy. Some of the most famous archmages have been able to cast spells of this level by themselves. Such a magical genius only appears once in a thousand years though.
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